From 0fa4fc2d2abcc271fb286c845e2eeee12250b0a1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 24 八月 2022 15:56:05 +0800
Subject: [PATCH] 9693 【后端】【越南】【主干】坐骑觉醒吞噬没有战力提升
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py | 30 +++++++++++++++++++++++++++---
1 files changed, 27 insertions(+), 3 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
index ba4f61b..c03779b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -24,11 +24,15 @@
import datetime
import PlayerFamily
import PlayerDBGSEvent
-import GameWorldActionControl
+import PlayerViewCache
import PlayerFBHelpBattle
+import PlayerFairyDomain
import ChPyNetSendPack
+import GameWorldArena
import NetPackCommon
import PlayerDuJie
+import PlayerCharm
+import CrossBattlefield
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -39,6 +43,7 @@
def DoLogic_GameServer_OnHour(tick):
#处理这个小时发出的邮件
#GameWorld.GetMailManager().ProcessAllMail()
+ PlayerFairyDomain.OnHour()
return
## 处理玩家每日响应
@@ -54,11 +59,11 @@
if isMixServer:
PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MixServerDay)
+ #魅力
+ PlayerCharm.DoOnDay()
#家族更新
PlayerFamily.FamilyOnDay(tick)
- #合服活动
- #GameWorldMixServerCampaign.MixServerOnDay()
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetPlayerCount()):
curPlayer = playerManager.GetPlayerByIndex(i)
@@ -77,6 +82,14 @@
PlayerDuJie.OnDayEx()
#副本助战
PlayerFBHelpBattle.HelpBattleOnDay()
+ #玩家缓存
+ PlayerViewCache.DoOnDayEx()
+ #缥缈OnDay
+ PlayerFairyDomain.OnDayEx()
+ #竞技场
+ GameWorldArena.OnDayEx()
+ #跨服战场
+ CrossBattlefield.DoOnDayEx()
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetPlayerCount()):
curPlayer = playerManager.GetPlayerByIndex(i)
@@ -96,6 +109,8 @@
#设定服务器当前周事件
PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerWeek)
+ #魅力
+ PlayerCharm.DoOnWeek()
#家族更新
PlayerFamily.FamilyOnWeek(tick)
@@ -111,6 +126,11 @@
return
def DoLogic_GameServer_OnWeekEx(tick):
+
+ # 竞技场
+ GameWorldArena.OnWeekEx()
+ # 跨服战场
+ CrossBattlefield.DoOnWeekEx()
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetPlayerCount()):
@@ -174,6 +194,9 @@
# @return None
# @remarks 函数详细说明.
def PlayerOnDay(curPlayer):
+
+ if GameWorld.IsCrossServer():
+ return
#通知开服天数
Sync_OpenServerDay(curPlayer)
@@ -294,6 +317,7 @@
packData.NowMinute = serverTime.minute
packData.NowSecond = serverTime.second
packData.NowMicSecond = serverTime.microsecond
+ packData.WeekOfYear = GameWorld.GetWeekOfYear()
NetPackCommon.SendFakePack(curPlayer, packData)
return
--
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