From 14ec5b7075fc87facf9b54ddf8e9320b6811099e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 七月 2019 17:53:58 +0800 Subject: [PATCH] 4546 【主干】灵宠获得活跃突破3000后再次获得会变重置成3000点(增加加活跃值GM命令 AddActivity) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py index 643f751..abd8c8b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py @@ -313,6 +313,7 @@ else: maxPoint = IpyGameDataPY.GetFuncCfg('ImmortalDomainActivePoint', 1) if maxPoint and curPoint >= maxPoint: + GameWorld.DebugLog("可消耗的活跃点超出上限,不增加! curPoint=%s,maxPoint=%s" % (curPoint, maxPoint)) return updPoint = curPoint + addValue __SetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityCanCostTotalPoint, updPoint) -- Gitblit v1.8.0