From 0f03809b30fae04d1981506380dd50b727252e0b Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 07 五月 2019 10:07:27 +0800 Subject: [PATCH] 6675 【后端】【2.0】任务前端怪物是否假掉落 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py | 5 ++--- 1 files changed, 2 insertions(+), 3 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py index 8836b9a..4084b7b 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py @@ -32,7 +32,6 @@ import random import copy -import json ''' 1. 仙盟改名 @@ -80,8 +79,8 @@ def SetBatRecFamilyNameA(recData, familyNameA): return recData.SetStrValue1(familyNameA) def GetBatRecFamilyNameB(recData): return recData.GetStrValue2() def SetBatRecFamilyNameB(recData, familyNameB): return recData.SetStrValue2(familyNameB) -def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else json.loads(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...] -def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(json.dumps(dissFamilyIDList, ensure_ascii=False)) +def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else eval(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...] +def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(str(dissFamilyIDList)) ''' 王者仙盟 value1 家族ID -- Gitblit v1.8.0