From 11e82d25c1aa5b91706689d0414fdc893ed52627 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 13 四月 2019 11:11:38 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(妖王初版)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py |   62 +++++++++++++++++++++++++++++++
 1 files changed, 62 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index acf9183..ef186a9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -38,6 +38,8 @@
 import ShareDefine
 import GameFuncComm
 import FBHelpBattle
+import ItemControler
+import PyGameData
 
 import time
 import math
@@ -448,4 +450,64 @@
     return
 
 
+#// B1 08 刷新自定义副本奖励 #tagCMRefreshCustomFBPrize
+#
+#struct    tagCMRefreshCustomFBPrize
+#{
+#    tagHead         Head;
+#    DWORD        MapID;
+#    WORD        FuncLineID;
+#};
+def OnRefreshCustomFBPrize(playerIndex, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
+    playerID = curPlayer.GetPlayerID()
+    mapID = clientData.MapID
+    funcLineID = clientData.FuncLineID
+    prizeItemList = FBLogic.OnRefreshCustomFBPrize(curPlayer, mapID, funcLineID)
+    if not prizeItemList:
+        return
+    PyGameData.g_customFBPrizeInfo[playerID] = [mapID, funcLineID, prizeItemList]
+    prizePack = ChPyNetSendPack.tagMCCuntomFBPrizeInfo()
+    prizePack.MapID = mapID
+    prizePack.FuncLineID = funcLineID
+    prizePack.PrizeItemList = []
+    for prizeItemInfo in prizeItemList:
+        itemID, itemCount, isAuctionItem, userData = ItemControler.GetItemInfo(prizeItemInfo)
+        if not itemID:
+            continue
+        prizeItem = ChPyNetSendPack.tagMCCuntomFBPrizeItem()
+        prizeItem.ItemID = itemID
+        prizeItem.Count = itemCount
+        prizeItem.IsAuctionItem = isAuctionItem
+        prizeItem.UserData = userData
+        prizeItem.UserDataLen = len(prizeItem.UserData)
+        prizePack.PrizeItemList.append(prizeItem)
+    prizePack.PrizeItemCount = len(prizePack.PrizeItemList)
+    NetPackCommon.SendFakePack(curPlayer, prizePack)
+    return
+
+
+#// B1 09 结算自定义副本奖励 #tagCMGiveCustomFBPrize
+#
+#struct    tagCMGiveCustomFBPrize
+#{
+#    tagHead         Head;
+#    DWORD        MapID;
+#    WORD        FuncLineID;
+#};
+def OnGiveCustomFBPrize(playerIndex, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
+    playerID = curPlayer.GetPlayerID()
+    packMapID = clientData.MapID
+    packFuncLineID = clientData.FuncLineID
+    prizeInfo = PyGameData.g_customFBPrizeInfo.pop(playerID, None)
+    if not prizeInfo:
+        return
+    mapID, funcLineID, prizeItemList = prizeInfo
+    if mapID != packMapID or funcLineID != packFuncLineID:
+        return
+    FBLogic.OnGiveCustomFBPrizeOK(curPlayer, mapID, funcLineID)
+    ItemControler.GivePlayerItemOrMail(curPlayer, prizeItemList)
+    return
+
 

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