From 12be80ecd33e26a29c0f7186bd1f200550eea15f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 八月 2024 18:59:56 +0800
Subject: [PATCH] 10223 10238 10241 【越南】【砍树】【主干】【港台】仙匣秘境、骑宠养成、古宝养成,修复本服活动同时开多个时活动榜单可能被重置的bug;

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py |  201 +++++++++++++++++++++++++++++++++++---------------
 1 files changed, 141 insertions(+), 60 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index 088920e..ed52c4b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -28,6 +28,7 @@
 import PlayerFamily
 import PyDataManager
 import PlayerViewCache
+import IpyGameDataPY
 
 import time
 import random
@@ -35,11 +36,6 @@
 Def_Key_BillboardSortTick = "BillboardSortTick_%s" # 排行榜是否排序tick,参数(排行榜类型)
 Def_Key_BillboardNeedSort = "BillboardNeedSort_%s" # 排行榜是否需要排序,参数(排行榜类型)
 
-#需要每天记录到oss的排行榜类型
-Def_NoteOssBillboardTypeList = [
-    ShareDefine.Def_BT_LV ,                  #个人等级日榜            
-    ShareDefine.Def_BT_FightPower,           #个人战斗力
-                                ]
 #需要每天拷贝昨日榜单的排行榜类型字典
 Def_NeedCopyYesterday_Dict = {
     #昨日榜(拷贝)                                    #今日榜(源数据)
@@ -47,8 +43,11 @@
 
 def NoteOssBillboardInfoByDay():
     ## 每天记录排行榜信息到oss中
+    if GameWorld.IsCrossServer():
+        return
+    Def_NoteOssBillboardTypeList = IpyGameDataPY.GetFuncEvalCfg("BillboardSet", 1)
     for billboardType in Def_NoteOssBillboardTypeList:
-        DataRecordPack.DR_BillboardDataByDay(billboardType)
+        DataRecordPack.DR_BillboardData(billboardType, "OnDay")
     return
 
 def CopyBillboardOnDay():
@@ -141,9 +140,16 @@
         type2 = oldBillBoardData.GetType2()
         value1 = oldBillBoardData.GetValue1()
         value2 = oldBillBoardData.GetValue2()
+        value3 = oldBillBoardData.GetValue3()
+        value4 = oldBillBoardData.GetValue4()
+        value5 = oldBillBoardData.GetValue5()
+        value6 = oldBillBoardData.GetValue6()
+        value7 = oldBillBoardData.GetValue7()
+        value8 = oldBillBoardData.GetValue8()
         cmpValue = oldBillBoardData.GetCmpValue()
         cmpValue2 = oldBillBoardData.GetCmpValue2()
         cmpValue3 = oldBillBoardData.GetCmpValue3()
+        userData = oldBillBoardData.GetUserData()
 
         #---获取排行榜信息---
         billBoard, billBoardData = GetBillBoardData(newBillboardIndex, id, cmpValue)
@@ -160,9 +166,17 @@
         billBoardData.SetType2(type2)
         billBoardData.SetValue1(value1)
         billBoardData.SetValue2(value2)
+        billBoardData.SetValue3(value3)
+        billBoardData.SetValue4(value4)
+        billBoardData.SetValue5(value5)
+        billBoardData.SetValue6(value6)
+        billBoardData.SetValue7(value7)
+        billBoardData.SetValue8(value8)
         billBoardData.SetCmpValue(cmpValue)
         billBoardData.SetCmpValue2(cmpValue2)
         billBoardData.SetCmpValue3(cmpValue3)
+        billBoardData.SetUserData(userData)
+        billBoardData.SetDataLen(len(userData))
         
     GameWorld.Log("    CopyBillboard newBillboardIndex=%s, oldBillboardIndex=%s" % (newBillboardIndex, oldBillboardIndex))
 
@@ -363,7 +377,7 @@
 #    BYTE        Type;        //类型 TBillboardType
 #    DWORD        StartIndex;    //查看的起始名次索引, 默认0
 #    BYTE        WatchCnt;    //查看条数,默认20,最大不超过100
-#    BYTE        IsWatchSelf;    //是否查看自己名次前后,默认10条数据
+#    DWORD        WatchID;        //查看指定ID名次前后,如玩家ID、家族ID等
 #};
 def Client_PYWatchBillboard(index, clientData, tick):
     
@@ -374,14 +388,14 @@
     packType = clientData.Type
     startIndex = clientData.StartIndex
     watchCnt = clientData.WatchCnt
-    isWatchSelf = clientData.IsWatchSelf
-    if not __CheckWatchCD(curPlayer, packType, tick):
-        return
+    watchID = clientData.WatchID
+    #if not __CheckWatchCD(curPlayer, packType, tick):
+    #    return
     
