From 10b89ac878a7d6ddf03818c73c74abb38615809c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 三月 2025 18:28:15 +0800
Subject: [PATCH] 10414 【英文】【BT】【砍树】减少跨服天梯比赛系统提示
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py | 194 +++++++++++++++++++++++++++---------------------
1 files changed, 108 insertions(+), 86 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
index 0ca959a..62ff5dd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
@@ -29,6 +29,7 @@
import NetPackCommon
import IpyGameDataPY
import PyGameData
+import ChConfig
import random
import time
@@ -56,6 +57,8 @@
self.tagLV = 0
self.tagJob = 0
self.tagScore = 0
+ self.tagFace = 0
+ self.tagFacePic = 0
return
class ArenaBattleRec():
@@ -73,6 +76,8 @@
self.tagPlayerID = 0 # 小于10000的为机器人ID
self.tagLV = 0
self.tagJob = 0
+ self.tagFace = 0
+ self.tagFacePic = 0
self.tagScore = 0
self.addScore = 0
@@ -91,6 +96,7 @@
value4 tagScore 目标积分,非实时积分,一般机器人时有用
strValue1 resultInfo isWin,addScore
strValue2 updInfo isDispose,updScore
+strValue3 faceInfo face,facePic
'''
''' 榜单数据 '''
@@ -102,70 +108,16 @@
def SetArenaBillRealmLV(billData, realmLV): return billData.SetValue1(realmLV)
def GetArenaBillLV(billData): return billData.GetValue2()
def SetArenaBillLV(billData, lv): billData.SetValue2(lv)
+def GetArenaBillFace(billData): return billData.GetValue3()
+def SetArenaBillFace(billData, face): billData.SetValue3(face)
+def GetArenaBillFacePic(billData): return billData.GetValue4()
+def SetArenaBillFacePic(billData, facePic): billData.SetValue4(facePic)
def GetArenaBillScore(billData): return billData.GetCmpValue()
def SetArenaBillScore(billData, score): return billData.SetCmpValue(score)
def GetArenaBillFightPower(billData): return billData.GetCmpValue2() * ShareDefine.Def_PerPointValue + billData.GetCmpValue3()
def SetArenaBillFightPower(billData, fightPower):
billData.SetCmpValue2(fightPower / ShareDefine.Def_PerPointValue)
billData.SetCmpValue3(fightPower % ShareDefine.Def_PerPointValue)
- return
-
-def RepairArenaBillboardFightPower():
- ## 修正竞技场榜单的战力数据,支持20亿,bt3_1.100.1 下次大版本更新后可删除
-
- repairStateKey = "RepairArenaBillboardFightPower"
- repairState = PlayerDBGSEvent.GetDBGSTrig_ByKey(repairStateKey)
- if repairState:
- GameWorld.DebugLog("=== 已经修正竞技场榜单数据 ===")
- return
-
- GameWorld.Log("=== 修正竞技场榜单数据 Start ===")
-
- worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ArenaWorldLV, worldLV)
- GameWorld.Log(" SetDBGSTrig_ByKey %s=%s" % (PlayerDBGSEvent.Def_ArenaWorldLV, worldLV))
-
- robotMaxCount = IpyGameDataPY.GetFuncCfg("ArenaRobot", 1)
- __RandRobotLVList(robotMaxCount)
- GameWorld.Log(" PyGameData.g_arenaRobotLVList len=%s, %s" % (len(PyGameData.g_arenaRobotLVList), PyGameData.g_arenaRobotLVList))
-
- billBoard = GameWorld.GetBillboard().FindBillboard(ShareDefine.Def_BT_Arena)
- if not billBoard:
- return
-
- for index in xrange(billBoard.GetCount()):
-
- order = index + 1
- billBoardData = billBoard.At(index)
- if not billBoardData:
- continue
-
- playerID = billBoardData.GetID()
- fightPower = billBoardData.GetCmpValue2() # 旧战力只存在比较值2
-
- if playerID <= MaxRobotID:
- curLV = GetArenaBillLV(billBoardData)
- updLV = curLV
- if index < len(PyGameData.g_arenaRobotLVList):
- updLV = PyGameData.g_arenaRobotLVList[index]
- GameWorld.Log(" 修正机器人等级: order=%s,playerID=%s,curLV=%s,updLV=%s"
- % (order, playerID, curLV, updLV))
- SetArenaBillLV(billBoardData, updLV)
- SetArenaBillFightPower(billBoardData, 0)
- continue
-
