From 14661edf6156dbc38b2fe4bdf0a15cceacc52897 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 五月 2019 16:04:19 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(去除木桩非自定义场景召唤限制,最大同时存在木桩数改为3个,设置玩家血量改为玩家掉血)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
index 83a3a01..a28f8ec 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
@@ -92,7 +92,11 @@
         playControl.RefreshPlayerAttrState()
   
         if updPartStar in IpyGameDataPY.GetFuncEvalCfg('EquipPartStarNotify'):
-            PlayerControl.WorldNotify(0, "StarLevelUp", [curPlayer.GetPlayerName(), curEquip.GetItemTypeID(), updPartStar])
+            itemID = curEquip.GetItemTypeID()
+            userData = curEquip.GetUserData()
+            guid = ItemCommon.CacheNotifyEquipDetailInfo(curPlayer, curEquip)
+            msgParamList = [curPlayer.GetPlayerName(), itemID, userData, guid, updPartStar]
+            PlayerControl.WorldNotify(0, "StarLevelUp", msgParamList)
         EventShell.EventRespons_EquipStarUp(curPlayer)
     return
      

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