-    Sync_BillboardEx(curPlayer, packType, isWatchSelf, startIndex, watchCnt)
+    Sync_BillboardEx(curPlayer, packType, watchID, startIndex, watchCnt)
     return
 
-def Sync_BillboardEx(curPlayer, bbType, isWatchSelf=False, startIndex=0, watchCnt=20):
+def Sync_BillboardEx(curPlayer, bbType, watchID=0, startIndex=0, watchCnt=20):
     if bbType < 0 or bbType >= ShareDefine.Def_BT_Max:
         return
     
@@ -390,12 +404,12 @@
         GameWorld.ErrLog("找不到排行榜数据!bbType=%s" % (bbType))
         return
     
-    playerID = curPlayer.GetPlayerID()
+    #playerID = curPlayer.GetPlayerID()
     count = billBoard.GetCount()
     endIndex = 0
     # 查看自己前后名次
-    if isWatchSelf:
-        playerIndex = billBoard.IndexOfByID(playerID)
+    if watchID:
+        playerIndex = billBoard.IndexOfByID(watchID)
         if playerIndex != -1:
             # 前5后4,首尾补足10条记录
             endIndex = min(playerIndex + 5, count)
@@ -413,7 +427,7 @@
         
     billBoardData = ChPyNetSendPack.tagPYBillboardData()
     billBoardData.Clear()
-    billBoardData.IsWatchSelf = isWatchSelf
+    billBoardData.WatchID = watchID
     billBoardData.Type = bbType
     billBoardData.Billboard = []    
     for index in xrange(startIndex, endIndex):
@@ -433,9 +447,17 @@
         bbInfo.Type2 = bbData.GetType2()
         bbInfo.Value1 = bbData.GetValue1()
         bbInfo.Value2 = bbData.GetValue2()
+        bbInfo.Value3 = bbData.GetValue3()
+        bbInfo.Value4 = bbData.GetValue4()
+        bbInfo.Value5 = bbData.GetValue5()
+        bbInfo.Value6 = bbData.GetValue6()
+        bbInfo.Value7 = bbData.GetValue7()
+        bbInfo.Value8 = bbData.GetValue8()
         bbInfo.CmpValue = bbData.GetCmpValue()
         bbInfo.CmpValue2 = bbData.GetCmpValue2()
         bbInfo.CmpValue3 = bbData.GetCmpValue3()
+        bbInfo.UserData = bbData.GetUserData()
+        bbInfo.DataLen = len(bbInfo.UserData)
         
         billBoardData.Billboard.append(bbInfo)
         
@@ -458,13 +480,21 @@
     bName2 = billInfoDict["Name2"]
     value1 = billInfoDict["Value1"]
     value2 = billInfoDict["Value2"]
+    value3 = billInfoDict.get("Value3", 0)
+    value4 = billInfoDict.get("Value4", 0)
+    value5 = billInfoDict.get("Value5", 0)
+    value6 = billInfoDict.get("Value6", 0)
+    value7 = billInfoDict.get("Value7", 0)
+    value8 = billInfoDict.get("Value8", 0)
     cmpValue = billInfoDict["CmpValue"]
     cmpValue2 = billInfoDict["CmpValue2"]
     cmpValue3 = billInfoDict["CmpValue3"]
+    userData = billInfoDict.get("UserData", "")
     if bType not in ShareDefine.BillboardTypeList:
         return
     #if not cmpValue and not cmpValue2 and not cmpValue3:
     #    return
+    kwargs = {"value3":value3, "value4":value4, "value5":value5, "value6":value6, "value7":value7, "value8":value8, "userData":userData}
     
     #删除该数据
     if cmpValue == -1:
@@ -485,9 +515,7 @@
         gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick)
     #GameWorld.DebugLog("更新排行榜:bType=%s,autoSort=%s,tick=%s,lastSortTick=%s,d=%s" % (bType, autoSort, tick, lastSortTick, tick - lastSortTick))
     
