From 0f297a5b66b91751d8342624db871efeca7ed94e Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 02 三月 2019 10:20:48 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(穿脱、升星)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartPlusLV.py |   20 ++++++++++----------
 1 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartStarLV.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartPlusLV.py
similarity index 87%
rename from ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartStarLV.py
rename to ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartPlusLV.py
index 246ef8f..bde1d0f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartStarLV.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetEquipPartPlusLV.py
@@ -4,14 +4,14 @@
 #
 #-------------------------------------------------------------------------------
 #
-##@package GM.Commands.SetEquipPartStarLV
+##@package GM.Commands.SetEquipPartPlusLV
 #
-# @todo:设置装备部位公共星级
+# @todo:设置装备部位公共强化等级
 # @author hxp
 # @date 2015-12-15
 # @version 1.0
 #
-# 详细描述: 设置装备部位公共星级
+# 详细描述: 设置装备部位公共强化等级
 #
 #---------------------------------------------------------------------
 """Version = 2015-12-15 17:00"""
@@ -41,11 +41,11 @@
             for i in indexList:
                 curPack = curPlayer.GetItemManager().GetPack(pType)
                 curEquip = curPack.GetAt(i)
-                ChEquip.SetEquipPartStarLV(curPlayer, pType, i, curEquip, setStarLV)
+                ChEquip.SetEquipPartPlusLV(curPlayer, pType, i, curEquip, setStarLV)
                 ChEquip.SetEquipPartProficiency(curPlayer, pType, i, 0)
             Operate_EquipPlus.DoLogic_OnEquipPartStarLVChange(curPlayer, pType)
-        ChEquip.NotifyEquipPartStarLV(curPlayer)
-        GameWorld.DebugAnswer(curPlayer, "设置所有部位星级为: %s" % setStarLV)
+        ChEquip.NotifyEquipPartPlusLV(curPlayer)
+        GameWorld.DebugAnswer(curPlayer, "设置所有部位强化等级为: %s" % setStarLV)
         return
     
     if len(cmdList) != 3:
@@ -64,9 +64,9 @@
     curPack = curPlayer.GetItemManager().GetPack(packType)
     curEquip = curPack.GetAt(index)
 
-    maxStarLV = ItemCommon.GetItemMaxStarLV(curEquip)
+    maxStarLV = ItemCommon.GetItemMaxPlusLV(curEquip)
     starLV = min(starLV, maxStarLV)
-    ChEquip.SetEquipPartStarLV(curPlayer, packType, index, curEquip, starLV)
+    ChEquip.SetEquipPartPlusLV(curPlayer, packType, index, curEquip, starLV)
     ChEquip.SetEquipPartProficiency(curPlayer, packType, index, 0)
     Operate_EquipPlus.DoLogic_OnEquipPartStarLVChange(curPlayer, packType)
     return
@@ -100,7 +100,7 @@
 #===============================================================================
     
     #===========================================================================
-    # GameWorld.DebugAnswer(curPlayer, "SetEquipPartStarLV 参数[packType, index, starLV]")
+    # GameWorld.DebugAnswer(curPlayer, "SetEquipPartPlusLV 参数[packType, index, starLV]")
     # for pType, indexList in ChConfig.Pack_EquipPart_CanPlusStar.items():
     #    GameWorld.DebugAnswer(curPlayer, "    packType=%s(%s)时" % (pType, packTypeStrDict.get(pType, "")))
     #    indexStr = "index="
@@ -108,7 +108,7 @@
     #        indexStr += "%s(%s)," % (i, indexStrDict.get("%s_%s" % (pType, i), ""))
     #    GameWorld.DebugAnswer(curPlayer, "        %s" % indexStr)
     #    
-    # GameWorld.DebugAnswer(curPlayer, "    SetEquipPartStarLV 星级 可重置所有部位为对应的星级")
+    # GameWorld.DebugAnswer(curPlayer, "    SetEquipPartPlusLV 强化等级 可重置所有部位为对应的强化等级")
     # GameWorld.DebugAnswer(curPlayer, "------------------------------")
     #===========================================================================
     return

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