From 16abecd38712b22026a85e1119f2f4c38d89a00f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 17 一月 2020 14:45:18 +0800
Subject: [PATCH] 8364 【恺英】【后端】快速完成秘境探索增加完成提示
---
Tool/RobotTest/Protocol/PacketsReceived.py | 434 ++++++++++++++++++++++++++++++++++++++----------------
1 files changed, 306 insertions(+), 128 deletions(-)
diff --git a/Tool/RobotTest/Protocol/PacketsReceived.py b/Tool/RobotTest/Protocol/PacketsReceived.py
index 94eb581..4a6de90 100644
--- a/Tool/RobotTest/Protocol/PacketsReceived.py
+++ b/Tool/RobotTest/Protocol/PacketsReceived.py
@@ -983,7 +983,7 @@
LV = 0 #(WORD LV)//等级
LVEx = 0 #(WORD LVEx)//玩家等级副本,用于转生
LV2 = 0 #(WORD LV2)//大师等级
- ExpPoint = 0 #(WORD ExpPoint)//扩充经验点数
+ ExpPoint = 0 #(DWORD ExpPoint)//扩充经验点数
TotalExp = 0 #(DWORD TotalExp)//总经验
Family = 0 #(DWORD Family)//家族
FamilyName = "" #(char FamilyName[33])//家族名称
@@ -1028,7 +1028,7 @@
BackpackLV = 0 #(BYTE BackpackLV)//背包等级
WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
TeamID = 0 #(DWORD TeamID)//队伍ID
- UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
+ UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
AttackMode = 0 #(BYTE AttackMode)//攻击模式
LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
@@ -1062,6 +1062,12 @@
OperateInfo = 0 #(DWORD OperateInfo)//玩家附加运营商信息
Operate = "" #(char Operate[15])//所属运营商平台名
ServerID = 0 #(DWORD ServerID)//所属区服ID
+ ExAttr15 = 0 #(DWORD ExAttr15)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr16 = 0 #(DWORD ExAttr16)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr17 = 0 #(DWORD ExAttr17)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr18 = 0 #(DWORD ExAttr18)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr19 = 0 #(DWORD ExAttr19)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性
data = None
def __init__(self):
@@ -1084,7 +1090,7 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.LVEx,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.LV2,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.ExpPoint,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.ExpPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.TotalExp,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Family,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FamilyName,_pos = CommFunc.ReadString(_lpData, _pos,33)
@@ -1163,6 +1169,12 @@
self.OperateInfo,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Operate,_pos = CommFunc.ReadString(_lpData, _pos,15)
self.ServerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr15,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr16,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr17,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr18,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr19,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -1260,6 +1272,12 @@
self.OperateInfo = 0
self.Operate = ""
self.ServerID = 0
+ self.ExAttr15 = 0
+ self.ExAttr16 = 0
+ self.ExAttr17 = 0
+ self.ExAttr18 = 0
+ self.ExAttr19 = 0
+ self.ExAttr20 = 0
return
def GetLength(self):
@@ -1276,7 +1294,7 @@
length += 2
length += 2
length += 2
- length += 2
+ length += 4
length += 4
length += 4
length += 33
@@ -1355,6 +1373,12 @@
length += 4
length += 15
length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
return length
@@ -1372,7 +1396,7 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.LVEx)
data = CommFunc.WriteWORD(data, self.LV2)
- data = CommFunc.WriteWORD(data, self.ExpPoint)
+ data = CommFunc.WriteDWORD(data, self.ExpPoint)
data = CommFunc.WriteDWORD(data, self.TotalExp)
data = CommFunc.WriteDWORD(data, self.Family)
