From 138b71605e1646e28b20588571edbe8682fbf913 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 17 五月 2024 10:53:42 +0800 Subject: [PATCH] 10156 副本功能玩法关联回合战斗表现(增加冒险过关成就178) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py index d640e2c..cf5f87f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py @@ -19,6 +19,8 @@ import IpyGameDataPY import GameWorld import FBCommon +import PlayerSuccess +import ShareDefine def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList): ## 回合战斗请求 - 地图验证 @@ -60,6 +62,7 @@ if not isWin: return + PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_PassAdventure, funcLineID) awardItemList = ipyData.GetAwardItemList() FBCommon.OnFBPass(curPlayer, mapID, funcLineID, awardItemList) return needSendGameServer, awardItemList, overInfoEx -- Gitblit v1.8.0