From 1ea73e1885835466265ce788d93556b7030ee0e8 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 30 十二月 2018 18:42:00 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(GM工具增加子服服务器维护,文字翻译版) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 71 ++++++++++++++++++++--------------- 1 files changed, 40 insertions(+), 31 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py index f4d004e..c0472d1 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py @@ -83,10 +83,7 @@ import GameWorldAverageLv import PlayerDBOper import PlayerGeTui -#import MergeBroadcast #import GameWorldMixServerCampaign -#import GameWorldMergeKing -#import GameWorldMergePK #import PlayerManorWar import GameWorldBoss #import GameWorldActionTeHui @@ -96,8 +93,9 @@ import ReadChConfig import EventReport #import ReloadModule -import MergeChildMsg -#import MergePlayer +import CrossRealmPK +import CrossRealmMsg +import PlayerFBHelpBattle import PlayerFamilyRedPacket import IpyGameDataPY import PlayerFamilyParty @@ -129,6 +127,8 @@ #__ClearTreasureDropCount() #记录当前时间 GameLogInfo.Set_Server_Hour() + + PlayerFamily.FamilyOnHour() return ## 触发每日事件(参数 -> 当前时间) @@ -292,12 +292,8 @@ # 帮主弹劾时钟调用 PlayerFamily.OnLeaderImpeachTick(tick) - #跨服广播 - #MergeBroadcast.OnBroadcastProccee(tick) #跨服PK匹配 - #GameWorldMergePK.OnPKMatchProcess(tick) - #跨服王者争霸 - #GameWorldMergeKing.OnMergeKingProcess(tick) + CrossRealmPK.OnPKMatchProcess(tick) GameWorldBoss.DoCheckWorldBossReborn(tick) GameWorldBoss.ProcessBossGeTui(tick) @@ -349,14 +345,16 @@ GameWorldActionControl.Dispose_OperationActionState() GameWorldActionControl.Dispose_DailyActionState() GameWorldActionControl.Dispose_FBStateTime() - + #跨服PK + CrossRealmPK.OnMinuteProcess() #处理重开服务器后, 活动继续开启逻辑根据天数 #GameWorldActionControl.Dispose_Action_GoOn_ByDay(tick) #触发世界等级 GameWorldAverageLv.OpenWorldAverageLv() #倒计时离队处理 PlayerTeam.DoCountdownLeaveTeamLogic(tick) - + #副本助战 + PlayerFBHelpBattle.OnMinuteProcess() #每5分钟触发一次仙盟总战力更新 if curMinute % 5 == 0: PlayerFamily.UpdFamilyTotalFightPower() @@ -386,8 +384,6 @@ DisposeGameWorldGame(tick) #回报数据库当前在线玩家数 DisposeGameActivePlayer(tick) - #统计跨服服务器在线玩家 - #MergePlayer.DisposeMergeServerOnlinePlayer() #同步地图服务器时间 Dispose_MapServer_Time(tick) #保存玩家数据 @@ -1207,7 +1203,7 @@ # @remarks 先请求排行榜信息,然后SetTickTypeCount,设置需要保存的时间种类 def InitGameWorld(tick): #标记GameWorld初始化完成 - GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, 1) + GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, int(time.time())) #初始化游戏时钟 GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count) #初始话开服时间、星期几 @@ -1216,6 +1212,8 @@ if initOpenServerTime <= 0 or openServerWeekday <= 0: #记录首次开发时间(现实时间戳) PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time())) + + CrossRealmMsg.OnGameServerInitOK() #初始化家族数量 GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt) #排序元宝交易平台 @@ -1240,19 +1238,22 @@ PlayerXMZZ.OnGameServerInitOK() #加载活跃玩家等级信息 ChPlayer.LoadPlayerLVData() + #加载助战信息 + PlayerFBHelpBattle.OnServerStart() + #跨服PK + CrossRealmPK.OnGameServerInitOK() #世界boss被杀次数重置 #GameWorldBoss.CheckResetBossKilledCntOnServerInit() #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化 - #子服启动成功告知跨服主服 - #=========================================================================== - # serverGroupID = GameWorld.GetServerGroupID() - # if GameWorld.IsMergeOpen() and not GameWorld.IsMergeServer(): - # GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...") - # dataMsg = {"Platform":GameWorld.GetPlatform(), "ServerID":GameWorld.GetServerSID(), "ServerGroupID":serverGroupID} - # MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_ClientServerInitOK, dataMsg) - # - # GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID) - #=========================================================================== + isCrossServer = GameWorld.IsCrossServer() + if isCrossServer: + isServerClose = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossServerClose) + isServerOpen = 0 if isServerClose else 1 + GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isServerOpen) + GameWorld.Log("跨服服务器启动成功: isServerOpen=%s" % isServerOpen) + else: + serverGroupID = GameWorld.GetServerGroupID() + GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID) return def DoCheckNewServerOpen(tick): @@ -1324,9 +1325,11 @@ PyGameData.g_sortBOSSRefreshList = [] # boss刷新信息记录缓存重置, 不重置会导致通知前端的boss信息为空 - AllMapServerInitOK(tick) - PlayerDBGSEvent.SetInitOpenServerTime(setOpenServerTime) + + ReadChConfig.ReloadConfig() + + AllMapServerInitOK(tick) return ## 服务器开服时是星期几 @@ -1388,6 +1391,9 @@ # 通知战盟相关活动开启状态 fadState = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState) GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState, fadState) + # 通知开启服务器时间 + initGameWorldTime = GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_IsGameWorldInit) + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_InitGameWorldTime, initGameWorldTime) # 通知世界boss奖励信息 GameWorldBoss.OnMapServerInitOK() @@ -1407,9 +1413,12 @@ # 商店信息 #GameWorldShopItem.OnMapServerInitOK() + # 跨服服务器状态 + isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen) + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isCrossServerOpen) + # 跨服PK - #GameWorldMergePK.OnMapServerInitOK() - #GameWorldMergeKing.OnMapServerInitOK() + CrossRealmPK.OnMapServerInitOK() SendAllMapGlobalDropInfo() # 全局掉落控制 @@ -1437,7 +1446,6 @@ # 清除指定通用数据 universalRecMgr = GameWorld.GetUniversalRecMgr() delRecTypeList = [ShareDefine.Def_UniversalGameRecType_ManorWarInfo, - #ShareDefine.Def_UniversalGameRecType_MergeRegister, ] GameWorld.DebugLog(" 清除指定通用数据 delRecTypeList=%s" % str(delRecTypeList)) for delRecType in delRecTypeList: @@ -1462,7 +1470,7 @@ # 删除过期的通用数据 curTime = int(time.time()) GameWorld.Log("执行删除过期的通用数据, curTime=%s" % curTime) - delOutofdayRecDataDict = {ShareDefine.Def_UniversalGameRecType_MergeRegister:31 * 24 * 3600, + delOutofdayRecDataDict = { } for otDayRecType, otTime in delOutofdayRecDataDict.items(): otRecDataList = universalRecMgr.GetTypeList(otDayRecType) @@ -1894,6 +1902,7 @@ def BeforeClose(tick): PlayerTeam.OnServerClose(tick) ChPlayer.SavePlayerLVData() + PlayerFBHelpBattle.OnServerClose() GameWorld.Log("通知C++关服!") GameWorld.GetGameWorld().OnServerClose() -- Gitblit v1.8.0