From 138b71605e1646e28b20588571edbe8682fbf913 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 17 五月 2024 10:53:42 +0800
Subject: [PATCH] 10156 副本功能玩法关联回合战斗表现(增加冒险过关成就178)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py
index d640e2c..cf5f87f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Adventure.py
@@ -19,6 +19,8 @@
 import IpyGameDataPY
 import GameWorld
 import FBCommon
+import PlayerSuccess
+import ShareDefine
 
 def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList):
     ## 回合战斗请求 - 地图验证
@@ -60,6 +62,7 @@
     if not isWin:
         return
     
+    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_PassAdventure, funcLineID)
     awardItemList = ipyData.GetAwardItemList()
     FBCommon.OnFBPass(curPlayer, mapID, funcLineID, awardItemList)
     return needSendGameServer, awardItemList, overInfoEx

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