From 15a606e4fd399ef016e04d443af330da401cba03 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 11 七月 2019 11:55:53 +0800 Subject: [PATCH] 4427 【主干】 背包武器有提升的情况整理后在最后面 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 90 ++++++++++++++++----------------------------- 1 files changed, 32 insertions(+), 58 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py index 90542bc..ce3dc08 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py @@ -29,6 +29,8 @@ import PlayerMagicWeapon import IPY_GameWorld import OpenServerCampaign +import DataRecordPack +import PlayerWeekParty g_runeLVExpDict = {} @@ -36,42 +38,6 @@ # @param curPlayer 玩家 # @return None def PlayerRuneLogin(curPlayer): - if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource): - GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1) - runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4) - for RuneNum in xrange(1, runeHoleCnt + 1): - RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0) - if not RuneData: - continue - RuneItemID = ItemControler.GetRuneItemID(RuneData) - ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID) - if not ipyData: - continue - RuneSource = ItemControler.GetRuneItemSource(RuneData) - if RuneSource != ChConfig.Item_Source_Compound: - RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData) - RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData) - updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound) - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData) - GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData)) - packIndex = ShareDefine.rptRune - for place in xrange(ItemCommon.GetVPackCnt(packIndex)): - RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place)) - if not RuneData: - continue - RuneItemID = ItemControler.GetRuneItemID(RuneData) - ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID) - if not ipyData: - continue - RuneSource = ItemControler.GetRuneItemSource(RuneData) - if RuneSource != ChConfig.Item_Source_Compound: - RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData) - RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData) - updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound) - ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData) - GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData)) - - DoUnlockRuneHole(curPlayer, False) Sync_RuneInfo(curPlayer) return @@ -133,6 +99,9 @@ qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {}) if itemColor in qualityPerDict: value *= float(qualityPerDict[itemColor]) + extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {}) + value += extraValueDict.get(itemColor, 0) + if isSpecial: specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3) if specialPer: @@ -201,18 +170,10 @@ ## 获取符印是否已解锁 def GetIsOpenByRuneID(curPlayer, itemid): - itemData = GameWorld.GetGameData().GetItemByTypeID(itemid) - if not itemData: - return - curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) - curEff = itemData.GetEffectByIndex(0) - curRuneType = curEff.GetEffectID() - floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2) - towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType') - for floor, typeList in towerRuneTypeDict.items(): - if curRuneType in typeList: - floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0 - return curPassLV >= floorkey + ipyData = GetRuneIpyData(itemid) + if ipyData: + curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) + return curPassLV >= ipyData.GetTowerID() # 没配置限制层数解锁的默认解锁 return True @@ -248,7 +209,9 @@ if not srcIpyData: GameWorld.DebugLog("该符印没有配置属性! 无法镶嵌! itemID=%s" % srcRuneItemID, curPlayer.GetPlayerID()) return True - srcRuneAttrType = srcIpyData.GetAttrType() + srcRuneAttrTypeList = srcIpyData.GetAttrType() + srcRuneAttrTypeCntDict = {attrType:1 for attrType in srcRuneAttrTypeList} + maxSameAttrRuneCnt = IpyGameDataPY.GetFuncCfg('RuneUnlock', 5) # 判断是否已有镶嵌该属性类型 doubleCnt = 0 #双属性符印个数 for RuneNum in xrange(1, maxRuneHole + 1): @@ -262,13 +225,19 @@ if not ipyData: continue attrTypeList = ipyData.GetAttrType() - if srcRuneAttrType == attrTypeList: - GameWorld.DebugLog("已有镶嵌该属性类型! 无法镶嵌! RuneHoleNum=%s,srcRuneAttrType=%s" % (RuneNum, srcRuneAttrType), curPlayer.GetPlayerID()) - return True + for attrType in attrTypeList: + if attrType in srcRuneAttrTypeCntDict: + srcRuneAttrTypeCntDict[attrType] += 1 + if srcRuneAttrTypeCntDict[attrType] > maxSameAttrRuneCnt: + GameWorld.DebugLog( + "该属性类型已镶嵌数量超过%s! 无法镶嵌! ,attrType=%s" % (maxSameAttrRuneCnt, attrType), + curPlayer.GetPlayerID()) + return + if len(attrTypeList) > 1: doubleCnt +=1 - if len(srcRuneAttrType) > 1 and doubleCnt >= __GetCanInlayDoubleAttrRuneCnt(curPlayer): + if len(srcRuneAttrTypeList) > 1 and doubleCnt >= __GetCanInlayDoubleAttrRuneCnt(curPlayer): GameWorld.DebugLog("当前可镶嵌双属性符印个数已达上限%s! 无法镶嵌! itemID=%s" % (doubleCnt, srcRuneItemID), curPlayer.GetPlayerID()) return True @@ -291,11 +260,12 @@ if emptyIndex == -1: GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID()) return True - + desRuneData = 0 # 摘下设置孔数据为0 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0) ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData) - + dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData} + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict) RefreshRuneAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() Sync_RuneInfo(curPlayer) @@ -402,9 +372,10 @@ runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始 totalLV += runeItemPlusLV PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor]) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False) PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV) # 开服活动数据 - OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV) + #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV) return #// A5 66 符印分解 #tagCMRuneDecompose @@ -429,8 +400,7 @@ totalMJ = 0 packIndex = ShareDefine.rptRune placeList = xrange(ItemCommon.GetVPackCnt(packIndex)) if (isAll or clientData.QualityCnt > 0) else clientData.PlaceIndexList - wmpIpyData = PlayerMagicWeapon.GetMagicWeaponPrivilege(curPlayer, ChConfig.MWPrivilege_RuneDecompose) - addPer = int(wmpIpyData.GetEffectValue()) if wmpIpyData else 0 + addPer = 0 for place in placeList: RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place)) if not RuneData: @@ -600,7 +570,11 @@ ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune) if indexList2: for index in indexList2: + srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0) + dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0} + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict) + Sync_RuneInfo(curPlayer) RefreshRuneAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() -- Gitblit v1.8.0