From 10b89ac878a7d6ddf03818c73c74abb38615809c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 三月 2025 18:28:15 +0800
Subject: [PATCH] 10414 【英文】【BT】【砍树】减少跨服天梯比赛系统提示
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py | 99 +++++++++++++++++--------------------------------
1 files changed, 34 insertions(+), 65 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
index 316afc6..62ff5dd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
@@ -57,6 +57,8 @@
self.tagLV = 0
self.tagJob = 0
self.tagScore = 0
+ self.tagFace = 0
+ self.tagFacePic = 0
return
class ArenaBattleRec():
@@ -74,6 +76,8 @@
self.tagPlayerID = 0 # 小于10000的为机器人ID
self.tagLV = 0
self.tagJob = 0
+ self.tagFace = 0
+ self.tagFacePic = 0
self.tagScore = 0
self.addScore = 0
@@ -92,6 +96,7 @@
value4 tagScore 目标积分,非实时积分,一般机器人时有用
strValue1 resultInfo isWin,addScore
strValue2 updInfo isDispose,updScore
+strValue3 faceInfo face,facePic
'''
''' 榜单数据 '''
@@ -103,70 +108,16 @@
def SetArenaBillRealmLV(billData, realmLV): return billData.SetValue1(realmLV)
def GetArenaBillLV(billData): return billData.GetValue2()
def SetArenaBillLV(billData, lv): billData.SetValue2(lv)
+def GetArenaBillFace(billData): return billData.GetValue3()
+def SetArenaBillFace(billData, face): billData.SetValue3(face)
+def GetArenaBillFacePic(billData): return billData.GetValue4()
+def SetArenaBillFacePic(billData, facePic): billData.SetValue4(facePic)
def GetArenaBillScore(billData): return billData.GetCmpValue()
def SetArenaBillScore(billData, score): return billData.SetCmpValue(score)
def GetArenaBillFightPower(billData): return billData.GetCmpValue2() * ShareDefine.Def_PerPointValue + billData.GetCmpValue3()
def SetArenaBillFightPower(billData, fightPower):
billData.SetCmpValue2(fightPower / ShareDefine.Def_PerPointValue)
billData.SetCmpValue3(fightPower % ShareDefine.Def_PerPointValue)
- return
-
-def RepairArenaBillboardFightPower():
- ## 修正竞技场榜单的战力数据,支持20亿,bt3_1.100.1 下次大版本更新后可删除
-
- repairStateKey = "RepairArenaBillboardFightPower"
- repairState = PlayerDBGSEvent.GetDBGSTrig_ByKey(repairStateKey)
- if repairState:
- GameWorld.DebugLog("=== 已经修正竞技场榜单数据 ===")
- return
-
- GameWorld.Log("=== 修正竞技场榜单数据 Start ===")
-
- worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ArenaWorldLV, worldLV)
- GameWorld.Log(" SetDBGSTrig_ByKey %s=%s" % (PlayerDBGSEvent.Def_ArenaWorldLV, worldLV))
-
- robotMaxCount = IpyGameDataPY.GetFuncCfg("ArenaRobot", 1)
- __RandRobotLVList(robotMaxCount)
- GameWorld.Log(" PyGameData.g_arenaRobotLVList len=%s, %s" % (len(PyGameData.g_arenaRobotLVList), PyGameData.g_arenaRobotLVList))
-
- billBoard = GameWorld.GetBillboard().FindBillboard(ShareDefine.Def_BT_Arena)
- if not billBoard:
- return
-
- for index in xrange(billBoard.GetCount()):
-
- order = index + 1
- billBoardData = billBoard.At(index)
- if not billBoardData:
- continue
-
- playerID = billBoardData.GetID()
- fightPower = billBoardData.GetCmpValue2() # 旧战力只存在比较值2
-
- if playerID <= MaxRobotID:
- curLV = GetArenaBillLV(billBoardData)
- updLV = curLV
- if index < len(PyGameData.g_arenaRobotLVList):
