From 12392320a13113f580f75c314e74c952b7a9ab7d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 14 十一月 2019 10:31:05 +0800
Subject: [PATCH] 8338 【主干】【后端】女娲的祝福等buff物品的类型分配(新增类型18效果与类型9相同)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |  248 +++++++++++++++++++++++++++++++++++--------------
 1 files changed, 176 insertions(+), 72 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 5c55fe9..3f3a36e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -34,6 +34,9 @@
 import PlayerFairyCeremony
 import PlayerNewFairyCeremony
 import PlayerUniversalGameRec
+import GameWorldAverageLv
+import PlayerFamilyBoss
+import PlayerHorsePetBoss
 import GameWorldProcess
 import ChPyNetSendPack
 import NetPackCommon
@@ -119,11 +122,13 @@
     
     key = "OperationActionInfo"
     openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1
+    isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
+    mixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1
     OperationActionInfo = IpyGameDataPY.GetConfigEx(key)
     serverTime = GameWorld.GetServerTime()
     curHour = serverTime.hour
     reloadSignHour = 0 if curHour < 5 else 5
-    reloadSign = "%s_%s" % (openServerDay, reloadSignHour)
+    reloadSign = [openServerDay, isMixServer, mixServerDay, reloadSignHour]
     if OperationActionInfo and OperationActionInfo[OperationAction_ReloadSign] == reloadSign:
         #GameWorld.DebugLog("已经加载过本日运营活动处理信息!openServerDay=%s" % openServerDay)
         return False, OperationActionInfo
@@ -133,19 +138,24 @@
     curDateTime = datetime.datetime.strptime(curDateTimeStr, ChConfig.TYPE_Time_Format)
     
     customMaxServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 定制运营活动最大开服天
+    maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1) # 定制运营活动最大合服天
     operationActionDict = {}
     mapServerOperationActionDict = {}
-    serverID = GameWorld.GetServerID()
+    serverGroupID = GameWorld.GetServerGroupID()
     ipyDataMgr = IpyGameDataPY.IPY_Data()
+    curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
     
-    GameWorld.Log("===== 加载本日运营活动信息: %s, serverID=%s,openServerDay=%s,customMaxServerDay=%s,reloadSign=%s =====" 
-                  % (curDateTime, serverID, openServerDay, customMaxServerDay, reloadSign))
+    GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s =====" 
+                  % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign))
+    GameWorld.Log("    今日周%s" % (curWeekday))
     
     for actName in ShareDefine.OperationActionNameList:
         
         # 取出本活动所属本服ID的所有配置
-        curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName)
-        GameWorld.Log("加载运营活动: actName=%s,可处理条数=%s" % (actName, len(curServerActIpyDataList)))
+        GameWorld.Log("加载运营活动: actName=%s" % (actName))
+        curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName)
+        GameWorld.Log("    可处理条数=%s" % (len(curServerActIpyDataList)))
+        disableWeekIpyDataInfo = __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList)
         needStartList = [] # [startDateTime, ...]
         needEndList = [] # [endDateTime, ...]
         needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
@@ -153,11 +163,25 @@
         # 注意:每个活动配置会有多个活动时间点,但是有且只能生效一条活动配置,换句话说就是每个活动配置时间不允许交叉
         for ipyData in curServerActIpyDataList:
             