- curCache = PlayerViewCache.FindViewCache(playerID)
- if curCache:
- cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
- fightPower = cacheDict["FightPower"]
-
- SetArenaBillFightPower(billBoardData, fightPower)
- GameWorld.Log(" 修正真玩家战力: order=%s,playerID=%s,fightPower=%s,cmpValue2=%s,cmpValue3=%s"
- % (order, playerID, fightPower, billBoardData.GetCmpValue2(), billBoardData.GetCmpValue3()))
-
- billBoard.Sort()
- PlayerDBGSEvent.SetDBGSTrig_ByKey(repairStateKey, 1)
- GameWorld.Log("=== 修正竞技场榜单的战力数据 OK ===")
return
def OnServerStart():
@@ -193,6 +145,11 @@
battleRec.isDispose = int(updInfo[0] if len(updInfo) > 0 else 0)
battleRec.updScore = int(updInfo[1] if len(updInfo) > 1 else 0)
+ strValue3 = recData.GetStrValue3()
+ faceInfo = strValue3.split(",") if strValue3 else []
+ battleRec.tagFace = int(faceInfo[0] if len(faceInfo) > 0 else 0)
+ battleRec.tagFacePic = int(faceInfo[1] if len(faceInfo) > 1 else 0)
+
battleRecList = GetPlayerArenaBattleRecList(playerID)
battleRecList.append(battleRec)
@@ -215,7 +172,6 @@
else:
__ResetArenaRobotBillboard()
- RepairArenaBillboardFightPower()
return
def OnServerClose():
@@ -236,6 +192,7 @@
recData.SetStrValue1("%s,%s" % (int(battleRec.isWin), battleRec.addScore))
recData.SetStrValue2("%s,%s" % (int(battleRec.isDispose), battleRec.updScore))
+ recData.SetStrValue3("%s,%s" % (battleRec.tagFace, battleRec.tagFacePic))
return
@@ -578,17 +535,54 @@
# 其他的获得保底奖励
orderPlayerIDList = orderPlayerIDDict.keys()
floorPlayerIDList = []
- for playerID, batRecList in PyGameData.g_arenaPlayerBattleRecDict.items():
- if not batRecList:
- #GameWorld.DebugLog("没有对战记录,不发奖励")
- continue
+ for playerID, battleRecList in PyGameData.g_arenaPlayerBattleRecDict.items():
if playerID in orderPlayerIDList:
+ continue
+ if not battleRecList:
+ #GameWorld.DebugLog("没有对战记录的不发! ", playerID)
continue
floorPlayerIDList.append(playerID)
PlayerCompensation.SendMailByKey("ArenaFloorAward%s" % awardType, [playerID], floorAwardList)
GameWorld.Log(" 奖励保底玩家信息: %s" % floorPlayerIDList)
return
+
+def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList):
+ playerID = curPlayer.GetPlayerID()
+ if not valueList or len(valueList) < 1:
+ GameWorld.DebugLog("没有指定valueList!", playerID)
+ return
+ tagPlayerID = valueList[0]
+
+ isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic = __findBattleTag(playerID, tagPlayerID)
+ if not isFindTag:
+ GameWorld.ErrLog("找不到对战对手,不在匹配列表或对战记录里!不能战斗!tagPlayerID=%s" % tagPlayerID, playerID)
+ return
+
+ if tagPlayerID <= MaxRobotID:
+ #验证NPCID是否正确
+ if tagType != ChConfig.TurnBattle_TagType_NPC:
+ GameWorld.ErrLog("竞技场请求回合战斗目标为机器人时tagType错误! tagType=%s != %s"
+ % (tagType, ChConfig.TurnBattle_TagType_NPC), playerID)
+ return
+ robotLVNPCIDDict = IpyGameDataPY.GetFuncEvalCfg("ArenaRobotLVNPC", 1, {})
+ lvList = [int(lvStr) for lvStr in robotLVNPCIDDict.keys()]
+ lvList.sort()
+ tagLVStr = ""
+ for lv in lvList:
+ if tagLV <= lv:
+ tagLVStr = str(lv)
+ break
+ if tagLVStr not in robotLVNPCIDDict:
+ GameWorld.ErrLog("竞技场找不到该等级机器人对应的回合战斗NPCID! tagPlayerID=%s,tagLV=%s" % (tagPlayerID, tagLV), playerID)
+ return
+ npcID = robotLVNPCIDDict[tagLVStr]
+ if npcID != tagID:
+ GameWorld.ErrLog("竞技场请求回合战斗的机器人等级对应的NPCID不一致! tagPlayerID=%s,tagLV=%s,tagID=%s != npcID=%s"
+ % (tagPlayerID, tagLV, tagID, npcID), playerID)
+ return
+
+ return True
def MapServer_Arena(curPlayer, msgList):
GameWorld.DebugLog("MapServer_Arena %s" % str(msgList), curPlayer.GetPlayerID())
@@ -795,6 +789,8 @@
