From 0f297a5b66b91751d8342624db871efeca7ed94e Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期六, 02 三月 2019 10:20:48 +0800 Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(穿脱、升星) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 74 +++++++++++++++++++++---------------- 1 files changed, 42 insertions(+), 32 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 3fcf716..f768f64 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -340,17 +340,16 @@ Def_ItemType_retBelt = 105 #5 腰带 Def_ItemType_retTrousers = 106 #6 裤子 Def_ItemType_retShoes = 107 #7 鞋子 -Def_ItemType_retNeck = 108 #8 项链 -Def_ItemType_retFairyCan = 109 #9 仙器 -Def_ItemType_retFairyCan2 = 110 #10 仙器 -Def_ItemType_retWing = 111 #11 翅膀 -Def_ItemType_retGuard = 112 #12 守护 -Def_ItemType_retBaldric1 = 113 #13 佩饰 -Def_ItemType_retBaldric2 = 114 #14 佩饰 -Def_ItemType_retBaldric3 = 115 #15 佩饰 -Def_ItemType_retBaldric4 = 116 #16 佩饰 -Def_ItemType_retBaldric5 = 117 #17 佩饰 -Def_ItemType_retBaldric6 = 118 #18 佩饰 +Def_ItemType_retGlove = 108 #8 手套 +Def_ItemType_retNeck = 109 #9 项链 +Def_ItemType_retFairyCan = 110 #10 仙器1 +Def_ItemType_retFairyCan2 = 111 #11 仙器2 +Def_ItemType_retJade = 112 #12 玉佩 +Def_ItemType_retWing = 113 #13 翅膀 +Def_ItemType_retGuard1 = 114 #14 守护1 +Def_ItemType_retGuard2 = 115 #15 守护2 +Def_ItemType_retPeerlessWeapon = 116 #16 绝世武器 +Def_ItemType_retPeerlessWeapon2 = 117 #17 绝世副手 Def_ItemType_DogzEquipHorn = 119 # 神兽兽角 Def_ItemType_DogzEquipEye = 120 # 神兽魔眼 @@ -405,16 +404,11 @@ ShareDefine.retTrousers:[Def_ItemType_retTrousers], ShareDefine.retShoes:[Def_ItemType_retShoes], ShareDefine.retNeck:[Def_ItemType_retNeck], - ShareDefine.retFairyCan:[Def_ItemType_retFairyCan, Def_ItemType_retFairyCan2], - ShareDefine.retFairyCan2:[Def_ItemType_retFairyCan, Def_ItemType_retFairyCan2], + ShareDefine.retFairyCan:[Def_ItemType_retFairyCan], + ShareDefine.retFairyCan2:[Def_ItemType_retFairyCan2], ShareDefine.retWing:[Def_ItemType_retWing], - ShareDefine.retGuard:[Def_ItemType_retGuard], - ShareDefine.retBaldric1:[Def_ItemType_retBaldric1], - ShareDefine.retBaldric2:[Def_ItemType_retBaldric2], - ShareDefine.retBaldric3:[Def_ItemType_retBaldric3], - ShareDefine.retBaldric4:[Def_ItemType_retBaldric4], - ShareDefine.retBaldric5:[Def_ItemType_retBaldric5], - ShareDefine.retBaldric6:[Def_ItemType_retBaldric6], + ShareDefine.retGuard1:[Def_ItemType_retGuard1], + ShareDefine.retGuard2:[Def_ItemType_retGuard2], } #--------------------------------------------------------------------- #写死的物品效果ID都放这边------请按数值顺序存放 @@ -2408,9 +2402,11 @@ ShareDefine.retBelt, #5 腰带 ShareDefine.retTrousers, #6 裤子 ShareDefine.retShoes, #7 鞋子 - ShareDefine.retNeck, #8 项链 - ShareDefine.retFairyCan, #9 仙器 - ShareDefine.retFairyCan2, #10 仙器 + ShareDefine.retGlove, #8 手套 + ShareDefine.retNeck, #9 项链 + ShareDefine.retFairyCan, #10 仙器1 + ShareDefine.retFairyCan2, #11 仙器2 + ShareDefine.retJade, #12 玉佩 ], } @@ -2435,8 +2431,7 @@ ] # 需要广播外观的装备部位 -Def_SyncEquipStateByIndex = [ - +Def_SyncEquipStateByIndex = [ ShareDefine.retWeapon, #1 主手 ShareDefine.retWeapon2, #2 副手 ShareDefine.retHat, #3 帽子 @@ -2444,14 +2439,23 @@ ShareDefine.retBelt, #5 腰带 ShareDefine.retTrousers, #6 裤子 ShareDefine.retShoes, #7 鞋子 - ShareDefine.retNeck, #8 项链 - ShareDefine.retFairyCan, #9 仙器 - ShareDefine.retFairyCan2, #10 仙器 + ShareDefine.retGlove, #8 手套 ShareDefine.retWing, #11 翅膀 - ShareDefine.retGuard, #12 守护 + ShareDefine.retGuard1, #14 守护1 + ShareDefine.retGuard2, #15 守护2 ShareDefine.retHorse, #19 坐骑 ] - +#套装装备部位列表 +Def_SuitEquipPlaceList = [ + ShareDefine.retWeapon, #1 主手 + ShareDefine.retWeapon2, #2 副手 + ShareDefine.retHat, #3 帽子 + ShareDefine.retClothes, #4 衣服 + ShareDefine.retBelt, #5 腰带 + ShareDefine.retTrousers, #6 裤子 + ShareDefine.retShoes, #7 鞋子 + ShareDefine.retGlove, #8 手套 + ] #--------------------------------------------------------------------- #特殊物品光环,永久存在 Def_SuperBuffList = [ @@ -3612,7 +3616,7 @@ Def_PDict_RunTaskNextMissionID = "RunTaskNextMissionID_%s" # 跑环本轮结束下个任务ID 参数任务类型 # 宝石 -Def_PDict_EquipPartStarLV = "EPStarLV_%s_%s" # 装备部位对应公共强化星级,参数为(packType, index) +Def_PDict_EquipPartPlusLV = "EPPlusLV_%s_%s" # 装备部位对应公共强化星级,参数为(packType, index) Def_PDict_EquipActiveStarLV = "EquipActiveStarLV" #装备已激活总强化等级 Def_PDict_EquipPartProficiency = "EPProf_%s_%s" # 装备部位对应公共强化星级,参数为(packType, index) Def_PDict_EquipActiveStars = "EquipActiveStars" #装备已激活总强化星级 @@ -4007,6 +4011,10 @@ #神兽 Def_PDict_DogzFightState = "DogzFightState_%s" # 神兽助战状态,参数为key编号,按神兽ID二进制位存储 Def_PDict_DogzBuyHelpbattleCount = "DogzBuyHelpbattleCount" # 额外购买的神兽助战位 + +#装备部位星数 +Def_PDict_EquipPartStar = "EQPartStar_%s" #装备部位星数 参数 装备背包格子索引 + #------------------------------------------------------------------------------- #可以从07 41封包购买的背包类型,和对应字典{背包类型:[字典key, 默认格子数]} @@ -4919,7 +4927,8 @@ ItemDel_GatherSoul, # 聚魂分解 ItemDel_CoatDecompose, # 时装分解 ItemDel_ZhuXianDecompose, # 诛仙装备分解 -) = range(2000, 2000 + 38) +ItemDel_EquipStarUp, # 装备升星 +) = range(2000, 2000 + 39) # 物品扣除类型对应信息 {类型:eventName, ...} ItemDelTypeDict = { @@ -4961,6 +4970,7 @@ ItemDel_GatherSoul:"GatherSoul", ItemDel_CoatDecompose:"CoatDecompose", ItemDel_ZhuXianDecompose:"ZhuXianDecompose", + ItemDel_EquipStarUp:"EquipStarUp", } ##================================================================================================== -- Gitblit v1.8.0