+            serverGroupIDList = [] if not hasattr(ipyData, "ServerGroupIDList") else ipyData.GetServerGroupIDList()
+            serverGroupIDListExcept = [] if not hasattr(ipyData, "ServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept()
             cfgID = ipyData.GetCfgID()
             startDateStr = ipyData.GetStartDate()
             endDateStr = ipyData.GetEndDate()
-            GameWorld.Log("    cfgID=%s,mark=%s,serverIDList=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,curDateTime=%s" 
-                          % (cfgID, ipyData.GetActMark(), ipyData.GetServerIDList(), startDateStr, endDateStr, openServerDay, curDateTime))
+            GameWorld.Log("    cfgID=%s,serverGroupIDList=%s,Except=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,curDateTime=%s" 
+                          % (cfgID, serverGroupIDList, serverGroupIDListExcept, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, curDateTime))
+            if cfgID in disableWeekIpyDataInfo:
+                startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID]
+                GameWorld.Log("        按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" 
+                              % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate))
+                continue
+            if not startDateStr:
+                startDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
+                GameWorld.Log("        开始日期为空,默认每天,今日为: startDateStr=%s" % startDateStr)
+            if not endDateStr:
+                endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
+                GameWorld.Log("        结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
+            # 活动优先级为   开服天=合服天>运营日期>运营周天
             # 按开服天开的
             if startDateStr.isdigit() and endDateStr.isdigit():
                 startServerDay, endServerDay = int(startDateStr), int(endDateStr)
@@ -170,17 +194,52 @@
                 startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
                 endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
                 GameWorld.Log("        开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
+            elif startDateStr.startswith("Mix") and endDateStr.startswith("Mix"):
+                if not isMixServer:
+                    GameWorld.Log("        非合服服务器,不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr))
+                    continue
+                startMixServerDay, endMixServerDay = int(startDateStr[3:]), int(endDateStr[3:])
+                #结束日可能还需要处理广播之类,所以这里需要+1
+                if mixServerDay > endMixServerDay + 1:
+                    GameWorld.Log("        当前合服天超过活动结束合服天,不处理! cfgID=%s,%s ~ %s < mixServerDay(%s)" % (cfgID, startDateStr, endDateStr, mixServerDay))
+                    continue
+                openServerDateTime = curDateTime + datetime.timedelta(days=(startMixServerDay-mixServerDay))
+                endServerDateTime = curDateTime + datetime.timedelta(days=(endMixServerDay-mixServerDay))
+                startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
+                endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
+                GameWorld.Log("        合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
+            elif startDateStr.startswith("W") and endDateStr.startswith("W"):
+                startWeekday = int(startDateStr[1:])
+                endWeekday = int(endDateStr[1:])
+                startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
+                endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
+                startDateStr = "%d-%d-%d" % (startWeekDate.year, startWeekDate.month, startWeekDate.day)
+                endDateStr = "%d-%d-%d" % (endWeekDate.year, endWeekDate.month, endWeekDate.day)
+                GameWorld.Log("        星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr))
             elif actName not in ShareDefine.FeastOperationActionNameList:
                 if openServerDay <= customMaxServerDay:
                     GameWorld.Log("        按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
                     continue
+                curServerOpenDateTime = curDateTime + datetime.timedelta(days=(1-openServerDay)) # 开服第一天的日期
                 customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay))
                 curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, 
                                                                                      customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
-                if curStartDateTime <= customMaxServerDateTime:
-                    GameWorld.Log("        按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, curStartDateTime, customMaxServerDateTime))
+                if curServerOpenDateTime <= curStartDateTime <= customMaxServerDateTime:
+                    GameWorld.Log("        按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime))
                     continue
                 
+                if isMixServer:
+                    if mixServerDay <= maxCustomServerDayMix:
+                        GameWorld.Log("        按日期开的在合服定制限制天内,不处理! cfgID=%s,%s ~ %s,mixServerDay=%s" % (cfgID, startDateStr, endDateStr, mixServerDay))
+                        continue
+                    mixStartServerDateTime = curDateTime + datetime.timedelta(days=(1-mixServerDay)) # 合服第一天的日期
+                    customMaxServerDateTime = curDateTime + datetime.timedelta(days=(maxCustomServerDayMix-mixServerDay))
+                    curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, 
+                                                                                         customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
+                    if mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime:
+                        GameWorld.Log("        按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
+                        continue
+                    
             if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
                 startHMStrList = ipyData.GetStartTimeList()
                 endHMStrList = ipyData.GetEndTimeList()
@@ -236,9 +295,9 @@
                     isEnd = (curDateTime == endDayDate)
                     
             # 每天按时段开启的,支持多时段
-            else:
-                if startDayDate <= curDateTime <= endDayDate:
-                    isEnd = (curDateTime == endDayDate)
+            elif startDayDate <= curDateTime <= endDayDate:
+                isEnd = (curDateTime == endDayDate)
+                if not isEnd:
                     for hmIndex, startHMStr in enumerate(startHMStrList):
                         endHMStr = endHMStrList[hmIndex]
                         # 每天开的, 实际开关时间只取今天的日期; 这里有个问题,全服广播的时间不是今天的, 暂不做支持,之后真有这种需求再说
@@ -312,6 +371,9 @@
                 if not activityIpyData or (isActivity and not isEnd):
                     activityIpyData = ipyData
                     activityInfoDict = {ShareDefine.ActKey_CfgID:cfgID}
+                    if actName == ShareDefine.OperationActionName_LoginAward:
+                        #活动每天的世界等级
+                        activityInfoDict[ShareDefine.ActKey_WorldLVList] = GameWorldAverageLv.GetWorldLVListByTime(startDayDate, (endDayDate - startDayDate).days)
                     