SetArenaBillRealmLV(billData, cacheDict["RealmLV"])
SetArenaBillLV(billData, cacheDict["LV"])
SetArenaBillFightPower(billData, cacheDict["FightPower"])
+ SetArenaBillFace(billData, cacheDict.get("Face", 0))
+ SetArenaBillFacePic(billData, cacheDict.get("FacePic", 0))
else:
if matchIndex < len(PyGameData.g_arenaRobotLVList):
robotLV = PyGameData.g_arenaRobotLVList[matchIndex] # 同步更新机器人榜单变化等级
@@ -803,6 +799,8 @@
matchPlayer.tagLV = GetArenaBillLV(billData)
matchPlayer.tagJob = GetArenaBillJob(billData)
matchPlayer.tagScore = GetArenaBillScore(billData)
+ matchPlayer.tagFace = GetArenaBillFace(billData)
+ matchPlayer.tagFacePic = GetArenaBillFacePic(billData)
GameWorld.DebugLog(" %s 匹配在榜单上的: tagPlayerID=%s,tagLV=%s,tagScore=%s,matchOrder=%s"
% (i + 1, matchPlayer.tagPlayerID, matchPlayer.tagLV, matchPlayer.tagScore, matchOrder), playerID)
@@ -834,6 +832,8 @@
matchInfo.Job = matchPlayer.tagJob
matchInfo.LV = matchPlayer.tagLV
matchInfo.Score = matchPlayer.tagScore
+ matchInfo.Face = matchPlayer.tagFace
+ matchInfo.FacePic = matchPlayer.tagFacePic
# 玩家读取额外信息, 机器人其他信息不处理,这里直接读最新的查看缓存,防止刷新不及时(并不是实时数据,只是相对实时,前端可自行控制刷新频率)
if matchInfo.PlayerID > MaxRobotID:
@@ -846,6 +846,8 @@
matchInfo.RealmLV = cacheDict["RealmLV"]
matchInfo.FightPower = fightPower % ShareDefine.Def_PerPointValue
matchInfo.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
+ matchInfo.Face = cacheDict.get("Face", 0)
+ matchInfo.FacePic = cacheDict.get("FacePic", 0)
else:
# 此处机器人的暂忽略等级变化的同步,仅在刷新、更新积分时同步,此处省略查询机器人所属榜单排名
pass
@@ -854,6 +856,33 @@
clientPack.MatchCount = len(clientPack.MatchList)
NetPackCommon.SendFakePack(curPlayer, clientPack)
return
+
+def __findBattleTag(playerID, tagPlayerID):
+ ## 检查查找要战斗的对象是否合法
+
+ isFindTag = False
+ tagLV, tagJob, tagScore, tagFace, tagFacePic = 0, 0, 0, 0, 0
+
+ # 先找匹配列表
+ matchList = PyGameData.g_arenaPlayerMatchDict.get(playerID, [])
+ for matchPlayer in matchList:
+ if matchPlayer.tagPlayerID == tagPlayerID:
+ isFindTag = True
+ tagLV, tagJob, tagScore, tagFace, tagFacePic = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore, matchPlayer.tagFace, matchPlayer.tagFacePic
+ GameWorld.DebugLog(" 对手在匹配列表中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
+ break
+
+ # 在找对战记录列表
+ curBattleRecList = GetPlayerArenaBattleRecList(playerID)
+ if not isFindTag:
+ for battleRec in curBattleRecList:
+ if battleRec.tagPlayerID == tagPlayerID:
+ isFindTag = True
+ tagLV, tagJob, tagScore, tagFace, tagFacePic = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore, battleRec.tagFace, battleRec.tagFacePic
+ GameWorld.DebugLog(" 对手在对战记录中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
+ break
+
+ return isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic
def __DoArenaBattleResult(curPlayer, cmdDict):
## 地图玩家同步战斗结果
@@ -884,33 +913,14 @@
'''
curScore = playerScore
- isFindTag = False
- tagLV, tagJob, tagScore = 0, 0, 0
tagRealmLV, tagFightPower, tagAccID = 0, 0, "" # 机器人无值
- # 先找匹配列表
- matchList = PyGameData.g_arenaPlayerMatchDict.get(playerID, [])
- for matchPlayer in matchList:
- if matchPlayer.tagPlayerID == tagPlayerID:
- isFindTag = True
- tagLV, tagJob, tagScore = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore
- GameWorld.DebugLog(" 对手在匹配列表中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
- break
-
- # 在找对战记录列表
- curBattleRecList = GetPlayerArenaBattleRecList(playerID)
- if not isFindTag:
- for battleRec in curBattleRecList:
- if battleRec.tagPlayerID == tagPlayerID:
- isFindTag = True
