From 0f22af9f3a0093e8db2ae2af40d3ea0f745dcd9b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 13 三月 2019 11:22:38 +0800 Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(是否绑定改为是否拍品) --- ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py | 40 ++++++++++++++++++++++++++++++++++++++-- 1 files changed, 38 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py index 947d2f7..bf021c6 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py @@ -59,8 +59,44 @@ g_swrhJoinRecord = [] #守护人皇家族今日参加记录(已正常结算)[familyID] g_bossShuntPlayerInfo = {} # boss分流玩家信息{(mapID, lineID):{playerID:[bossID, teamID, relatedTick], ...}, ...} -g_bossShuntDeadLine = {} # boss分流线路boss已死亡的线路 {bossID:[lineID, ...], ...} -g_bossShuntDeadLineChangeBoss = [] # boss分流已死亡线路有变更的boss列表 +g_bossShuntLineState = {} # boss分流线路对应boss状态 {bossID:{lineID:isAlive, ...}, ...} +g_bossShuntStateChangeBoss = [] # boss分流Boss线路状态有变更的boss列表 + +g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息 {bossID:[curHp, maxHP, ownerFamilyID, ownerFamilyName], ...} +g_horsePetRobBossHurtPlayerIDInfo = {} # 骑宠争夺有对boss伤血过的玩家ID信息 {bossID:{familyID:[playerID, ...], ...}, ...} +g_familyKillHorsePetRobBossCntDict = {} # 骑宠争夺仙盟已击杀boss数 {familyID:击杀数, ...} + +g_todayPlayerLVDict = {} #今日玩家等级字典 {playerID:lv,..} +g_yesterdayPlayerLVDict = {} #昨日玩家等级字典{playerID:lv,..} g_ctgOfflinePlayerInfo = {} # {playerID:[[ctgInfo], ...], ...} # 离线玩家CTG信息缓存 +g_gmtOfflinePlayerInfo = {} # {(queryType, playerFind):[gmtInfo, ...], ...} # 离线玩家GMT信息缓存 + +g_questionIDHistory = {}#出过的题记录 {familyid:[出过的题id,..]} +g_familyAnswerDict = {} #仙盟答题数量 {familyid:[答题数量,tick],..} +g_familyPartyTopInfo = [] #仙盟宴会答题王 [playerID,名字] +g_partyheroAnswerDict = {} #仙盟宴会玩家答题数量 {playerid:答题数量,..} + +g_bourseItemTradingTimeDict = {} # 物品开始交易的时间记录 {guid:tick} + +g_fbHelpBattleCheckInPlayerDict = {} # 副本助战玩家登记缓存 {playerID:HelpBattlePlayer, ...} +g_fbHelpBattleRecord = {} # 未同步的副本助战记录 {playerID:[FBHelpBattleRecord, ...], ...} + +g_autoViceleaderDict = {}#自动安排副盟主的玩家记录{familyID:[]} +g_forbidAutoViceleaderFamily = [] #禁止自动安排副盟主的仙盟[familyID,..] + +g_crossZoneName = "" # 跨服分区名 + +g_crossPlayerViewCache = {} # 查看跨服玩家信息 {playerID:[cacheInfo, updTick], ...} + +g_crossPKPlayerDict = {} # 跨服PK玩家字典 {playerID:PKPlayer, ...} +g_crossPKZoneMatchPlayerDict = {} # 跨服PK匹配中的玩家字典 {zoneID:[playerID, ...], ...} +g_crossPKRoomDict = {} # 跨服PK房间字典 {roomID:PKRoom, ...} +g_crossPKRoomID = 0 # 跨服PK当前已经创建到的房间ID,自增创建 + +g_crossPKUnNotifyOverInfo = {} # 跨服PK未同步的结算信息 {player:[overInfo], ...} + +g_crossMapNPCInfo = {} # 跨服地图NPC信息 {mapID:[tick, npcInfo], ...} + +g_crossSetPlayerAttr = {} # 跨服玩家更新玩家数据 {playerID:[[setType, setDict], ...], ...} -- Gitblit v1.8.0