From 0d0a2ff5d04a605abf0092c054ea801936d23b17 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 14 一月 2019 22:00:21 +0800 Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(跨服采集支持,采集支持配置共享采集次数) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py | 62 +++++++++++++++++++++++++++++- 1 files changed, 59 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py index 5bc021f..f7cb3e7 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py @@ -229,6 +229,61 @@ EventLogic(curPlayer, sendPack_EventNPCID, tick) return +#// C1 06 跨服NPC对话 #tagCMCrossNPCTalk +# +#struct tagCMCrossNPCTalk +#{ +# tagHead Head; +# WORD ObjID; +# DWORD NPCID; +# WORD PosX; +# WORD PosY; +#}; +def OnCrossNPCTalk(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + + objID = clientData.ObjID + npcID = clientData.NPCID + #posX = clientData.PosX + #posY = clientData.PosY + if GameWorld.IsCrossServer(): + return + + lastTick = curPlayer.GetDictByKey("CrossNPCTalkTick") + if tick - lastTick < 2000: + return + curPlayer.SetDict("CrossNPCTalkTick", tick) + + npcData = GameWorld.GetGameData().FindNPCDataByID(npcID) + if not npcData: + GameWorld.ErrLog("跨服NPCID不存在! npcID=%s" % npcID) + return + + # 目前暂支持跨服采集 + if npcData.GetType() not in [IPY_GameWorld.ntCollection, IPY_GameWorld.ntMissionCollect]: + return + + collectNPCIpyData = IpyGameDataPY.GetIpyGameData("CollectNPC", npcID) + if collectNPCIpyData: + if not NPCCommon.CheckCanCollectByNPCID(curPlayer, npcID, collectNPCIpyData): + return + + msgDict = {"PlayerID":curPlayer.GetPlayerID(), "ObjID":objID, "NPCID":npcID} + GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_CollectNPC, msgDict) + + return + +def ClientServerMsg_CollectNPC(curPlayer, msgData, serverGroupID, tick): + ## 收到子服同步的采集NPC + objID = msgData["ObjID"] + npcID = msgData["NPCID"] + curNPC = GameWorld.FindNPCByID(objID) + if npcID != curNPC.GetNPCID(): + GameWorld.ErrLog("采集跨服NPC错误!npcID=%s != curNPCID=%s" % (npcID, curNPC.GetNPCID())) + return + EventLogic(curPlayer, objID, tick) + return + ##客户端//08 01封包响应 自定义函数: 事件处理 #@param curPlayer 当前玩家 #@param eventNPCID 事件NPCID @@ -288,9 +343,10 @@ return curPlayer.SetActionObj(curNPC) - if curNPC.GetNPCID() in ReadChConfig.GetEvalChConfig("CollectNPCLostHP"): - curPlayer.SetDict(ChConfig.Def_PlayerKey_CollectLostHPTick, tick) - + + if NPCCommon.OnCollectNPCBegin(curPlayer, curNPC, tick): + return + prepareTime = FBLogic.GetFBPrepareTime(curPlayer, curNPC) collTimeReduceRate = PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_CollTimeReduceRate) -- Gitblit v1.8.0