From 0df82b25c94c234df692fafa48be3585b350d4f7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 十一月 2018 15:49:08 +0800
Subject: [PATCH] 2313 【1.2】【1.1】角色创角分配到活动线
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py | 18 ++++++++++++------
1 files changed, 12 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
index c2a74b8..7fc9b3d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -185,6 +185,8 @@
def DoExitFB(curPlayer, tick):
global g_npcHurtDict
gameWorld = GameWorld.GetGameWorld()
+ # 清除鼓舞buff
+ FBCommon.ClearEncourageBuff(curPlayer, tick)
#最后一人
if gameWorld.GetMapCopyPlayerManager().GetPlayerCount() == 1:
mapID = GameWorld.GetMap().GetMapID()
@@ -195,11 +197,10 @@
gameWorld.SetGameWorldDict(FBDict_StartTick % lineID, 0)
GameWorld.GetGameFB().ClearGameFBDict()
GameWorldProcess.CloseFB(tick)
-
+ return
UpdateHPReduceSpeed(tick, True)
- # 清除鼓舞buff
- FBCommon.ClearEncourageBuff(curPlayer, tick)
+
return
##玩家主动离开副本.
@@ -263,8 +264,9 @@
curSpeed = GameWorld.GetGameWorld().GetGameWorldDictByKey(FBDict_Speed % lineID)
remainHP = GetBossRemainHP(lineID, tick)
totalHP = __GetBossTotalHP()
-
- fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 'hpReduceSpeed':curSpeed * 10000 / totalHP, 'remainHPPer':min(100, remainHP * 100 / totalHP)}
+ hpReduceSpeed = curSpeed * 10000 / totalHP if totalHP else 0
+ remainHPPer = min(100, remainHP * 100 / totalHP) if totalHP else 0
+ fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 'hpReduceSpeed':hpReduceSpeed, 'remainHPPer':remainHPPer}
GameWorld.DebugLog("DoFBHelp: %s" % fbHelpDict, curPlayer.GetPlayerID())
FBCommon.Notify_FBHelp(curPlayer, fbHelpDict)
return
@@ -449,6 +451,8 @@
curPlayer.Sync_TimeTick(ChConfig.tttPickupItem, 0, ChConfig.Def_FBPickupItemTime, True)
else:
leaveTick = PlayerControl.GetPlayerLeaveServerTick(playerID)
+ if not leaveTick:
+ continue
if tick - leaveTick > ChConfig.Def_PlayerOfflineProtectTime:
#离线超过3分钟的不给奖励
continue
@@ -616,9 +620,11 @@
return
playerCnt = GameWorld.GetGameWorld().GetMapCopyPlayerManager().GetPlayerCount()
playerCnt = playerCnt - 1 if isExit else playerCnt
- if not playerCnt:
+ if playerCnt <=0:
return
lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
+ if lineID < 0:
+ return
gameWorld = GameWorld.GetGameWorld()
startTick = gameWorld.GetGameWorldDictByKey(FBDict_StartTick % lineID)
lastSpeed = gameWorld.GetGameWorldDictByKey(FBDict_Speed % lineID)
--
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