- updLV = PyGameData.g_arenaRobotLVList[index]
- GameWorld.Log(" 修正机器人等级: order=%s,playerID=%s,curLV=%s,updLV=%s"
- % (order, playerID, curLV, updLV))
- SetArenaBillLV(billBoardData, updLV)
- SetArenaBillFightPower(billBoardData, 0)
- continue
-
- curCache = PlayerViewCache.FindViewCache(playerID)
- if curCache:
- cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
- fightPower = cacheDict["FightPower"]
-
- SetArenaBillFightPower(billBoardData, fightPower)
- GameWorld.Log(" 修正真玩家战力: order=%s,playerID=%s,fightPower=%s,cmpValue2=%s,cmpValue3=%s"
- % (order, playerID, fightPower, billBoardData.GetCmpValue2(), billBoardData.GetCmpValue3()))
-
- billBoard.Sort()
- PlayerDBGSEvent.SetDBGSTrig_ByKey(repairStateKey, 1)
- GameWorld.Log("=== 修正竞技场榜单的战力数据 OK ===")
return
def OnServerStart():
@@ -194,6 +145,11 @@
battleRec.isDispose = int(updInfo[0] if len(updInfo) > 0 else 0)
battleRec.updScore = int(updInfo[1] if len(updInfo) > 1 else 0)
+ strValue3 = recData.GetStrValue3()
+ faceInfo = strValue3.split(",") if strValue3 else []
+ battleRec.tagFace = int(faceInfo[0] if len(faceInfo) > 0 else 0)
+ battleRec.tagFacePic = int(faceInfo[1] if len(faceInfo) > 1 else 0)
+
battleRecList = GetPlayerArenaBattleRecList(playerID)
battleRecList.append(battleRec)
@@ -216,7 +172,6 @@
else:
__ResetArenaRobotBillboard()
- RepairArenaBillboardFightPower()
return
def OnServerClose():
@@ -237,6 +192,7 @@
recData.SetStrValue1("%s,%s" % (int(battleRec.isWin), battleRec.addScore))
recData.SetStrValue2("%s,%s" % (int(battleRec.isDispose), battleRec.updScore))
+ recData.SetStrValue3("%s,%s" % (battleRec.tagFace, battleRec.tagFacePic))
return
@@ -598,7 +554,7 @@
return
tagPlayerID = valueList[0]
- isFindTag, tagLV, tagJob, tagScore = __findBattleTag(playerID, tagPlayerID)
+ isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic = __findBattleTag(playerID, tagPlayerID)
if not isFindTag:
GameWorld.ErrLog("找不到对战对手,不在匹配列表或对战记录里!不能战斗!tagPlayerID=%s" % tagPlayerID, playerID)
return
@@ -833,6 +789,8 @@
SetArenaBillRealmLV(billData, cacheDict["RealmLV"])
SetArenaBillLV(billData, cacheDict["LV"])
SetArenaBillFightPower(billData, cacheDict["FightPower"])
+ SetArenaBillFace(billData, cacheDict.get("Face", 0))
+ SetArenaBillFacePic(billData, cacheDict.get("FacePic", 0))
else:
if matchIndex < len(PyGameData.g_arenaRobotLVList):
robotLV = PyGameData.g_arenaRobotLVList[matchIndex] # 同步更新机器人榜单变化等级
@@ -841,6 +799,8 @@
matchPlayer.tagLV = GetArenaBillLV(billData)
matchPlayer.tagJob = GetArenaBillJob(billData)
matchPlayer.tagScore = GetArenaBillScore(billData)
+ matchPlayer.tagFace = GetArenaBillFace(billData)
+ matchPlayer.tagFacePic = GetArenaBillFacePic(billData)
GameWorld.DebugLog(" %s 匹配在榜单上的: tagPlayerID=%s,tagLV=%s,tagScore=%s,matchOrder=%s"
% (i + 1, matchPlayer.tagPlayerID, matchPlayer.tagLV, matchPlayer.tagScore, matchOrder), playerID)
@@ -872,6 +832,8 @@
matchInfo.Job = matchPlayer.tagJob
matchInfo.LV = matchPlayer.tagLV
matchInfo.Score = matchPlayer.tagScore
+ matchInfo.Face = matchPlayer.tagFace
+ matchInfo.FacePic = matchPlayer.tagFacePic
