From 0f03809b30fae04d1981506380dd50b727252e0b Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 07 五月 2019 10:07:27 +0800
Subject: [PATCH] 6675 【后端】【2.0】任务前端怪物是否假掉落
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py
index 1c90c02..6deafdd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py
@@ -43,7 +43,7 @@
def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
skillEffect = curSkill.GetEffect(0)
count = attacker.GetDictByKey(ChConfig.Def_PlayerKey_PowerPartCount)
- skillPer = skillEffect.GetEffectValue(0) * count / float(ChConfig.Def_MaxRateValue)
+ skillPer = skillEffect.GetEffectValue(0) * count
skillEnhance = skillEffect.GetEffectValue(1) * count
#---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)---
--
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