From 0e9ba2633babd063e3639d89fb75244d9df9b018 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 07 二月 2025 19:01:13 +0800 Subject: [PATCH] 5562 【英文】【越南】【BT】【砍树】跨服子服玩家打包数据较大(优化跨服、子服打包数据、查看玩家日志输出) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 52 +++++++++++++++++++++++++++++++++++++++++++++++----- 1 files changed, 47 insertions(+), 5 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py index 2a75c24..8c11841 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py @@ -55,6 +55,10 @@ import cPickle import time +# 仅输出简短日志的信息类型 +ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData] +CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet] + def SendMsgToCrossServer(msgType, dataMsg): ## 发送信息到跨服服务器上 if GameWorld.IsCrossServer(): @@ -68,7 +72,16 @@ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg)) return - GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg)) + if msgType in ClientServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(dataMsg, dict): + playerID = dataMsg.get("playerID", 0) + if not playerID: + playerID = dataMsg.get("PlayerID", 0) + msgLen = len(str(srcMsg)) + GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen)) + else: + GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg)) GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg)) return @@ -84,8 +97,17 @@ msgData = msgDict.get("Data", "") serverGroupID = msgDict.get("ServerGroupID", 0) - GameWorld.Log("OnCrossServerReceiveMsg: %s, %s, %s" % (msgType, serverGroupID, msgDict)) - + if msgType in ClientServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(msgData, dict): + playerID = msgData.get("playerID", 0) + if not playerID: + playerID = msgData.get("PlayerID", 0) + msgLen = len(str(msgDict)) + GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen)) + else: + GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict)) + if msgType == ShareDefine.ClientServerMsg_PKMatch: CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick) @@ -315,7 +337,16 @@ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg)) return - GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg)) + if msgType in CrossServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(dataMsg, dict): + playerID = dataMsg.get("playerID", 0) + if not playerID: + playerID = dataMsg.get("PlayerID", 0) + msgLen = len(str(srcMsg)) + GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen)) + else: + GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg)) if not serverGroupIDList: GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg)) else: @@ -340,7 +371,18 @@ msgType = msgDict.get("MsgType", -1) msgData = msgDict.get("Data", "") crossServerTimeStr = msgDict.get("CrossServerTime", "") - GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict)) + + if msgType in CrossServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(msgData, dict): + playerID = msgData.get("playerID", 0) + if not playerID: + playerID = msgData.get("PlayerID", 0) + msgLen = len(str(msgDict)) + GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen)) + else: + GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict)) + if crossServerTimeStr: curServerTime = int(time.time()) crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr) -- Gitblit v1.8.0