- tagLV, tagJob, tagScore = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore
- GameWorld.DebugLog(" 对手在对战记录中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
- break
-
+ isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic = __findBattleTag(playerID, tagPlayerID)
if not isFindTag:
GameWorld.ErrLog("找不到对战对手,不在匹配列表或对战记录里!不处理结算!tagPlayerID=%s" % tagPlayerID, playerID)
return retDict
+ curBattleRecList = GetPlayerArenaBattleRecList(playerID)
billBoard = GameWorld.GetBillboard().FindBillboard(ShareDefine.Def_BT_Arena)
if not billBoard:
return retDict
@@ -939,8 +949,10 @@
curOrder = billBoard.IndexOfByID(playerID) + 1 # 更新前获取名次
cmpValue2 = fightPower / ShareDefine.Def_PerPointValue
cmpValue3 = fightPower % ShareDefine.Def_PerPointValue
+ face = curPlayer.GetFace()
+ facePic = curPlayer.GetFacePic()
PlayerBillboard.UpdatePlayerBillboard(playerID, playerName, opInfo, ShareDefine.Def_BT_Arena, playerJob,
- realmLV, playerLV, updScore, autoSort=False, cmpValue2=cmpValue2, cmpValue3=cmpValue3)
+ realmLV, playerLV, updScore, autoSort=False, cmpValue2=cmpValue2, cmpValue3=cmpValue3, value3=face, value4=facePic)
awardItemList = []
if isWin:
@@ -967,8 +979,10 @@
tagAccID = cacheDict["AccID"]
tagCmpValue2 = tagFightPower / ShareDefine.Def_PerPointValue
tagCmpValue3 = tagFightPower % ShareDefine.Def_PerPointValue
+ tagFace = cacheDict.get("Face", 0)
+ tagFacePic = cacheDict.get("FacePic", 0)
PlayerBillboard.UpdatePlayerBillboard(tagPlayerID, tagPlayerName, tagOpInfo, ShareDefine.Def_BT_Arena, tagJob,
- tagRealmLV, tagLV, updTagScore, autoSort=False, cmpValue2=tagCmpValue2, cmpValue3=tagCmpValue3)
+ tagRealmLV, tagLV, updTagScore, autoSort=False, cmpValue2=tagCmpValue2, cmpValue3=tagCmpValue3, value3=tagFace, value4=tagFacePic)
else:
robotBillboardData = billBoard.FindByID(tagPlayerID)
if robotBillboardData:
@@ -1008,6 +1022,8 @@
battleRec.addScore = addScore
battleRec.isDispose = 1
battleRec.updScore = updScore
+ battleRec.tagFace = tagFace
+ battleRec.tagFacePic = tagFacePic
curBattleRecList.append(battleRec)
if len(curBattleRecList) > battleRecMaxCount:
curBattleRecList = curBattleRecList[len(curBattleRecList) - battleRecMaxCount:]
@@ -1026,6 +1042,8 @@
tagBattleRec.addScore = tagAddScore
tagBattleRec.isDispose = 1 if tagOnline else 0
tagBattleRec.updScore = updTagScore
+ tagBattleRec.tagFace = face
+ tagBattleRec.tagFacePic = facePic
tagBattleRecList.append(tagBattleRec)
if len(tagBattleRecList) > battleRecMaxCount:
tagBattleRecList = tagBattleRecList[len(tagBattleRecList) - battleRecMaxCount:]
@@ -1112,6 +1130,8 @@
recInfo.AddScoreLen = len(recInfo.AddScore)
recInfo.IsWin = battleRec.isWin
recInfo.Time = battleRec.battleTime
+ recInfo.Face = battleRec.tagFace
+ recInfo.FacePic = battleRec.tagFacePic
if recInfo.PlayerID > MaxRobotID:
curCache = PlayerViewCache.FindViewCache(recInfo.PlayerID)
@@ -1123,6 +1143,7 @@
recInfo.RealmLV = cacheDict["RealmLV"]
recInfo.FightPower = fightPower % ShareDefine.Def_PerPointValue
recInfo.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
+ recInfo.Face = cacheDict.get("Face", 0)
clientPack.BattleRecordList.append(recInfo)
@@ -1165,6 +1186,7 @@
clientPack.RealmLV = cacheDict["RealmLV"]
clientPack.FightPower = fightPower % ShareDefine.Def_PerPointValue
clientPack.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
+ clientPack.Face = cacheDict.get("Face", 0)
NetPackCommon.SendFakePack(curPlayer, clientPack)
return
--
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