From 12392320a13113f580f75c314e74c952b7a9ab7d Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 14 十一月 2019 10:31:05 +0800 Subject: [PATCH] 8338 【主干】【后端】女娲的祝福等buff物品的类型分配(新增类型18效果与类型9相同) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 244 ++++++++++++++++++++++++++++++++++-------------- 1 files changed, 172 insertions(+), 72 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py index 4f1976e..3f3a36e 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py @@ -35,6 +35,8 @@ import PlayerNewFairyCeremony import PlayerUniversalGameRec import GameWorldAverageLv +import PlayerFamilyBoss +import PlayerHorsePetBoss import GameWorldProcess import ChPyNetSendPack import NetPackCommon @@ -120,11 +122,13 @@ key = "OperationActionInfo" openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1 + isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer) + mixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1 OperationActionInfo = IpyGameDataPY.GetConfigEx(key) serverTime = GameWorld.GetServerTime() curHour = serverTime.hour reloadSignHour = 0 if curHour < 5 else 5 - reloadSign = "%s_%s" % (openServerDay, reloadSignHour) + reloadSign = [openServerDay, isMixServer, mixServerDay, reloadSignHour] if OperationActionInfo and OperationActionInfo[OperationAction_ReloadSign] == reloadSign: #GameWorld.DebugLog("已经加载过本日运营活动处理信息!openServerDay=%s" % openServerDay) return False, OperationActionInfo @@ -134,19 +138,24 @@ curDateTime = datetime.datetime.strptime(curDateTimeStr, ChConfig.TYPE_Time_Format) customMaxServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 定制运营活动最大开服天 + maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1) # 定制运营活动最大合服天 operationActionDict = {} mapServerOperationActionDict = {} - serverID = GameWorld.GetServerID() + serverGroupID = GameWorld.GetServerGroupID() ipyDataMgr = IpyGameDataPY.IPY_Data() + curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1 - GameWorld.Log("===== 加载本日运营活动信息: %s, serverID=%s,openServerDay=%s,customMaxServerDay=%s,reloadSign=%s =====" - % (curDateTime, serverID, openServerDay, customMaxServerDay, reloadSign)) + GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s =====" + % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign)) + GameWorld.Log(" 今日周%s" % (curWeekday)) for actName in ShareDefine.OperationActionNameList: # 取出本活动所属本服ID的所有配置 - curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName) - GameWorld.Log("加载运营活动: actName=%s,可处理条数=%s" % (actName, len(curServerActIpyDataList))) + GameWorld.Log("加载运营活动: actName=%s" % (actName)) + curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName) + GameWorld.Log(" 可处理条数=%s" % (len(curServerActIpyDataList))) + disableWeekIpyDataInfo = __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList) needStartList = [] # [startDateTime, ...] needEndList = [] # [endDateTime, ...] needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...} @@ -154,11 +163,25 @@ # 注意:每个活动配置会有多个活动时间点,但是有且只能生效一条活动配置,换句话说就是每个活动配置时间不允许交叉 for ipyData in curServerActIpyDataList: + serverGroupIDList = [] if not hasattr(ipyData, "ServerGroupIDList") else ipyData.GetServerGroupIDList() + serverGroupIDListExcept = [] if not hasattr(ipyData, "ServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept() cfgID = ipyData.GetCfgID() startDateStr = ipyData.GetStartDate() endDateStr = ipyData.GetEndDate() - GameWorld.Log(" cfgID=%s,mark=%s,serverIDList=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,curDateTime=%s" - % (cfgID, ipyData.GetActMark(), ipyData.GetServerIDList(), startDateStr, endDateStr, openServerDay, curDateTime)) + GameWorld.Log(" cfgID=%s,serverGroupIDList=%s,Except=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,curDateTime=%s" + % (cfgID, serverGroupIDList, serverGroupIDListExcept, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, curDateTime)) + if