data = CommFunc.WriteString(data, 33, self.FamilyName)
@@ -1451,6 +1475,12 @@
data = CommFunc.WriteDWORD(data, self.OperateInfo)
data = CommFunc.WriteString(data, 15, self.Operate)
data = CommFunc.WriteDWORD(data, self.ServerID)
+ data = CommFunc.WriteDWORD(data, self.ExAttr15)
+ data = CommFunc.WriteDWORD(data, self.ExAttr16)
+ data = CommFunc.WriteDWORD(data, self.ExAttr17)
+ data = CommFunc.WriteDWORD(data, self.ExAttr18)
+ data = CommFunc.WriteDWORD(data, self.ExAttr19)
+ data = CommFunc.WriteDWORD(data, self.ExAttr20)
return data
def OutputString(self):
@@ -1545,7 +1575,13 @@
ExAttr14:%d,
OperateInfo:%d,
Operate:%s,
- ServerID:%d
+ ServerID:%d,
+ ExAttr15:%d,
+ ExAttr16:%d,
+ ExAttr17:%d,
+ ExAttr18:%d,
+ ExAttr19:%d,
+ ExAttr20:%d
'''\
%(
self.Head.OutputString(),
@@ -1638,7 +1674,13 @@
self.ExAttr14,
self.OperateInfo,
self.Operate,
- self.ServerID
+ self.ServerID,
+ self.ExAttr15,
+ self.ExAttr16,
+ self.ExAttr17,
+ self.ExAttr18,
+ self.ExAttr19,
+ self.ExAttr20
)
return DumpString
@@ -2549,6 +2591,70 @@
m_NAtagCheckSecurityCardResult=tagCheckSecurityCardResult()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCheckSecurityCardResult.Cmd,m_NAtagCheckSecurityCardResult.SubCmd))] = m_NAtagCheckSecurityCardResult
+
+
+#------------------------------------------------------
+#01 32 创角成功 #tagCreateRoleSucess
+
+class tagCreateRoleSucess(Structure):
+ Head = tagHead()
+ PlayerID = 0 #(DWORD PlayerID)
+ PlayerName = "" #(char PlayerName[33])
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0x01
+ self.Head.SubCmd = 0x32
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0x01
+ self.Head.SubCmd = 0x32
+ self.PlayerID = 0
+ self.PlayerName = ""
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 4
+ length += 33
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteDWORD(data, self.PlayerID)
+ data = CommFunc.WriteString(data, 33, self.PlayerName)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ PlayerID:%d,
+ PlayerName:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.PlayerID,
+ self.PlayerName
+ )
+ return DumpString
+
+
+m_NAtagCreateRoleSucess=tagCreateRoleSucess()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCreateRoleSucess.Head.Cmd,m_NAtagCreateRoleSucess.Head.SubCmd))] = m_NAtagCreateRoleSucess
#------------------------------------------------------
@@ -5783,7 +5889,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("StartYear", c_ushort), #年, 如果填写0, 就隐藏此窗口
+ ("StartYear", c_ushort), #年, 如果填写0, 就隐藏此窗口
("StartMonth", c_ushort), #月
("StartDate", c_ubyte), #日
("EndYear", c_ushort),
@@ -5915,7 +6021,7 @@
PlayerID = 0 #(DWORD PlayerID)
FamilyNameLen = 0 #(BYTE FamilyNameLen)
FamilyName = "" #(String FamilyName)//size = FamilyNameLen
- FamilyMemberLV = 0 #(BYTE FamilyMemberLV)//玩家在家族中的职位
+ FamilyMemberLV = 0 #(BYTE FamilyMemberLV)//玩家在家族中的职位
data = None
def __init__(self):
@@ -6543,6 +6649,7 @@
GradID = 0 #(DWORD GradID)//头衔ID
State = 0 #(BYTE State)//装备和使用状态 按位判定,第一位0未装备1已装备 第二位0未使用 1使用
CreateTime = "" #(char CreateTime[30])//获得时间
+ ExpireTime = 0 #(DWORD ExpireTime)// 持续时间,0为配表固定时间
data = None
def __init__(self):
@@ -6554,12 +6661,14 @@
self.GradID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.CreateTime,_pos = CommFunc.ReadString(_lpData, _pos,30)
+ self.ExpireTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
self.GradID = 0
self.State = 0
self.CreateTime = ""
+ self.ExpireTime = 0
return
def GetLength(self):
@@ -6567,6 +6676,7 @@
length += 4
length += 1
length += 30
+ length += 4
return length
@@ -6575,18 +6685,21 @@
data = CommFunc.WriteDWORD(data, self.GradID)