                     if startDayDate <= curDateTime < endDayDate:
                         dayIndex = 0
@@ -347,51 +409,79 @@
         
     return True, OperationActionInfo
 
-def __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName):
+def __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName):
     ## 获取运营活动本服务器对应的配置数据列表
     
     if not hasattr(ipyDataMgr, "Get%sCount" % actName):
         GameWorld.ErrLog("没有该运营活动类型对应活动时间表! actName=%s" % actName)
         return []
     
-    # 所有配置先按活动标识归组
-    platform = GameWorld.GetPlatform()
-    actGroupDict = {} # {ActMark:{ServerIDTuple:[ipyData, ...], ...}, ...}
+    curServerActIpyDataList = []
     actCfgCount = getattr(ipyDataMgr, "Get%sCount" % actName)()
     for cfgIndex in xrange(actCfgCount):
-        ipyData = getattr(ipyDataMgr, "Get%sByIndex" % actName)(cfgIndex)
-        actMark = ipyData.GetActMark()
-        platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList()
-        if platformList and platform not in platformList:
-            GameWorld.Log("非本平台活动,不取!platform=%s,platformList=%s,actName=%s,cfgID=%s" % (platform, platformList, actName, ipyData.GetCfgID()))
-            continue
-        serverIDTuple = tuple(ipyData.GetServerIDList())
+        ipyData = getattr(ipyDataMgr, "Get%sByIndex" % actName)(cfgIndex)            
+        serverGroupIDList = [] if not hasattr(ipyData, "ServerGroupIDList") else ipyData.GetServerGroupIDList()
+        serverGroupIDListExcept = [] if not hasattr(ipyData, "ServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept()
         
-        serverIpyDataDict = actGroupDict.get(actMark, {})
-        ipyDataList = serverIpyDataDict.get(serverIDTuple, [])
-        ipyDataList.append(ipyData)
-        serverIpyDataDict[serverIDTuple] = ipyDataList
-        actGroupDict[actMark] = serverIpyDataDict
-        
-    # 取出所属本服ID的所有配置
-    curServerActIpyDataList = []
-    for actMark, serverIpyDataDict in actGroupDict.items():
-        generalIpyDataList = []
-        isGeneral = True
-        for serverIDTuple, ipyDataList in serverIpyDataDict.items():
-            if not serverIDTuple:
-                generalIpyDataList = ipyDataList
-                continue
-            for serverIDInfo in serverIDTuple:
-                if (isinstance(serverIDInfo, int) and serverIDInfo == serverID) \
-                    or ((isinstance(serverIDInfo, list) or isinstance(serverIDInfo, tuple)) \
-                        and len(serverIDInfo) == 2 and serverIDInfo[0] <= serverID <= serverIDInfo[1]):
-                    curServerActIpyDataList += ipyDataList
-                    isGeneral = False
+        # 排除的服务器组ID列表
+        if serverGroupIDListExcept:
+            isExcept = False
+            for serverGroupIDInfo in serverGroupIDListExcept:
+                if (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID) \
+                    or ((isinstance(serverGroupIDInfo, list) or isinstance(serverGroupIDInfo, tuple)) \
+                        and len(serverGroupIDInfo) == 2 and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]):
+                    isExcept = True
                     break
-        if isGeneral:
-            curServerActIpyDataList += generalIpyDataList
+            if isExcept:
+                continue
+            
+        if not serverGroupIDList:
+            curServerActIpyDataList.append(ipyData)
+        else:
+            for serverGroupIDInfo in serverGroupIDList:
+                if (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID) \
+                    or ((isinstance(serverGroupIDInfo, list) or isinstance(serverGroupIDInfo, tuple)) \
+                        and len(serverGroupIDInfo) == 2 and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]):
+                    curServerActIpyDataList.append(ipyData)
+                    break
+                
     return curServerActIpyDataList
+
+def __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList):
+    ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准
+    disableWeekIpyDataInfo = {}
+    curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
+        
+    weekIpyDataList, ymdIpyDatList = [], []
+    for ipyData in curServerActIpyDataList:
+        startDateStr = ipyData.GetStartDate()
+        endDateStr = ipyData.GetEndDate()
+        if startDateStr.isdigit() or startDateStr.startswith("Mix"):
+            # 开服天、合服天的不处理
+            continue
+        
+        # 按星期X的
+        if startDateStr.startswith("W"):
+            startWeekday = int(startDateStr[1:])
+            endWeekday = int(endDateStr[1:])
+            startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
+            endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
+            weekIpyDataList.append([ipyData, startWeekDate, endWeekDate])
+        # 按日期的
+        else:
+            ymdIpyData = ipyData
+            ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
+            ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
+            ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate])
+            
+    for ipyData, startWeekDate, endWeekDate in weekIpyDataList:
+        cfgID = ipyData.GetCfgID()
+        for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList:
+            if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate:
+                ymdCfgID = ymdIpyData.GetCfgID()
+                disableWeekIpyDataInfo[cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
+                
+    return disableWeekIpyDataInfo
 
