From 14661edf6156dbc38b2fe4bdf0a15cceacc52897 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 五月 2019 16:04:19 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(去除木桩非自定义场景召唤限制,最大同时存在木桩数改为3个,设置玩家血量改为玩家掉血)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py | 23 ++++++++++++++---------
1 files changed, 14 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
index 3d5775a..1319532 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -974,16 +974,18 @@
if not curTag:
continue
- if curSkillUseTag == ChConfig.Def_UseSkillTag_CanAttackNPC:
- if NPCCommon.GetNpcObjOwnerIsPlayer(curTag):
- #npc主人是玩家不能攻击
+ #非自定义场景才需要判断
+ if not attacker.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
+ if curSkillUseTag == ChConfig.Def_UseSkillTag_CanAttackNPC:
+ if NPCCommon.GetNpcObjOwnerIsPlayer(curTag):
+ #npc主人是玩家不能攻击
+ continue
+
+ if GameWorld.GetDist(curTag.GetPosX(), curTag.GetPosY(), attacker.GetPosX(), attacker.GetPosY()) > attacker.GetSight():
+ # 最远距离防范
+ GameWorld.DebugLog("#--- 最远距离防范[%s-%s]"%(attacker.GetID(), curTag.GetID()))
continue
-
- if GameWorld.GetDist(curTag.GetPosX(), curTag.GetPosY(), attacker.GetPosX(), attacker.GetPosY()) > attacker.GetSight():
- # 最远距离防范
- GameWorld.DebugLog("#--- 最远距离防范[%s-%s]"%(attacker.GetID(), curTag.GetID()))
- continue
-
+
if CheckFunc != None:
#检查是否受影响
if not CheckFunc(attacker, curTag, curSkill, tick):
@@ -1095,6 +1097,9 @@
if curObjType not in hurtTypeList:
return None, None
+ if attacker.GetSightLevel() != curObj.GetSightLevel():
+ return None, None
+
#攻击对象
if not curTag:
curTag = GameWorld.GetObj(curObj.GetID(), curObjType)
--
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