From 14ec5b7075fc87facf9b54ddf8e9320b6811099e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 七月 2019 17:53:58 +0800
Subject: [PATCH] 4546 【主干】灵宠获得活跃突破3000后再次获得会变重置成3000点(增加加活跃值GM命令 AddActivity)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
index 643f751..abd8c8b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -313,6 +313,7 @@
     else:
         maxPoint = IpyGameDataPY.GetFuncCfg('ImmortalDomainActivePoint', 1)
         if maxPoint and curPoint >= maxPoint:
+            GameWorld.DebugLog("可消耗的活跃点超出上限,不增加! curPoint=%s,maxPoint=%s" % (curPoint, maxPoint))
             return
         updPoint = curPoint + addValue
     __SetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityCanCostTotalPoint, updPoint)

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