From 0f297a5b66b91751d8342624db871efeca7ed94e Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 02 三月 2019 10:20:48 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(穿脱、升星)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index a531409..8debe53 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -1132,7 +1132,7 @@
         return True
     equipID = result[0]
     equipPlace = result[1]
-    if equipPlace == ShareDefine.retGuard:
+    if equipPlace in [ShareDefine.retGuard1, ShareDefine.retGuard2]:
         PlayerControl.NotifyCode(curPlayer, 'Guardian_Timeout', [equipID, spaceIndex])
     elif equipPlace == ShareDefine.retWing:
         PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout')
@@ -1146,8 +1146,8 @@
             PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer)
             
     # 广播卸装
-    if equipIndex in ChConfig.Def_SyncEquipStateByIndex:
-        curPlayer.Sync_UnEquipItem(equipID, equipPlace)
+    if equipPlace in ChConfig.Def_SyncEquipStateByIndex:
+        curPlayer.Sync_UnEquipItem(equipID, equipIndex)
     return True
 #---------------------------------------------------------------------
 ##全局定时器调用, 刷新玩家状态

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