data = CommFunc.WriteBYTE(data, self.State)
data = CommFunc.WriteString(data, 30, self.CreateTime)
+ data = CommFunc.WriteDWORD(data, self.ExpireTime)
return data
def OutputString(self):
DumpString = '''
GradID:%d,
State:%d,
- CreateTime:%s
+ CreateTime:%s,
+ ExpireTime:%d
'''\
%(
self.GradID,
self.State,
- self.CreateTime
+ self.CreateTime,
+ self.ExpireTime
)
return DumpString
@@ -6664,6 +6777,7 @@
Head = tagHead()
GradID = 0 #(DWORD GradID)//头衔ID
CreateTime = "" #(char CreateTime[30])//获得时间
+ ExpireTime = 0 #(DWORD ExpireTime)// 持续时间,0为配表固定时间
data = None
def __init__(self):
@@ -6677,6 +6791,7 @@
_pos = self.Head.ReadData(_lpData, _pos)
self.GradID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.CreateTime,_pos = CommFunc.ReadString(_lpData, _pos,30)
+ self.ExpireTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -6686,6 +6801,7 @@
self.Head.SubCmd = 0x36
self.GradID = 0
self.CreateTime = ""
+ self.ExpireTime = 0
return
def GetLength(self):
@@ -6693,6 +6809,7 @@
length += self.Head.GetLength()
length += 4
length += 30
+ length += 4
return length
@@ -6701,18 +6818,21 @@
data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
data = CommFunc.WriteDWORD(data, self.GradID)
data = CommFunc.WriteString(data, 30, self.CreateTime)
+ data = CommFunc.WriteDWORD(data, self.ExpireTime)
return data
def OutputString(self):
DumpString = '''
Head:%s,
GradID:%d,
- CreateTime:%s
+ CreateTime:%s,
+ ExpireTime:%d
'''\
%(
self.Head.OutputString(),
self.GradID,
- self.CreateTime
+ self.CreateTime,
+ self.ExpireTime
)
return DumpString
@@ -6941,67 +7061,36 @@
#03 09 主角登录时候的简短信息#tagPlayerLoginInfo
class tagLoginInfoEquip(Structure):
- ItemPlace = 0 #(BYTE ItemPlace)
- ItemID = 0 #(DWORD ItemID)
- IsSuite = 0 #(BYTE IsSuite)//是否已经套装化
- UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)//size = UserDataLen
- data = None
+ _pack_ = 1
+ _fields_ = [
+ ("ItemID", c_int),
+ ]
def __init__(self):
self.Clear()
return
- def ReadData(self, _lpData, _pos=0, _Len=0):
+ def ReadData(self, stringData, _pos=0, _len=0):
self.Clear()
- self.ItemPlace,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.IsSuite,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.UserDataLen,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.UserData,_pos = CommFunc.ReadString(_lpData, _pos,self.UserDataLen)
- return _pos
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
def Clear(self):
- self.ItemPlace = 0
self.ItemID = 0
- self.IsSuite = 0
- self.UserDataLen = 0
- self.UserData = ""
return
def GetLength(self):
- length = 0
- length += 1
- length += 4
- length += 1
- length += 4
- length += len(self.UserData)
-
- return length
+ return sizeof(tagLoginInfoEquip)
def GetBuffer(self):
- data = ''
- data = CommFunc.WriteBYTE(data, self.ItemPlace)
- data = CommFunc.WriteDWORD(data, self.ItemID)
- data = CommFunc.WriteBYTE(data, self.IsSuite)
- data = CommFunc.WriteDWORD(data, self.UserDataLen)
- data = CommFunc.WriteString(data, self.UserDataLen, self.UserData)
- return data
+ return string_at(addressof(self), self.GetLength())
def OutputString(self):
- DumpString = '''
- ItemPlace:%d,
- ItemID:%d,
- IsSuite:%d,
- UserDataLen:%d,
- UserData:%s
+ DumpString = '''//03 09 主角登录时候的简短信息//tagPlayerLoginInfo:
+ ItemID:%d
'''\
%(
- self.ItemPlace,
- self.ItemID,
- self.IsSuite,
- self.UserDataLen,
- self.UserData
+ self.ItemID
)
return DumpString
@@ -7017,6 +7106,16 @@
EquipCount = 0 #(BYTE EquipCount)
EquipInfo = list() #(vector<tagLoginInfoEquip> EquipInfo)//size = EquipCount
EquipShowSwitch = 0 #(DWORD EquipShowSwitch)//玩家装备显示开关
