From 0edacf6bca2079c8276d8d541eb3fef561d2c20e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 19 十月 2018 17:55:54 +0800 Subject: [PATCH] 2184 【1.1.0】【1.0.18】【主干】娲皇角色死亡同时进入下一层的bug --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py index 3c50050..27d3874 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py @@ -30,6 +30,7 @@ import ShareDefine import EventShell import EventReport +import ChPlayer #阶段时间 @@ -640,6 +641,10 @@ GameWorld.ErrLog("没有目标功能线路!toLineID=%s" % toLineID) return + if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie: + GameWorld.Log("进入下一层时玩家是死亡状态,先复活!", curPlayer.GetPlayerID()) + ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick) + toPosX, toPosY = __GetQueenRelicsLinePos(mapID, toLineID, toLineIpyData) PlayerControl.PlayerResetWorldPosFBLineID(curPlayer, mapID, toPosX, toPosY, toLineID) -- Gitblit v1.8.0