From 0edacf6bca2079c8276d8d541eb3fef561d2c20e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 十月 2018 17:55:54 +0800
Subject: [PATCH] 2184 【1.1.0】【1.0.18】【主干】娲皇角色死亡同时进入下一层的bug

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
index 3c50050..27d3874 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -30,6 +30,7 @@
 import ShareDefine
 import EventShell
 import EventReport
+import ChPlayer
 
 
 #阶段时间
@@ -640,6 +641,10 @@
         GameWorld.ErrLog("没有目标功能线路!toLineID=%s" % toLineID)
         return
     
+    if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
+        GameWorld.Log("进入下一层时玩家是死亡状态,先复活!", curPlayer.GetPlayerID())
+        ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick)
+        
     toPosX, toPosY = __GetQueenRelicsLinePos(mapID, toLineID, toLineIpyData)
     PlayerControl.PlayerResetWorldPosFBLineID(curPlayer, mapID, toPosX, toPosY, toLineID)
     

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