cfgID in disableWeekIpyDataInfo: + startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID] + GameWorld.Log(" 按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" + % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate)) + continue + if not startDateStr: + startDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day) + GameWorld.Log(" 开始日期为空,默认每天,今日为: startDateStr=%s" % startDateStr) + if not endDateStr: + endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day) + GameWorld.Log(" 结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr) + # 活动优先级为 开服天=合服天>运营日期>运营周天 # 按开服天开的 if startDateStr.isdigit() and endDateStr.isdigit(): startServerDay, endServerDay = int(startDateStr), int(endDateStr) @@ -171,17 +194,52 @@ startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day) endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day) GameWorld.Log(" 开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr)) + elif startDateStr.startswith("Mix") and endDateStr.startswith("Mix"): + if not isMixServer: + GameWorld.Log(" 非合服服务器,不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr)) + continue + startMixServerDay, endMixServerDay = int(startDateStr[3:]), int(endDateStr[3:]) + #结束日可能还需要处理广播之类,所以这里需要+1 + if mixServerDay > endMixServerDay + 1: + GameWorld.Log(" 当前合服天超过活动结束合服天,不处理! cfgID=%s,%s ~ %s < mixServerDay(%s)" % (cfgID, startDateStr, endDateStr, mixServerDay)) + continue + openServerDateTime = curDateTime + datetime.timedelta(days=(startMixServerDay-mixServerDay)) + endServerDateTime = curDateTime + datetime.timedelta(days=(endMixServerDay-mixServerDay)) + startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day) + endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day) + GameWorld.Log(" 合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr)) + elif startDateStr.startswith("W") and endDateStr.startswith("W"): + startWeekday = int(startDateStr[1:]) + endWeekday = int(endDateStr[1:]) + startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday)) + endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday)) + startDateStr = "%d-%d-%d" % (startWeekDate.year, startWeekDate.month, startWeekDate.day) + endDateStr = "%d-%d-%d" % (endWeekDate.year, endWeekDate.month, endWeekDate.day) + GameWorld.Log(" 星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr)) elif actName not in ShareDefine.FeastOperationActionNameList: if openServerDay <= customMaxServerDay: GameWorld.Log(" 按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay)) continue + curServerOpenDateTime = curDateTime + datetime.timedelta(days=(1-openServerDay)) # 开服第一天的日期 customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay)) curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, customMaxServerDateTime.second), ChConfig.TYPE_Time_Format) - if curStartDateTime <= customMaxServerDateTime: - GameWorld.Log(" 按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, curStartDateTime, customMaxServerDateTime)) + if curServerOpenDateTime <= curStartDateTime <= customMaxServerDateTime: + GameWorld.Log(" 按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime)) continue + if isMixServer: + if mixServerDay <= maxCustomServerDayMix: + GameWorld.Log(" 按日期开的在合服定制限制天内,不处理! cfgID=%s,%s ~ %s,mixServerDay=%s" % (cfgID, startDateStr, endDateStr, mixServerDay)) + continue + mixStartServerDateTime = curDateTime + datetime.timedelta(days=(1-mixServerDay)) # 合服第一天的日期 + customMaxServerDateTime = curDateTime + datetime.timedelta(days=(maxCustomServerDayMix-mixServerDay)) + curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, + customMaxServerDateTime.second), ChConfig.TYPE_Time_Format) + if mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime: + GameWorld.Log(" 按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime)) + continue + if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"): startHMStrList = ipyData.GetStartTimeList() endHMStrList = ipyData.GetEndTimeList() @@ -237,9 +295,9 @@ isEnd = (curDateTime == endDayDate) # 每天按时段开启的,支持多时段 - else: - if startDayDate <= curDateTime <= endDayDate: - isEnd = (curDateTime == endDayDate) + elif startDayDate <= curDateTime <= endDayDate: + isEnd = (curDateTime == endDayDate) + if not isEnd: for hmIndex, startHMStr in enumerate(startHMStrList): endHMStr = endHMStrList[hmIndex] # 每天开的, 实际开关时间只取今天的日期; 这里有个问题,全服广播的时间不是今天的, 暂不做支持,之后真有这种需求再说 @@ -351,51 +409,79 @@ return True, OperationActionInfo -def __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName): +def __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName): ## 获取运营活动本服务器对应的配置数据列表 if not hasattr(ipyDataMgr, "Get%sCount" % actName): GameWorld.ErrLog("没有该运营活动类型对应活动时间表! actName=%s" % actName) return [] - # 所有配置先按活动标识归组 - platform = GameWorld.GetPlatform() - actGroupDict = {} # {ActMark:{ServerIDTuple:[ipyData, ...], ...}, ...} + curServerActIpyDataList = [] actCfgCount = getattr(ipyDataMgr, "Get%sCount" % actName)() for cfgIndex in xrange(actCfgCount): - ipyData = getattr(ipyDataMgr, "Get%sByIndex" % actName)(cfgIndex) - actMark = ipyData.GetActMark() - platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList() - if platformList and platform not in platformList: - GameWorld.Log("非本平台活动,不取!platform=%s,platformList=%s,actName=%s,cfgID=%s" % (platform, platformList, actName, ipyData.GetCfgID())) - continue - serverIDTuple = tuple(ipyData.GetServerIDList()) + ipyData = getattr(ipyDataMgr, "Get%sByIndex" % actName)(cfgIndex) + serverGroupIDList = [] if not hasattr(ipyData, "ServerGroupIDList") else ipyData.GetServerGroupIDList() + serverGroupIDListExcept = [] if not hasattr(ipyData, "ServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept() - serverIpyDataDict = actGroupDict.get(actMark, {}) - ipyDataList = serverIpyDataDict.get(serverIDTuple, []) - ipyDataList.append(ipyData) - serverIpyDataDict[serverIDTuple] = ipyDataList - actGroupDict[actMark] = serverIpyDataDict - - # 取出所属本服ID的所有配置 - curServerActIpyDataList = [] - for actMark, serverIpyDataDict in actGroupDict.items(): - generalIpyDataList = [] - isGeneral = True - for serverIDTuple, ipyDataList in serverIpyDataDict.items(): - if not serverIDTuple: - generalIpyDataList = ipyDataList - continue - for serverIDInfo in serverIDTuple: - if (isinstance(serverIDInfo, int) and serverIDInfo == serverID) \ - or ((isinstance(serverIDInfo, list) or isinstance(serverIDInfo, tuple)) \ - and len(serverIDInfo) == 2 and serverIDInfo[0] <= serverID <= serverIDInfo[1]): - curServerActIpyDataList += ipyDataList - isGeneral = False + # 排除的服务器组ID列表 + if serverGroupIDListExcept: + isExcept = False + for serverGroupIDInfo in serverGroupIDListExcept: + if (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID) \ + or ((isinstance(serverGroupIDInfo, list) or isinstance(serverGroupIDInfo, tuple)) \ + and len(serverGroupIDInfo) == 2 and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]): + isExcept = True break - if isGeneral: - curServerActIpyDataList += generalIpyDataList + if isExcept: + continue + + if not serverGroupIDList: + curServerActIpyDataList.append(ipyData) + else: + for serverGroupIDInfo in serverGroupIDList: + if (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID) \ + or ((isinstance(serverGroupIDInfo, list) or