From 0df82b25c94c234df692fafa48be3585b350d4f7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 十一月 2018 15:49:08 +0800
Subject: [PATCH] 2313 【1.2】【1.1】角色创角分配到活动线

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
index 1ff0067..752effe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
@@ -38,6 +38,7 @@
 
 import random
 import math
+import PlayerBossReborn
 
 g_runeTypeDict = {}
 FBDict_Level = 'FBDict_Level'   # 副本关卡
@@ -651,4 +652,6 @@
     FBCommon.Notify_FB_Over(curPlayer, overDict)
     #成就
     PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TowerSD, 1)
+    #BOSS复活活动
+    PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_TowerSweep, 1)
     return True
\ No newline at end of file

--
Gitblit v1.8.0