From 12be80ecd33e26a29c0f7186bd1f200550eea15f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 八月 2024 18:59:56 +0800
Subject: [PATCH] 10223 10238 10241 【越南】【砍树】【主干】【港台】仙匣秘境、骑宠养成、古宝养成,修复本服活动同时开多个时活动榜单可能被重置的bug;
---
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py | 29 +++++++++++++++++++++++++++++
1 files changed, 29 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
index e35a1a5..063395f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -26,8 +26,10 @@
import CrossRealmPK
import AuctionHouse
import PlayerAssist
+import PlayerRecData
import GameWorldMineArea
import PyGameDataStruct
+import PlayerFuncTeam
import IpyGameDataPY
import PlayerCharm
import PlayerLove
@@ -147,6 +149,9 @@
cnt = 0
for dbData in self.playerViewCachePyDict.values():
+ if dbData.PlayerID < 10000:
+ # 假人玩家不存储
+ continue
cnt += 1
savaData += dbData.getBuffer()
@@ -310,6 +315,9 @@
class PyGameDataManager(object):
def __init__(self):
+ self.DBPyFuncTeamManager = PlayerFuncTeam.DBPyFuncTeamManager()
+ self.DBPyFuncTeamMemManager = PlayerFuncTeam.DBPyFuncTeamMemManager()
+ self.DBPlayerRecDataManager = PlayerRecData.DBPlayerRecDataManager()
self.DBPyMineAreaAwardManager = GameWorldMineArea.DBPyMineAreaAwardManager()
self.DBPyMineAreaRecordManager = GameWorldMineArea.DBPyMineAreaRecordManager()
self.DBPyMineAreaItemManager = GameWorldMineArea.DBPyMineAreaItemManager()
@@ -342,6 +350,9 @@
def GetSaveData(self):
buff = ""
+ buff += self.DBPyFuncTeamManager.GetSaveData()
+ buff += self.DBPyFuncTeamMemManager.GetSaveData()
+ buff += self.DBPlayerRecDataManager.GetSaveData()
buff += self.DBPyMineAreaAwardManager.GetSaveData()
buff += self.DBPyMineAreaRecordManager.GetSaveData()
buff += self.DBPyMineAreaItemManager.GetSaveData()
@@ -373,6 +384,9 @@
return buff
def LoadGameData(self, gameBuffer, pos):
+ pos = self.DBPyFuncTeamManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
+ pos = self.DBPyFuncTeamMemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
+ pos = self.DBPlayerRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.DBPyMineAreaAwardManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.DBPyMineAreaRecordManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.DBPyMineAreaItemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -491,6 +505,21 @@
pyGameDataMgr = GetPyGameDataManager()
return pyGameDataMgr.familyStoreItemManager
+def GetDBPyFuncTeamManager():
+ # 功能队伍管理
+ pyGameDataMgr = GetPyGameDataManager()
+ return pyGameDataMgr.DBPyFuncTeamManager
+
+#def GetDBPyFuncTeamMemManager():
+# # 功能队伍成员管理
+# pyGameDataMgr = GetPyGameDataManager()
+# return pyGameDataMgr.DBPyFuncTeamMemManager
+
+def GetDBPlayerRecDataManager():
+ # 玩家记录管理
+ pyGameDataMgr = GetPyGameDataManager()
+ return pyGameDataMgr.DBPlayerRecDataManager
+
def GetDBPyMineAreaAwardManager():
# 福地奖励结算管理
pyGameDataMgr = GetPyGameDataManager()
--
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