From 0eadbbeaefe189774a3bbbb3f3a2cb138f8895d1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 09 五月 2019 15:26:10 +0800
Subject: [PATCH] 860312 增加GM命令PrintSkill 带个参数增加输出被动信息
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py
index 6cf621f..8f00e1b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py
@@ -84,8 +84,7 @@
# 给物品
for itemID, itemCnt, isBind in awardItemList:
recordData = {'FamilyArrest':state, 'ArrestID':arrestID}
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem], True,
- showSysInfo=True, event=["FamilyArrestAward", False, recordData])
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem], event=["FamilyArrestAward", False, recordData])
#设置奖励领取成功
state = state|pow(2, bit)
--
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