From 1ea73e1885835466265ce788d93556b7030ee0e8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 30 十二月 2018 18:42:00 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(GM工具增加子服服务器维护,文字翻译版)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py |   36 ++++++++++++++++++++++++++++++++++--
 1 files changed, 34 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
index f4244ea..c7f4d1f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -41,8 +41,10 @@
 import PlayerFreeGoods
 import FunctionNPCCommon
 import PlayerGreatMaster
-
-
+import IPY_GameWorld
+import ItemCommon
+import ItemControler
+import PlayerTJG
 
 
 # 功能开启需执行的函数{功能ID:执行函数, ...} 函数需返回是否激活成功, 功能开启有需要处理功能逻辑的这里增加函数调用配置即可
@@ -62,6 +64,8 @@
                      ShareDefine.GameFuncID_OSSail:lambda curObj:FunctionNPCCommon.OSSaleOpenMail(curObj),
                      ShareDefine.GameFuncID_AddPoint:lambda curObj:PlayerControl.DoAddPointOpen(curObj),
                      ShareDefine.GameFuncID_Talent:lambda curObj:PlayerGreatMaster.DoTalentOpen(curObj),
+                     ShareDefine.GameFuncID_TJG:lambda curObj:PlayerTJG.DoTJGOpen(curObj),
+                     ShareDefine.GameFuncID_SuperGift:lambda curObj:FunctionNPCCommon.UpdataSuperGiftTime(curObj),
                      #ShareDefine.GameFuncID_RunDaily:lambda curObj:FBCommon.DoFuncOpen_RunDaily(curObj),
                      #ShareDefine.GameFuncID_RunFamily:lambda curObj:FBCommon.DoFuncOpen_RunFamily(curObj),
                      #ShareDefine.GameFuncID_RefineExp:lambda curObj:Operate_PlayerBuyZhenQi.DoFuncOpen_RefineExp(curObj),
@@ -154,6 +158,33 @@
     
     return ipyData.GetLimitLV()
 
+def GetFuncOpenAward(curPlayer, funcID):
+    ## 领取功能开启奖励
+    ipyData = IpyGameDataPY.GetIpyGameData('FunctionForecast', funcID)
+    if not ipyData:
+        return
+    getState = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncAwardState, funcID)
+    if getState:
+        return
+    awardDict = ipyData.GetAward()
+    job = curPlayer.GetJob()
+    itemList = awardDict.get(str(job))
+    if not itemList:
+        return
+    # 检查背包
+    needSpace = len(itemList)
+    packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
+    if needSpace > packSpace:
+        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
+        return
+    GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncAwardState, funcID, 1)
+    
+    # 给物品
+    for itemID, itemCount in itemList:
+        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 1, [IPY_GameWorld.rptItem])
+    Sync_FuncOpenState(curPlayer, [funcID])
+    return
+    
 def Sync_FuncOpenState(curPlayer, syncFuncIDList=[], isSyncUnOpen=False):
     ## 通知功能首次触发情况
     if not syncFuncIDList:
@@ -174,6 +205,7 @@
         funcOpenState.Clear()
         funcOpenState.FuncID = funcID
         funcOpenState.State = openState
+        funcOpenState.AwardState = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncAwardState, funcID)
         funcStatePack.FuncStateList.append(funcOpenState)
     funcCount = len(funcStatePack.FuncStateList) 
     funcStatePack.FuncCount = funcCount

--
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