From 1220086d487c28e3c265fdbbeb4e9ba5dbafd787 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 五月 2019 16:49:47 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(支持骑乘、宠物的召唤限制处理)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py |   17 ++++++++++++++---
 1 files changed, 14 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
index 827b656..6b72837 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -46,6 +46,7 @@
 import BaseAttack
 import PassiveBuffEffMng
 import ChNetSendPack
+import IpyGameDataPY
 #---------------------------------------------------------------------
 
 DefPetRebornHPRate = 100  # 宠物死亡复活血量百分比
@@ -460,7 +461,7 @@
 # @return BOOL 是否可出战
 # @remarks 检查当前指定宠物是否可出战
 def CheckPetCanFight(curPlayer, curPetObj):
-    if not GameWorld.GetMap().GetMapCanOutPet():
+    if not GetMapCanOutPet(curPlayer):
         #Pet_liubo_314885 此地图禁止宠物
         PlayerControl.NotifyCode(curPlayer, "Pet_liubo_314885")
         return False
@@ -546,7 +547,7 @@
     if not rolePet.GetIsBattle():
         return
     
-    if not GameWorld.GetMap().GetMapCanOutPet():
+    if not GetMapCanOutPet(curPlayer):
         #此地图禁止宠物
         return
     #召唤宠物出战
@@ -578,7 +579,7 @@
 # @remarks 
 def DoLogic_PetLoadMapOK(curPlayer):
     
-    if GameWorld.GetMap().GetMapCanOutPet():
+    if GetMapCanOutPet(curPlayer):
         #此地图宠物可以上
         PlayerPet.AutoSummonPet(curPlayer)
         return
@@ -591,6 +592,16 @@
     PlayerControl.NotifyCode(curPlayer, "Pet_liubo_314885")
     return
 
+def GetMapCanOutPet(curPlayer):
+    ## 检查本地图可否出战宠物,支持前端自定义场景
+    customMapID = PlayerControl.GetCustomMapID(curPlayer)
+    if customMapID:
+        ipyMapData = IpyGameDataPY.GetIpyGameData("ChinMap", customMapID)
+        canOutPet = True if ipyMapData and ipyMapData.GetCanOutPet() else False
+    else:
+        canOutPet = GameWorld.GetMap().GetMapCanOutPet()
+    return canOutPet
+
 #---------------------------------------------------------------------
 ## 刷新宠物信息并通知客户端
 #  @param rolePet 宠物实例

--
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