From 14661edf6156dbc38b2fe4bdf0a15cceacc52897 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 五月 2019 16:04:19 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(去除木桩非自定义场景召唤限制,最大同时存在木桩数改为3个,设置玩家血量改为玩家掉血)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_OpenFB.py | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_OpenFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_OpenFB.py
index 85e2209..3dbeb61 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_OpenFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_OpenFB.py
@@ -17,6 +17,7 @@
import GameWorld
import IPY_GameWorld
+import PyGameData
#逻辑实现
@@ -28,7 +29,7 @@
# @return "True" or "False" or ""
# @remarks 函数详细说明.
def DoLogic(query_Type, query_ID, paramList, tick):
- copyMapID, propertyID = paramList
+ copyMapID, propertyID, funcLineDataCache = paramList
gameWorldManager = GameWorld.GetGameWorld()
maxCopyCount = gameWorldManager.GetGameWorldCount()
@@ -51,6 +52,10 @@
GameWorld.Log("GY_Query_OpenFB copyMapID=%s, propertyID=%s" % (copyMapID, propertyID))
tagGameWorld.SetFBFirstOpen(1) # 开启副本
tagGameWorld.SetPropertyID(propertyID)
+ if funcLineDataCache:
+ mapID = gameWorldManager.GetRealMapID()
+ key = (mapID, copyMapID)
+ PyGameData.g_crossFuncLineDataCache[key] = funcLineDataCache
return ''
--
Gitblit v1.8.0