isinstance(serverGroupIDInfo, tuple)) \ + and len(serverGroupIDInfo) == 2 and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]): + curServerActIpyDataList.append(ipyData) + break + return curServerActIpyDataList + +def __GetOperationActionDisableWeekIpyDataInfo(curDateTime, curServerActIpyDataList): + ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准 + disableWeekIpyDataInfo = {} + curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1 + + weekIpyDataList, ymdIpyDatList = [], [] + for ipyData in curServerActIpyDataList: + startDateStr = ipyData.GetStartDate() + endDateStr = ipyData.GetEndDate() + if startDateStr.isdigit() or startDateStr.startswith("Mix"): + # 开服天、合服天的不处理 + continue + + # 按星期X的 + if startDateStr.startswith("W"): + startWeekday = int(startDateStr[1:]) + endWeekday = int(endDateStr[1:]) + startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday)) + endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday)) + weekIpyDataList.append([ipyData, startWeekDate, endWeekDate]) + # 按日期的 + else: + ymdIpyData = ipyData + ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) + ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format) + ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate]) + + for ipyData, startWeekDate, endWeekDate in weekIpyDataList: + cfgID = ipyData.GetCfgID() + for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList: + if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate: + ymdCfgID = ymdIpyData.GetCfgID() + disableWeekIpyDataInfo[cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate] + + return disableWeekIpyDataInfo def Dispose_OperationActionState(reloadRefresh=False): # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器 @@ -636,19 +722,21 @@ GameWorld.Log(" 本周定制的开服日常活动ID列表: %s" % (customDailyIDList)) GameWorld.Log(" 今天定制的开服日常表ID列表=%s" % (todayCustomIDList)) elif isMixServer and mixServerDay <= maxCustomServerDayMix: - customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("DailyActionCustomMix", mixServerDay) - if not customIpyDataList: - customIpyDataList = [] - GameWorld.Log(" 今天定制的合服日常活动条数: %s" % len(customIpyDataList)) - for customIpyData in customIpyDataList: + todayCustomIDList = [] # 今天定制的数据表ID + ipyDataMgr = IpyGameDataPY.IPY_Data() + for i in xrange(ipyDataMgr.GetDailyActionCustomMixCount()): + customIpyData = ipyDataMgr.GetDailyActionCustomMixByIndex(i) dataID = customIpyData.GetID() dailyID = customIpyData.GetDailyID() if dailyID not in customDailyIDList: customDailyIDList.append(dailyID) - customType = 2 - dailyTimeInfoList.append([customType, customIpyData.GetOpenTimeList(), customIpyData]) - GameWorld.Log(" 增加本日合服日常活动信息: customType=%s,dailyID=%s,dataID=%s" % (customType, dailyID, dataID)) - GameWorld.Log(" 今天定制的合服日常活动ID列表: %s" % (customDailyIDList)) + if customIpyData.GetMixServerDay() == mixServerDay: + todayCustomIDList.append(dataID) + customType = 2 + dailyTimeInfoList.append([customType, customIpyData.GetOpenTimeList(), customIpyData]) + GameWorld.Log(" 增加本日合服日常活动信息: customType=%s,dailyID=%s,dataID=%s" % (customType, dailyID, dataID)) + GameWorld.Log(" 定制的合服日常活动ID列表: %s" % (customDailyIDList)) + GameWorld.Log(" 今天定制的合服日常表ID列表=%s" % (todayCustomIDList)) else: GameWorld.Log(" 超过最大定制开服天,不定制,走常规日常配置!") @@ -768,7 +856,8 @@ PlayerControl.WorldNotify(0, notifyKey, paramList) dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID - if gameWorld.GetDictByKey(dictName) == state: + beforeState = gameWorld.GetDictByKey(dictName) + if beforeState == state: #已经是这个状态了 continue @@ -782,7 +871,7 @@ #更新字典值 gameWorld.SetDict(dictName, state) GameWorld.Log("日常活动状态变更: dailyActionID=%s,state=%s,dictName=%s" % (dailyActionID, state, dictName)) - __DoLogic_GameServer_ActionState(dictName, state) + __DoLogic_GameServer_ActionState(dictName, state, beforeState) return @@ -936,19 +1025,21 @@ GameWorld.Log(" 本周定制的开服副本地图列表: %s" % (customMapIDList)) GameWorld.Log(" 今天定制的开服副本表ID列表=%s" % (todayCustomIDList)) elif isMixServer and mixServerDay <= maxCustomServerDayMix: - customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("FBStateTimeCustomMix", mixServerDay) - if not customIpyDataList: - customIpyDataList = [] - GameWorld.Log(" 本日定制的合服副本活动条数: %s" % len(customIpyDataList)) - for customIpyData in customIpyDataList: + todayCustomIDList = [] # 今天定制的数据表ID + ipyDataMgr = IpyGameDataPY.IPY_Data() + for i in xrange(ipyDataMgr.GetFBStateTimeCustomMixCount()): + customIpyData = ipyDataMgr.GetFBStateTimeCustomMixByIndex(i) dataID = customIpyData.GetID() dataMapID = customIpyData.GetDataMapID() if dataMapID not in customMapIDList: customMapIDList.append(dataMapID) - customType, startWeekDay, endWeekDay = 2, curWeekDay, curWeekDay - fbStateTimeInfoList.append([customType, startWeekDay, endWeekDay, customIpyData]) - GameWorld.Log(" 今天要处理的合服副本状态配置: customType=%s,dataID=%s" % (customType, dataID)) - GameWorld.Log(" 本日定制的合服副本地图列表: %s" % (customMapIDList)) + if customIpyData.GetMixServerDay() == mixServerDay: + todayCustomIDList.append(dataID) + customType, startWeekDay, endWeekDay = 2, curWeekDay, curWeekDay + fbStateTimeInfoList.append([customType, startWeekDay, endWeekDay, customIpyData]) + GameWorld.Log(" 今天要处理的合服副本状态配置: customType=%s,dataID=%s" % (customType, dataID)) + GameWorld.Log(" 定制的合服副本地图列表: %s" % (customMapIDList)) + GameWorld.Log(" 今天定制的合服副本表ID列表=%s" % (todayCustomIDList)) else: GameWorld.Log(" 超过最大定制开服天,不定制,走常规副本状态时间!") @@ -1065,11 +1156,12 @@ # GameWorld.DebugLog(" 副本可否进入已经是该值: dataMapID=%s,updCanEnter=%s,canEnterKey=%s" % (dataMapID, updCanEnter, canEnterKey)) fbFuncStateKey = ShareDefine.Def_Notify_WorldKey_FBFuncState % dataMapID - if gameWorld.GetDictByKey(fbFuncStateKey) != updStateValue: + beforeState = gameWorld.GetDictByKey(fbFuncStateKey) + if beforeState != updStateValue: GameWorld.SendMapServerMsgEx(fbFuncStateKey, updStateValue) #通知Mapserver,设置字典 gameWorld.SetDict(fbFuncStateKey, updStateValue) #更新字典值 GameWorld.Log("副本状态变更: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey)) - __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue) + __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue, beforeState) #else: # GameWorld.DebugLog(" 副本状态已经是该值: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey)) @@ -1215,12 +1307,13 @@ ##处理GameServer活动状态 # @param dictName 字典名 # @param isOpen 是否开启 +# @param beforeState 状态变更前的值,部分判断处理 # @return 返回值无意义 # @remarks -def __DoLogic_GameServer_ActionState(dictName, isOpen): +def __DoLogic_GameServer_ActionState(dictName, isOpen, beforeState=0): #仙盟宴会 - if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty: - PlayerFamilyParty.FamilyPartyStateChange(isOpen) + if dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty: + PlayerFamilyParty.FamilyPartyStateChange(isOpen, beforeState) #仙盟联赛 elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar: GameWorldFamilyWar.OnFamilyWarStateChange(isOpen) @@ -1236,6 +1329,13 @@ #跨服PK elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK: CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen) + #仙盟BOSS + elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]: + PlayerFamilyBoss.OnAllFamilyBossStateChange(isOpen) + #骑宠BOSS + elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss]: + PlayerHorsePetBoss.OnHorsePetBossStateChange(isOpen) + return #------------------------------------------------------------------------------- -- Gitblit v1.8.0