 def Dispose_OperationActionState(reloadRefresh=False):
     # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器
@@ -632,19 +722,21 @@
         GameWorld.Log("    本周定制的开服日常活动ID列表: %s" % (customDailyIDList))
         GameWorld.Log("    今天定制的开服日常表ID列表=%s" % (todayCustomIDList))
     elif isMixServer and mixServerDay <= maxCustomServerDayMix:
-        customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("DailyActionCustomMix", mixServerDay)
-        if not customIpyDataList:
-            customIpyDataList = []
-        GameWorld.Log("    今天定制的合服日常活动条数: %s" % len(customIpyDataList))
-        for customIpyData in customIpyDataList:
+        todayCustomIDList = [] # 今天定制的数据表ID
+        ipyDataMgr = IpyGameDataPY.IPY_Data()
+        for i in xrange(ipyDataMgr.GetDailyActionCustomMixCount()):
+            customIpyData = ipyDataMgr.GetDailyActionCustomMixByIndex(i)
             dataID = customIpyData.GetID()
             dailyID = customIpyData.GetDailyID()
             if dailyID not in customDailyIDList:
                 customDailyIDList.append(dailyID)
-            customType = 2
-            dailyTimeInfoList.append([customType, customIpyData.GetOpenTimeList(), customIpyData])
-            GameWorld.Log("    增加本日合服日常活动信息: customType=%s,dailyID=%s,dataID=%s" % (customType, dailyID, dataID))
-        GameWorld.Log("    今天定制的合服日常活动ID列表: %s" % (customDailyIDList))
+            if customIpyData.GetMixServerDay() == mixServerDay:
+                todayCustomIDList.append(dataID)
+                customType = 2
+                dailyTimeInfoList.append([customType, customIpyData.GetOpenTimeList(), customIpyData])
+                GameWorld.Log("    增加本日合服日常活动信息: customType=%s,dailyID=%s,dataID=%s" % (customType, dailyID, dataID))
+        GameWorld.Log("    定制的合服日常活动ID列表: %s" % (customDailyIDList))
+        GameWorld.Log("    今天定制的合服日常表ID列表=%s" % (todayCustomIDList))
     else:
         GameWorld.Log("    超过最大定制开服天,不定制,走常规日常配置!")
     
@@ -764,7 +856,8 @@
                 PlayerControl.WorldNotify(0, notifyKey, paramList)
                 
         dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID
-        if gameWorld.GetDictByKey(dictName) == state:
+        beforeState = gameWorld.GetDictByKey(dictName)
+        if beforeState == state:
             #已经是这个状态了
             continue
         