-    UpdatePlayerBillboard(bID, bName, bName2, bType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
-    gameWorld.SetDict(Def_Key_BillboardNeedSort % bType, 1)
-    #__UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd)
+    UpdatePlayerBillboard(bID, bName, bName2, bType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3, **kwargs)
     
     exInfo = billInfoDict["ExInfo"]
     # 以下为榜单附加特殊处理
@@ -508,29 +536,51 @@
         job = playerJob % 10
         if job in ShareDefine.JobFightPowerBillboardDict:
             jobBType = ShareDefine.JobFightPowerBillboardDict[job]
-            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2)
-            gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1)
-            #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd)
+            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, **kwargs)
             
     return
 
-def __UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd):
-    key = Def_Key_BillboardNeedSort % bType
-    needSort = gameWorld.GetDictByKey(key)
-    if not autoSort and isUpd and not needSort:
-        gameWorld.SetDict(key, 1)
-    elif autoSort and needSort:
-        gameWorld.SetDict(key, 0)
-        
-    #GameWorld.DebugLog("__UpdateBillboardSortState:bType=%s,autoSort=%s,isUpd=%s,needSort=%s" % (bType, autoSort, isUpd, gameWorld.GetDictByKey(key)))
+def DelJobFightPowerBillboard(curPlayer, delJob):
+    ## 删除玩家对应职业战力榜  - 一般是玩家职业改变了,需要删除旧职业的职业战力榜单
+    if delJob not in ShareDefine.JobFightPowerBillboardDict:
+        return
+    jobBType = ShareDefine.JobFightPowerBillboardDict[delJob]
+    playerID = curPlayer.GetPlayerID()
+    billboardMgr = GameWorld.GetBillboard()
+    playerBillBoard = billboardMgr.FindBillboard(jobBType)
+    if not playerBillBoard:
+        return
+    if playerBillBoard.FindByID(playerID):
+        playerBillBoard.DeleteByID(playerID)
+        GameWorld.DebugLog("删除玩家职业战力榜单: delJob=%s,jobBType=%s" % (delJob, jobBType), playerID)
     return
 
 def GetBillboardOperateInfo(curPlayer):
     # 排行榜中所保存的运营商相关信息
-    platform = curPlayer.GetAccID()
-    if platform in ["tencent"]:
-        return curPlayer.GetOperateInfo()
-    return platform
+    return curPlayer.GetFace()
+#    platform = curPlayer.GetAccID()
+#    if platform in ["tencent"]:
+#        return curPlayer.GetOperateInfo()
+#    return platform
+
+def UpdateFamilyBillboard(bType, familyBillInfo, cmpValue, cmpValue2=0):
+    ## 更新仙盟排行榜
+    if "id" not in familyBillInfo:
+        return
+    familyID = familyBillInfo["id"]
+    familyName = familyBillInfo["name"]
+    id2 = familyBillInfo["id2"]
+    name2 = familyBillInfo["name2"]
+    value1 = familyBillInfo["value1"]
+    value2 = familyBillInfo["value2"]
+    value3 = familyBillInfo["value3"]
+    value4 = familyBillInfo["value4"]
+    value5 = familyBillInfo["value5"]
+    type2 = 0
+    autoSort = True
+    UpdatePlayerBillboard(familyID, familyName, name2, bType, type2, value1, value2, cmpValue, autoSort, cmpValue2, 
+                          id2=id2, value3=value3, value4=value4, value5=value5)
+    return
 
 def UpdatePlayerBillboardEx(curPlayer, playerID, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, autoSort=False):
     ## 更新玩家排行榜
@@ -568,7 +618,14 @@
         
     if bType in ShareDefine.BTValue1_OfficialRankList:
         value1 = playerRealmLV
-            
+        
+    tick = GameWorld.GetGameWorld().GetTick()
+    gameWorld = GameWorld.GetGameWorld()
+    lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType)
+    autoSort = ((tick - lastSortTick) >= 60000 or autoSort) # 1分钟强制排序一次
+    if autoSort:
+        gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick)
+        
     UpdatePlayerBillboard(playerID, playerName, playerOpInfo, bType, playerJob, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
     return
 
@@ -604,8 +661,8 @@
 # @param autoSort 是否自动排序
 # @return 返回值无意义
 # @remarks 更新角色排行榜.
-def UpdatePlayerBillboard(curPlayerID, curPlayerName, curPlayerOpInfo, billboardIndex, billboardType,
-                          value1, value2, cmpValue, autoSort = True, cmpValue2 = 0, cmpValue3 = 0):
+def UpdatePlayerBillboard(curPlayerID, name1, name2, billboardIndex, type2, value1, value2, cmpValue, 
+                          autoSort = True, cmpValue2 = 0, cmpValue3 = 0, **kwargs):
     
     playerBillBoard, playerBillBoardData = GetBillBoardData(billboardIndex, curPlayerID, cmpValue, cmpValue2, cmpValue3)
     
