From 0df82b25c94c234df692fafa48be3585b350d4f7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 十一月 2018 15:49:08 +0800
Subject: [PATCH] 2313 【1.2】【1.1】角色创角分配到活动线
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
index 36db689..48c4f7f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
@@ -141,7 +141,7 @@
if eatItem.GetType() == ChConfig.Def_ItemType_EquipDecomposeExp:
curEff = eatItem.GetEffectByIndex(0)
baseExp = curEff.GetEffectValue(0)
- else:
+ elif ItemCommon.CheckItemIsEquip(eatItem):
itemColor = eatItem.GetItemColor()
itemClass = eatItem.GetLV()
ipyData = IpyGameDataPY.GetIpyGameData("PetEatEquip", itemColor, itemClass)
@@ -149,7 +149,9 @@
GameWorld.DebugLog(" tagPetEatEquip.txt,未配置该物品! eatItemID=%s, EquipColor=%s,EquipClass=%s" % (eatItemID, itemColor, itemClass))
continue
baseExp = ipyData.GetExp()
-
+ else:
+ GameWorld.ErrLog(' 不可分解的道具index=%s eatItemID=%s'%(index, eatItemID))
+ continue
itemCnt = eatItem.GetCount() # 装备一般默认1,如是经验道具则一般可叠加
addExp = baseExp * itemCnt
--
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