@@ -778,7 +871,7 @@
         #更新字典值
         gameWorld.SetDict(dictName, state)
         GameWorld.Log("日常活动状态变更: dailyActionID=%s,state=%s,dictName=%s" % (dailyActionID, state, dictName))
-        __DoLogic_GameServer_ActionState(dictName, state)
+        __DoLogic_GameServer_ActionState(dictName, state, beforeState)
         
     return
 
@@ -932,19 +1025,21 @@
         GameWorld.Log("    本周定制的开服副本地图列表: %s" % (customMapIDList))
         GameWorld.Log("    今天定制的开服副本表ID列表=%s" % (todayCustomIDList))
     elif isMixServer and mixServerDay <= maxCustomServerDayMix:
-        customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("FBStateTimeCustomMix", mixServerDay)
-        if not customIpyDataList:
-            customIpyDataList = []
-        GameWorld.Log("    本日定制的合服副本活动条数: %s" % len(customIpyDataList))
-        for customIpyData in customIpyDataList:
+        todayCustomIDList = [] # 今天定制的数据表ID
+        ipyDataMgr = IpyGameDataPY.IPY_Data()
+        for i in xrange(ipyDataMgr.GetFBStateTimeCustomMixCount()):
+            customIpyData = ipyDataMgr.GetFBStateTimeCustomMixByIndex(i)
             dataID = customIpyData.GetID()
             dataMapID = customIpyData.GetDataMapID()
             if dataMapID not in customMapIDList:
                 customMapIDList.append(dataMapID)
-            customType, startWeekDay, endWeekDay = 2, curWeekDay, curWeekDay
-            fbStateTimeInfoList.append([customType, startWeekDay, endWeekDay, customIpyData])
-            GameWorld.Log("    今天要处理的合服副本状态配置: customType=%s,dataID=%s" % (customType, dataID))
-        GameWorld.Log("    本日定制的合服副本地图列表: %s" % (customMapIDList))
+            if customIpyData.GetMixServerDay() == mixServerDay:
+                todayCustomIDList.append(dataID)
+                customType, startWeekDay, endWeekDay = 2, curWeekDay, curWeekDay
+                fbStateTimeInfoList.append([customType, startWeekDay, endWeekDay, customIpyData])
+                GameWorld.Log("    今天要处理的合服副本状态配置: customType=%s,dataID=%s" % (customType, dataID))
+        GameWorld.Log("    定制的合服副本地图列表: %s" % (customMapIDList))
+        GameWorld.Log("    今天定制的合服副本表ID列表=%s" % (todayCustomIDList))
     else:
         GameWorld.Log("    超过最大定制开服天,不定制,走常规副本状态时间!")
         
@@ -1061,11 +1156,12 @@
         #    GameWorld.DebugLog("        副本可否进入已经是该值: dataMapID=%s,updCanEnter=%s,canEnterKey=%s" % (dataMapID, updCanEnter, canEnterKey))            
             
         fbFuncStateKey = ShareDefine.Def_Notify_WorldKey_FBFuncState % dataMapID
-        if gameWorld.GetDictByKey(fbFuncStateKey) != updStateValue:
+        beforeState = gameWorld.GetDictByKey(fbFuncStateKey)
+        if beforeState != updStateValue:
             GameWorld.SendMapServerMsgEx(fbFuncStateKey, updStateValue) #通知Mapserver,设置字典
             gameWorld.SetDict(fbFuncStateKey, updStateValue) #更新字典值
             GameWorld.Log("副本状态变更: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
-            __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue)
+            __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue, beforeState)
         #else:
         #    GameWorld.DebugLog("        副本状态已经是该值: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
             
@@ -1211,12 +1307,13 @@
 ##处理GameServer活动状态
 # @param dictName 字典名
 # @param isOpen 是否开启
+# @param beforeState 状态变更前的值,部分判断处理
 # @return 返回值无意义
 # @remarks 
-def __DoLogic_GameServer_ActionState(dictName, isOpen):
+def __DoLogic_GameServer_ActionState(dictName, isOpen, beforeState=0):
     #仙盟宴会 
-    if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
-        PlayerFamilyParty.FamilyPartyStateChange(isOpen)
+    if dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
+        PlayerFamilyParty.FamilyPartyStateChange(isOpen, beforeState)
     #仙盟联赛
     elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar:
         GameWorldFamilyWar.OnFamilyWarStateChange(isOpen)
@@ -1232,6 +1329,13 @@
     #跨服PK
     elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
         CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
+    #仙盟BOSS
+    elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
+        PlayerFamilyBoss.OnAllFamilyBossStateChange(isOpen)
+    #骑宠BOSS
+    elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss]:
+        PlayerHorsePetBoss.OnHorsePetBossStateChange(isOpen)
+    
     return
 
 #-------------------------------------------------------------------------------

--
Gitblit v1.8.0