From 1ea73e1885835466265ce788d93556b7030ee0e8 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 30 十二月 2018 18:42:00 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(GM工具增加子服服务器维护,文字翻译版) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 82 +++++++++++++++++++++++++++------------- 1 files changed, 55 insertions(+), 27 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py index 6a6a226..954cf21 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py @@ -46,7 +46,10 @@ import PlayerFairyCeremony import PlayerGoldGift import PlayerActTotalRecharge +import OpenServerCampaign import ItemCommon + +import time #--------------------------------------------------------------------- #注意: GetChangeCoinPointTotal 充值点和赠送点总和 @@ -56,29 +59,47 @@ def GetCoinRate(): return IpyGameDataPY.GetFuncCfg("PayRMB") def OnLogin(curPlayer): - - # 重置充值次数 - if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_CTGDoublePrize): - GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_CTGDoublePrize, 1) - ipyDataMgr = IpyGameDataPY.IPY_Data() - for i in xrange(ipyDataMgr.GetCTGCount()): - ipyData = ipyDataMgr.GetCTGByIndex(i) - recordID = ipyData.GetRecordID() - totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID) - todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID) - if not totalBuyCount and not todayBuyCount: - continue - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, 0) - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, 0) - drDict = {"PlayerID":curPlayer.GetPlayerID(),"AccID":curPlayer.GetAccID(), "totalBuyCount":totalBuyCount, "todayBuyCount":todayBuyCount, "recordID":recordID} - DataRecordPack.SendEventPack("ResetCTGCount", drDict, curPlayer) - GameWorld.Log("重置充值次数: recordID=%s,totalBuyCount=%s,todayBuyCount=%s" - % (recordID, totalBuyCount, todayBuyCount), curPlayer.GetPlayerID()) - else: - GameWorld.DebugLog("已经重置过充值次数!") - + DoResetCTGCount(curPlayer) Sync_CoinToGoldCountInfo(curPlayer) return + +def DoResetCTGCount(curPlayer): + # 重置充值次数 + ctgResetTimeYMD = IpyGameDataPY.GetFuncCfg("CTG", 1) + if not ctgResetTimeYMD: + return + if not isinstance(ctgResetTimeYMD, int): + GameWorld.ErrLog("充值重置时间配置必须是数值格式,不能包含符号!") + return + curTime = int(time.time()) + playerID = curPlayer.GetPlayerID() + resetTime = GameWorld.ChangeTimeStrToNum(str(ctgResetTimeYMD), "%Y%m%d") + if curTime < resetTime: + #GameWorld.DebugLog("还未到达充值充值次数时间!curTime=%s < resetTime=%s" % (curTime, resetTime), playerID) + return + playerResetTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGCountResetTime) + if playerResetTime == resetTime: + #GameWorld.DebugLog("已经重置过充值次数!resetTime=%s" % resetTime, playerID) + return + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGCountResetTime, resetTime) + + ipyDataMgr = IpyGameDataPY.IPY_Data() + for i in xrange(ipyDataMgr.GetCTGCount()): + ipyData = ipyDataMgr.GetCTGByIndex(i) + recordID = ipyData.GetRecordID() + totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID) + todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCount % recordID) + if not totalBuyCount and not todayBuyCount: + continue + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, 0) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCount % recordID, 0) + drDict = {"PlayerID":curPlayer.GetPlayerID(),"AccID":curPlayer.GetAccID(), "ResetTimeYMD":ctgResetTimeYMD, + "totalBuyCount":totalBuyCount, "todayBuyCount":todayBuyCount, "recordID":recordID} + DataRecordPack.SendEventPack("ResetCTGCount", drDict, curPlayer) + GameWorld.Log("重置充值次数: ResetTimeYMD=%s,recordID=%s,totalBuyCount=%s,todayBuyCount=%s" + % (ctgResetTimeYMD, recordID, totalBuyCount, todayBuyCount), playerID) + return + def OnDay(curPlayer): syncRecordIDList = [] @@ -164,13 +185,13 @@ DataRecordPack.DR_CTGError(curPlayer, "The orderCoin is not equal to the ipyData's RMB(%s)!" % payRMBNum, addDRDict) return - addGold, prizeGold, giveItemList = 0, 0, [] + addGold, prizeGold, giveItemList, notifyMark = 0, 0, [], '' if ipyData.GetCTGID(): ctgResultInfo = __GetCTGInfoByID(curPlayer, chargeInfo, ipyData.GetCTGID(), eventName, addDRDict, isAddBourseMoney) if not ctgResultInfo: return - addGold, prizeGold, giveItemList = ctgResultInfo + addGold, prizeGold, giveItemList, notifyMark = ctgResultInfo elif ipyData.GetGiftbagID(): if not PlayerFlashGiftbag.OnPlayerOrderGiftbag(curPlayer, [ipyData.GetGiftbagID()], addDRDict): @@ -180,7 +201,7 @@ DataRecordPack.DR_CTGError(curPlayer, "The orderInfo is useless!", addDRDict) return - DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict) + DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark) #充值成功主动查询一次,无充值数量就不会继续查询 if orderID: @@ -213,6 +234,7 @@ addGold = ipyData.GetGainGold() # 获得仙玉数 gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送仙玉数,首次充值赠送仙玉时,此仙玉不给 firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉 + notifyMark = ipyData.GetNotifyMark() totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCount + 1) prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize @@ -220,9 +242,9 @@ addDRDict.update({"totalBuyCount":(totalBuyCount + 1)}) Sync_CoinToGoldCountInfo(curPlayer, [recordID]) - return addGold, prizeGold, giveItemList + return addGold, prizeGold, giveItemList, notifyMark -def DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict): +def DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark=''): goldBefore = curPlayer.GetGold() bourseMoneyBefore = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney) @@ -241,6 +263,9 @@ for itemID, itemCount, isBind in giveItemList: ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], event=[ChConfig.ItemGive_CTG, True, addDRDict]) + if notifyMark: + mainItemID = giveItemList[0][0] + PlayerControl.WorldNotify(0, notifyMark, [curPlayer.GetName(), mainItemID, '']) addVIPExp = int(orderCoin / 100 * GetCoinRate()) PlayerVip.AddVIPExp(curPlayer, addVIPExp) @@ -261,7 +286,10 @@ #仙界盛典-充值大礼 PlayerFairyCeremony.OnFCRecharge(curPlayer) PlayerGoldGift.DayChargeRedPackAward(curPlayer) - PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, addGold) + #累积充值X元 + PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100) + #开服活动 + OpenServerCampaign.AddOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Recharge, orderCoin) GameWorld.Log("Billing: eventName=%s, %s" % (eventName, addDRDict), curPlayer.GetPlayerID()) return -- Gitblit v1.8.0