From 1ea73e1885835466265ce788d93556b7030ee0e8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 30 十二月 2018 18:42:00 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(GM工具增加子服服务器维护,文字翻译版)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py |   19 +++++++++++++++++--
 1 files changed, 17 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py
index e1ac5fc..515da95 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBourse.py
@@ -31,11 +31,12 @@
 import PyGameDataStruct
 import PyDataManager
 import ChPyNetSendPack
+import PyGameData
 
 import time
 import json
 
-Def_Sort_IndexList_Interval = IpyGameDataPY.GetFuncCfg('BourseUpdataCD')  #五分钟更新一次子索引列表
+
 g_lastSortTimeForQueryTypeDict = {}     #记录对应查询类型上次更新子索引列表时间
 g_dict_Of_QueryTypeIndexList = {}       #储存对应查询类型的排序列表的字典
 
@@ -215,6 +216,7 @@
     lastSortTick = g_lastSortTimeForQueryTypeDict.get(queryType, 0)
     
     queryTypeList = g_dict_Of_QueryTypeIndexList.get(queryType, None)
+    Def_Sort_IndexList_Interval = IpyGameDataPY.GetFuncCfg('BourseUpdataCD')  #五分钟更新一次子索引列表
     if queryTypeList == None or tick - lastSortTick > Def_Sort_IndexList_Interval:
         SortIndexList(queryType)#重新排序指定类型
         lastSortTick = tick
@@ -436,6 +438,15 @@
             PlayerControl.NotifyCode(curPlayer, "BoursePasswordError")
         GameWorld.DebugLog("Bourse### MGCheckBuyBourseItem ItemGUID %s  pwd is error! %s != %s" % (curPackData.ItemGUID, curBourseItem.GetPwd(), curPackData.Pwd))
         return
+    #物品交易锁定状态判断
+    curTime = int(time.time())
+    if curPackData.ItemGUID in PyGameData.g_bourseItemTradingTimeDict:
+        if curTime - PyGameData.g_bourseItemTradingTimeDict.get(curPackData.ItemGUID, 0) < 10:
+            curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)
+            if curPlayer:
+                PlayerControl.NotifyCode(curPlayer, "MarketNoPutaway5")
+            return
+    PyGameData.g_bourseItemTradingTimeDict[curPackData.ItemGUID] = curTime
     
     #//02 02 玩家购买交易所物品查询结果#tagGMCheckBuyBourseItemResult
     sendPack = ChGameToMapPyPack.tagGMCheckBuyBourseItemResult()
@@ -468,6 +479,10 @@
     if CheckBourseItemDataSaleState(curBourseItem):
         GameWorld.Log("玩家确认购买交易所物品 Bourse### MGBuyBourseItemSure ItemGUID %s SoldOut" % (curPackData.ItemGUID), curPlayerID)
         return
+    if not curPackData.PlayerName: #为空时代表地图判断购买失败
+        PyGameData.g_bourseItemTradingTimeDict.pop(curPackData.ItemGUID, 0)
+        return
+    
     #给物品//02 03 玩家获取交易所物品结果#tagGMGiveBourseItem
     sendPack = GetGMGiveBourseItemPack(curPlayerID, curBourseItem)
     NetPackCommon.SendPyPackToMapServer(routeIndex, mapID, sendPack)
@@ -477,7 +492,7 @@
     curBourseItem.SetCustomerPlayerName(curPackData.PlayerName)
     soldOutTime = int(time.time())
     curBourseItem.SetSoldOutTime(str(soldOutTime))
-        
+    PyGameData.g_bourseItemTradingTimeDict.pop(curPackData.ItemGUID, 0)
     #通知顾客购买物品状态变更    
     curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPlayerID)
     if curPlayer:

--
Gitblit v1.8.0