@@ -614,46 +671,49 @@
         return False
     
     isNewData = playerBillBoardData.GetID2() == 0 # 是否是新增的数据
-    
-    # 值相同不更新
-    if not isNewData and playerBillBoardData.GetValue1() == value1 and playerBillBoardData.GetValue2() == value2 \
-        and playerBillBoardData.GetCmpValue() == cmpValue and playerBillBoardData.GetCmpValue2() == cmpValue2:
-        GameWorld.DebugLog("更新排行榜值相同不更新! index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s" 
-                           % (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3), curPlayerID)
-        opInfo = playerBillBoardData.GetName2()
-        if opInfo != str(curPlayerOpInfo):
-            playerBillBoardData.SetName2(str(curPlayerOpInfo))
-            GameWorld.DebugLog("    更新operatInfo=%s" % curPlayerOpInfo, curPlayerID)
-        return False
-    
-    # 没设置值默认为时间time,先上榜的排前面
+    cmpValueChange = isNewData or playerBillBoardData.GetCmpValue() != cmpValue or playerBillBoardData.GetCmpValue2() != cmpValue2 \
+        or (cmpValue3 and playerBillBoardData.GetCmpValue3() != cmpValue3)
     if cmpValue3 == 0:
-        # 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
-        if isNewData or playerBillBoardData.GetCmpValue() != cmpValue or playerBillBoardData.GetCmpValue2() != cmpValue2:
+        if cmpValueChange:
+            # 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
             calcTime = GameWorld.ChangeTimeStrToNum("2080-01-01 00:00:00")
             cmpValue3 = max(0, calcTime - int(time.time())) # 比较值3如果没指定值则默认存当前更新的time
-
+        else:
+            cmpValue3 = playerBillBoardData.GetCmpValue3()
+            
     #设置排行榜数据
     playerBillBoardData.SetType(billboardIndex)
     #附属类型
-    playerBillBoardData.SetType2(billboardType)
+    playerBillBoardData.SetType2(type2)
     playerBillBoardData.SetID(curPlayerID)
-    playerBillBoardData.SetID2(curPlayerID)
-    playerBillBoardData.SetName1(curPlayerName)
-    playerBillBoardData.SetName2(str(curPlayerOpInfo))
+    playerBillBoardData.SetID2(kwargs.get("id2", curPlayerID))
+    playerBillBoardData.SetName1(name1)
+    playerBillBoardData.SetName2(str(name2))
     #SetValue1存储空间为Word
     playerBillBoardData.SetValue1(value1)
     #SetValue2存储空间为DWord
     playerBillBoardData.SetValue2(value2)
+    playerBillBoardData.SetValue3(kwargs.get("value3", 0))
+    playerBillBoardData.SetValue4(kwargs.get("value4", 0))
+    playerBillBoardData.SetValue5(kwargs.get("value5", 0))
+    playerBillBoardData.SetValue6(kwargs.get("value6", 0))
+    playerBillBoardData.SetValue7(kwargs.get("value7", 0))
+    playerBillBoardData.SetValue8(kwargs.get("value8", 0))
+    playerBillBoardData.SetUserData(kwargs.get("userData", ""))
+    playerBillBoardData.SetDataLen(len(playerBillBoardData.GetUserData()))
     playerBillBoardData.SetCmpValue(cmpValue)
     playerBillBoardData.SetCmpValue2(cmpValue2)
     if cmpValue3 > 0:
         playerBillBoardData.SetCmpValue3(cmpValue3)
+        
+    GameWorld.DebugLog("更新排行榜值 index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s,cmpValueChange=%s,%s" 
+                       % (billboardIndex, type2, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData, cmpValueChange, kwargs), curPlayerID)
+    if not cmpValueChange:
+        return True
     
-    GameWorld.DebugLog("更新排行榜值 index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s" 
-                       % (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData), curPlayerID)
     if not autoSort:
         #不自动排序
+        GameWorld.GetGameWorld().SetDict(Def_Key_BillboardNeedSort % billboardIndex, 1) # 设置需要下次查看需要先排序
         return True
     
     #重新排序排行榜
@@ -818,3 +878,24 @@
         
     return
 
+def UpdateBillboardFace(curPlayer):
+    ## 更新排行榜中的玩家头像
+    
+    curPlayerID = curPlayer.GetID()
+    curFace = curPlayer.GetFace()
+    
+    billboardMgr = GameWorld.GetBillboard()
+    for billboardIndex in ShareDefine.BillboardTypeList:
+        billBoard = billboardMgr.FindBillboard(billboardIndex)
+        if not billBoard:
+            #找不到这类型排行榜
+            continue
+        
+        playerBillBoardData = billBoard.FindByID(curPlayerID)
+        if not playerBillBoardData:
+            #该玩家没有在排行榜上
+            continue
+        
+        playerBillBoardData.SetName2(str(curFace))
+        
+    return

--
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