From 12be80ecd33e26a29c0f7186bd1f200550eea15f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 21 八月 2024 18:59:56 +0800 Subject: [PATCH] 10223 10238 10241 【越南】【砍树】【主干】【港台】仙匣秘境、骑宠养成、古宝养成,修复本服活动同时开多个时活动榜单可能被重置的bug; --- ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py | 32 ++++++++++++++++++++++++++++++++ 1 files changed, 32 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py index 142aca7..7ec7d1c 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py @@ -12,9 +12,15 @@ # #--------------------------------------------------------------------- +g_dbPlayerIDMap = {} # DBPlayer玩家表ID映射关系 {playerID:accID, ...} + g_allMapServerInitOK = False +g_noPlayerLoginWarningMailState = 0 # 服务器启动后无玩家登录预警邮件状态; 0-未处理;1-已发送;2-有玩家登录了 + g_pyGameDataManager = None + +g_onlinePlayerMgr = None # 玩家在线管理 g_commMapLineInfo = {} # 地图线路真实地图虚拟线信息 {(dataMapID, lineID):(realMapID, copyMapID), ...} g_commMapLineRouteDict = {} # 地图线路路由服务索引信息 {(dataMapID, lineID):routeServerIndex, ...} @@ -80,12 +86,19 @@ g_familyPartyTopInfo = [] #仙盟宴会答题王 [playerID,名字] g_partyheroAnswerDict = {} #仙盟宴会玩家答对题目数量 {playerid:答题数量,..} g_familyAnswerPlayerIDDict = {} #仙盟宴会玩家参与答题数量 {playerID:[题目ID, ...], ...} +g_chuangongPlayerDict = {} #传功玩家信息 {playerID:[目标玩家ID, ...], ...} g_redPacketMgr = None # RedPacketMgr g_bourseItemTradingTimeDict = {} # 物品开始交易的时间记录 {guid:tick} g_fbHelpBattleCheckInPlayerDict = {} # 副本助战玩家登记缓存 {playerID:HelpBattlePlayer, ...} + +g_marryReqInfo = {} # 当前进行中的求亲信息 {请求玩家ID:MarryReq, ...} +g_marryCandyInfo = {} # 进行中的喜糖信息 {(playerIDA, playerIDB):MarryCandy, ...} +g_marryCandySortList = [] # 按结算时间排序后的喜糖列表,升序 +g_marryBreakInfo = {} # 进行中的离婚信息{(playerIDA, playerIDB):MarryCandy, ...} +g_marryBreakSortList = [] # 按提交时间排序后的喜糖列表,升序 g_arenaPlayerBattleRecDict = {} # 本服竞技场玩家挑战记录缓存 {playerID:[ArenaBattleRec, ...], ...} g_arenaPlayerMatchDict = {} # 本服竞技场玩家匹配记录缓存 {playerID:[ArenaMatchPlayer, ...], ...} @@ -95,6 +108,13 @@ g_forbidAutoViceleaderFamily = [] #禁止自动安排副盟主的仙盟[familyID,..] g_crossZoneName = "" # 跨服分区名 + +g_crossServerTimeInfo = [0, 0, 0] # 跨服时间信息 [crossServerTime, curServerTime, syncMapTime] + +g_luckyCloudBuyNumDict = {} # 幸运云购购买记录 {zoneID:[LuckyCloudBuyNum, ...], ...} +g_luckyCloudBuyLotteryDict = {} # 幸运云购开奖记录 {zoneID:[LuckyCloudBuyLottery, ...], ...} +g_unNotifyCloudBuyNumDict = {} # 未通知的跨服云购购买信息 {playerID:msgData, ...} +g_luckyCloudBuyRemainCountDict = {} # 幸运云购剩余购买份数 {zoneID:remainCount, ...} - 子服用 g_crossActInfoDict = None # 跨服运营活动信息 {actName:{actInfoDict}, ...} @@ -125,6 +145,18 @@ g_crossFBFuncLinePlayerCountInfo = {} # 跨服副本功能线路人数信息,本服缓存 {mapID:{funcLineID:[playerCount], ...}, ...} +g_unNotifyPlayerCrossMsgDict = {} # 未通知玩家的跨服命令 {playerID:{msgType:[msgInfo], ...}, ...} + +g_crossBattlefieldBuyInfo = {} # 跨服战场购买记录 {zoneID:{hmNum:{playerID:CrossBattlefieldBuy, ...}, ...}, ...} +g_crossBattlefieldSysCallBuyList = [] # 跨服战场系统场次购买召集玩家ID列表 [playerID, ...] +g_openDateTime = None # 本场次开启的时间 +g_overPlayerIDList = [] # 本场次已经结算的玩家ID列表 + +g_championshipMgr = None # 跨服排位争霸赛管理 + +g_crossActAllRechargeInfo = {} # 跨服全民充值信息,本服用 {zoneID:{playerID:总充值, ...}, ...} +g_crossYaomoBossHurtInfo = {} # 跨服妖魔boss伤害信息,本服用 {playerID:hurtTotal, ...} + g_familyTalkCache = {} #{familyID:[[time,content,extras],..]} g_worldTalkCache = [] #[[time,name, playerID, content,extras],..] -- Gitblit v1.8.0