# 玩家读取额外信息, 机器人其他信息不处理,这里直接读最新的查看缓存,防止刷新不及时(并不是实时数据,只是相对实时,前端可自行控制刷新频率)
if matchInfo.PlayerID > MaxRobotID:
@@ -885,6 +847,7 @@
matchInfo.FightPower = fightPower % ShareDefine.Def_PerPointValue
matchInfo.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
matchInfo.Face = cacheDict.get("Face", 0)
+ matchInfo.FacePic = cacheDict.get("FacePic", 0)
else:
# 此处机器人的暂忽略等级变化的同步,仅在刷新、更新积分时同步,此处省略查询机器人所属榜单排名
pass
@@ -898,14 +861,14 @@
## 检查查找要战斗的对象是否合法
isFindTag = False
- tagLV, tagJob, tagScore = 0, 0, 0
+ tagLV, tagJob, tagScore, tagFace, tagFacePic = 0, 0, 0, 0, 0
# 先找匹配列表
matchList = PyGameData.g_arenaPlayerMatchDict.get(playerID, [])
for matchPlayer in matchList:
if matchPlayer.tagPlayerID == tagPlayerID:
isFindTag = True
- tagLV, tagJob, tagScore = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore
+ tagLV, tagJob, tagScore, tagFace, tagFacePic = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore, matchPlayer.tagFace, matchPlayer.tagFacePic
GameWorld.DebugLog(" 对手在匹配列表中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
break
@@ -915,11 +878,11 @@
for battleRec in curBattleRecList:
if battleRec.tagPlayerID == tagPlayerID:
isFindTag = True
- tagLV, tagJob, tagScore = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore
+ tagLV, tagJob, tagScore, tagFace, tagFacePic = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore, battleRec.tagFace, battleRec.tagFacePic
GameWorld.DebugLog(" 对手在对战记录中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
break
- return isFindTag, tagLV, tagJob, tagScore
+ return isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic
def __DoArenaBattleResult(curPlayer, cmdDict):
## 地图玩家同步战斗结果
@@ -952,7 +915,7 @@
curScore = playerScore
tagRealmLV, tagFightPower, tagAccID = 0, 0, "" # 机器人无值
- isFindTag, tagLV, tagJob, tagScore = __findBattleTag(playerID, tagPlayerID)
+ isFindTag, tagLV, tagJob, tagScore, tagFace, tagFacePic = __findBattleTag(playerID, tagPlayerID)
if not isFindTag:
GameWorld.ErrLog("找不到对战对手,不在匹配列表或对战记录里!不处理结算!tagPlayerID=%s" % tagPlayerID, playerID)
return retDict
@@ -1059,6 +1022,8 @@
battleRec.addScore = addScore
battleRec.isDispose = 1
battleRec.updScore = updScore
+ battleRec.tagFace = tagFace
+ battleRec.tagFacePic = tagFacePic
curBattleRecList.append(battleRec)
if len(curBattleRecList) > battleRecMaxCount:
curBattleRecList = curBattleRecList[len(curBattleRecList) - battleRecMaxCount:]
@@ -1077,6 +1042,8 @@
tagBattleRec.addScore = tagAddScore
tagBattleRec.isDispose = 1 if tagOnline else 0
tagBattleRec.updScore = updTagScore
+ tagBattleRec.tagFace = face
+ tagBattleRec.tagFacePic = facePic
tagBattleRecList.append(tagBattleRec)
if len(tagBattleRecList) > battleRecMaxCount:
tagBattleRecList = tagBattleRecList[len(tagBattleRecList) - battleRecMaxCount:]
@@ -1163,6 +1130,8 @@
recInfo.AddScoreLen = len(recInfo.AddScore)
recInfo.IsWin = battleRec.isWin
recInfo.Time = battleRec.battleTime
+ recInfo.Face = battleRec.tagFace
+ recInfo.FacePic = battleRec.tagFacePic
if recInfo.PlayerID > MaxRobotID:
curCache = PlayerViewCache.FindViewCache(recInfo.PlayerID)
--
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