From 0e9ba2633babd063e3639d89fb75244d9df9b018 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 07 二月 2025 19:01:13 +0800
Subject: [PATCH] 5562 【英文】【越南】【BT】【砍树】跨服子服玩家打包数据较大(优化跨服、子服打包数据、查看玩家日志输出)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 52 +++++++++++++++++++++++++++++++++++++++++++++++-----
1 files changed, 47 insertions(+), 5 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 2a75c24..8c11841 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -55,6 +55,10 @@
import cPickle
import time
+# 仅输出简短日志的信息类型
+ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData]
+CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet]
+
def SendMsgToCrossServer(msgType, dataMsg):
## 发送信息到跨服服务器上
if GameWorld.IsCrossServer():
@@ -68,7 +72,16 @@
if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg))
return
- GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))
+ if msgType in ClientServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(dataMsg, dict):
+ playerID = dataMsg.get("playerID", 0)
+ if not playerID:
+ playerID = dataMsg.get("PlayerID", 0)
+ msgLen = len(str(srcMsg))
+ GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+ else:
+ GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))
GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg))
return
@@ -84,8 +97,17 @@
msgData = msgDict.get("Data", "")
serverGroupID = msgDict.get("ServerGroupID", 0)
- GameWorld.Log("OnCrossServerReceiveMsg: %s, %s, %s" % (msgType, serverGroupID, msgDict))
-
+ if msgType in ClientServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(msgData, dict):
+ playerID = msgData.get("playerID", 0)
+ if not playerID:
+ playerID = msgData.get("PlayerID", 0)
+ msgLen = len(str(msgDict))
+ GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen))
+ else:
+ GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict))
+
if msgType == ShareDefine.ClientServerMsg_PKMatch:
CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
@@ -315,7 +337,16 @@
if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
return
- GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
+ if msgType in CrossServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(dataMsg, dict):
+ playerID = dataMsg.get("playerID", 0)
+ if not playerID:
+ playerID = dataMsg.get("PlayerID", 0)
+ msgLen = len(str(srcMsg))
+ GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen))
+ else:
+ GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
if not serverGroupIDList:
GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg))
else:
@@ -340,7 +371,18 @@
msgType = msgDict.get("MsgType", -1)
msgData = msgDict.get("Data", "")
crossServerTimeStr = msgDict.get("CrossServerTime", "")
- GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+
+ if msgType in CrossServerMsg_ShortLogTypeList:
+ playerID = 0
+ if isinstance(msgData, dict):
+ playerID = msgData.get("playerID", 0)
+ if not playerID:
+ playerID = msgData.get("PlayerID", 0)
+ msgLen = len(str(msgDict))
+ GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+ else:
+ GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+
if crossServerTimeStr:
curServerTime = int(time.time())
crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr)
--
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