From 143c55479cbb2f77883ca8a87c7f42c2ddcb8673 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 03 十二月 2024 15:31:51 +0800
Subject: [PATCH] 4999 【bt】【英文】【越南】优化灵宠战斗(主人不攻击时,灵宠达到攻击间隔也会主动攻击可攻击的目标;灵宠攻击目标增加可攻击视野内主动怪,攻击顺序为:主人攻击目标 > 攻击主人的目标 > 视野内主动怪)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py |   26 ++++++++++++++++++++++++++
 1 files changed, 26 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
index 8390752..b973b9a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -31,6 +31,12 @@
 import GameWorldArena
 import NetPackCommon
 import PlayerDuJie
+import PlayerCharm
+import CrossBattlefield
+import CrossFamilyFlagwar
+import CrossChampionship
+import CrossYaomoBoss
+import GameWorldMineArea
 #---------------------------------------------------------------------
 
 #---------------------------------------------------------------------
@@ -57,8 +63,14 @@
     if isMixServer:
         PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MixServerDay)
     
+    #魅力
+    PlayerCharm.DoOnDay()
     #家族更新
     PlayerFamily.FamilyOnDay(tick)
+    #跨服排位
+    CrossChampionship.DoOnDay()
+    #跨服妖魔boss
+    CrossYaomoBoss.DoOnDay()
     
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
@@ -74,6 +86,8 @@
     return
 
 def DoLogic_GameServer_OnDayEx(tick):
+    #仙盟
+    PlayerFamily.FamilyOnDayEx(tick)
     #渡劫OnDay
     PlayerDuJie.OnDayEx()
     #副本助战
@@ -84,6 +98,12 @@
     PlayerFairyDomain.OnDayEx()
     #竞技场
     GameWorldArena.OnDayEx()
+    #跨服战场
+    CrossBattlefield.DoOnDayEx()
+    #跨服排位
+    CrossChampionship.DoOnDayEx()
+    #福地
+    GameWorldMineArea.DoOnDayEx()
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
         curPlayer = playerManager.GetPlayerByIndex(i)
@@ -103,6 +123,8 @@
     #设定服务器当前周事件
     PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerWeek)
     
+    #魅力
+    PlayerCharm.DoOnWeek()
     #家族更新
     PlayerFamily.FamilyOnWeek(tick)
     
@@ -121,6 +143,10 @@
     
     # 竞技场
     GameWorldArena.OnWeekEx()
+    # 跨服战场
+    CrossBattlefield.DoOnWeekEx()
+    # 逐鹿万界
+    CrossFamilyFlagwar.DoOnWeekEx()
     
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):

--
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