From 0f03809b30fae04d1981506380dd50b727252e0b Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 07 五月 2019 10:07:27 +0800
Subject: [PATCH] 6675 【后端】【2.0】任务前端怪物是否假掉落
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 9 ++++-----
1 files changed, 4 insertions(+), 5 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index e2e204c..5dd62fb 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -83,7 +83,6 @@
import GameWorldAverageLv
import PlayerDBOper
import PlayerGeTui
-#import PlayerManorWar
import GameWorldBoss
import PlayerCompensation
import ReadChConfig
@@ -94,6 +93,7 @@
import CrossRealmPlayer
import PlayerFBHelpBattle
import PlayerFamilyRedPacket
+import PlayerFairyDomain
import IpyGameDataPY
import PlayerFamilyParty
import GameWorldFamilyWar
@@ -302,7 +302,7 @@
PlayerDBOper.PyDBProccess(tick)
#拍卖行
- AuctionHouse.OnAuctionItemTimeProcess(curTime)
+ AuctionHouse.OnAuctionItemTimeProcess(curTime, tick)
#每整分钟处理一次
curDateTime = datetime.datetime.today()
@@ -1400,8 +1400,6 @@
# 仙盟联赛
GameWorldFamilyWar.OnMapServerInitOK()
- # 领地争夺战
- #PlayerManorWar.OnMapServerInitOK()
# 跨服服务器状态
isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
@@ -1416,7 +1414,8 @@
SendMapCommMapLinePlayerCount(True) # 同步一次普通地图线路人数信息
#随机假仙盟
PlayerFamily.RandomFakeFamily()
-
+ #缥缈仙域
+ PlayerFairyDomain.OnMapServerInitOK()
# 记录服务器是否正常开启完毕
getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl") + "?Type=MapInit&MapCount=%s"%GameWorld.GetGameWorld().GetGameMapManager().GetCount()
GameWorld.GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
--
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