From 0f5f6d3be7ef5c907327a9d316a128de815e1146 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 16 一月 2019 20:01:00 +0800
Subject: [PATCH] 5866 【后端】【1.5】线上服务器更新到1.5版本中级神兵石替换方案(处理一次)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
index 18af030..0b6e4fc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
@@ -22,6 +22,7 @@
 import PlayerControl
 import PlayerSuccess
 import IPY_GameWorld
+import DataRecordPack
 import ShareDefine
 import ItemCommon
 import ChConfig
@@ -274,6 +275,8 @@
         if attrNum in useGoldAttrNumList:
             isRefreshAttr = True
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValue % (equipPlace, attrNum), tempValue)
+            dataDict = {'equipPlace':equipPlace,'attrNum':attrNum,'oldValue':washValue,'newValue':tempValue}
+            DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_EquipWash, dataDict)
             GameWorld.DebugLog("    勾选洗练,直接更新数值: %s" % tempValue, playerID)
         else:
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValueTemp % (equipPlace, attrNum), tempValue)
@@ -339,7 +342,10 @@
         
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValueTemp % (equipPlace, attrNum), 0)
         if isSave == 1:
+            oldValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashValue % (equipPlace, attrNum))
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValue % (equipPlace, attrNum), tempValue)
+            dataDict = {'equipPlace':equipPlace,'attrNum':attrNum,'oldValue':oldValue,'newValue':tempValue}
+            DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_EquipWash, dataDict)
             GameWorld.DebugLog("保存洗练数据: equipPlace=%s,attrNum=%s,tempValue=%s" % (equipPlace, attrNum, tempValue), playerID)
             
     if isSave == 1:

--
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