From 14ec5b7075fc87facf9b54ddf8e9320b6811099e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 七月 2019 17:53:58 +0800
Subject: [PATCH] 4546 【主干】灵宠获得活跃突破3000后再次获得会变重置成3000点(增加加活跃值GM命令 AddActivity)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py |    9 ---------
 1 files changed, 0 insertions(+), 9 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index 6423041..57e9abd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -20,10 +20,8 @@
 import GameWorld
 import ChConfig
 import ShareDefine
-import ReadChConfig
 import ChPyNetSendPack
 import NetPackCommon
-import PlayerDBGSEvent
 import DataRecordPack
 import PlayerFamily
 
@@ -655,13 +653,6 @@
 def IsBillboardLVLimit(playerLV, billboardType):
     # 等级判断已由地图处理掉,这里不再做判断
     return True
-#    BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
-#    defaultMinLV, limitLVDict = BillBoardLimitInfo
-#    lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
-#    if playerLV < lvBillBoardMinLV:
-#        return True
-#    
-#    return False
 
 def RedressBillboard(curPlayer):
     ## 纠正排行榜中的玩家名字记录

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