+ ExAttr15 = 0 #(DWORD ExAttr15)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr16 = 0 #(DWORD ExAttr16)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr17 = 0 #(DWORD ExAttr17)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr18 = 0 #(DWORD ExAttr18)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr19 = 0 #(DWORD ExAttr19)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性
+ IPLen = 0 #(BYTE IPLen)
+ IP = "" #(String IP)// 跨服IP
+ Port = 0 #(WORD Port)// 跨服端口
+ CrossState = 0 #(BYTE CrossState)// 跨服状态0-非跨服状态,1-跨服状态,2-跨服状态异常
data = None
def __init__(self):
@@ -7040,6 +7139,16 @@
_pos = temEquipInfo.ReadData(_lpData, _pos)
self.EquipInfo.append(temEquipInfo)
self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr15,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr16,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr17,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr18,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr19,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.IPLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.IP,_pos = CommFunc.ReadString(_lpData, _pos,self.IPLen)
+ self.Port,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.CrossState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
return _pos
def Clear(self):
@@ -7056,6 +7165,16 @@
self.EquipCount = 0
self.EquipInfo = list()
self.EquipShowSwitch = 0
+ self.ExAttr15 = 0
+ self.ExAttr16 = 0
+ self.ExAttr17 = 0
+ self.ExAttr18 = 0
+ self.ExAttr19 = 0
+ self.ExAttr20 = 0
+ self.IPLen = 0
+ self.IP = ""
+ self.Port = 0
+ self.CrossState = 0
return
def GetLength(self):
@@ -7071,6 +7190,16 @@
for i in range(self.EquipCount):
length += self.EquipInfo[i].GetLength()
length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 1
+ length += len(self.IP)
+ length += 2
+ length += 1
return length
@@ -7087,6 +7216,16 @@
for i in range(self.EquipCount):
data = CommFunc.WriteString(data, self.EquipInfo[i].GetLength(), self.EquipInfo[i].GetBuffer())
data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
+ data = CommFunc.WriteDWORD(data, self.ExAttr15)
+ data = CommFunc.WriteDWORD(data, self.ExAttr16)
+ data = CommFunc.WriteDWORD(data, self.ExAttr17)
+ data = CommFunc.WriteDWORD(data, self.ExAttr18)
+ data = CommFunc.WriteDWORD(data, self.ExAttr19)
+ data = CommFunc.WriteDWORD(data, self.ExAttr20)
+ data = CommFunc.WriteBYTE(data, self.IPLen)
+ data = CommFunc.WriteString(data, self.IPLen, self.IP)
+ data = CommFunc.WriteWORD(data, self.Port)
+ data = CommFunc.WriteBYTE(data, self.CrossState)
return data
def OutputString(self):
@@ -7100,7 +7239,17 @@
HavePswLV2:%d,
EquipCount:%d,
EquipInfo:%s,
- EquipShowSwitch:%d
+ EquipShowSwitch:%d,
+ ExAttr15:%d,
+ ExAttr16:%d,
+ ExAttr17:%d,
+ ExAttr18:%d,
+ ExAttr19:%d,
+ ExAttr20:%d,
+ IPLen:%d,
+ IP:%s,
+ Port:%d,
+ CrossState:%d
'''\
%(
self.Head.OutputString(),
@@ -7112,7 +7261,17 @@
self.HavePswLV2,
self.EquipCount,
"...",
- self.EquipShowSwitch
+ self.EquipShowSwitch,
+ self.ExAttr15,
+ self.ExAttr16,
+ self.ExAttr17,
+ self.ExAttr18,
+ self.ExAttr19,
+ self.ExAttr20,
+ self.IPLen,
+ self.IP,
+ self.Port,
+ self.CrossState
)
return DumpString
@@ -7864,7 +8023,7 @@
class tagFBEventList(Structure):
Head = tagHead()
EventCount = 0 #(BYTE EventCount)//副本活动数
- EventList = list() #(vector<tagFBEventDetail> EventList)//副本活动列表
+ EventList = list() #(vector<tagFBEventDetail> EventList)//副本活动列表
data = None
def __init__(self):
@@ -8403,67 +8562,36 @@
#04 34 周围玩家出现合并封包#tagAreaPlayerAppearEx
class tagEquipInfo(Structure):
- Place = 0 #(BYTE Place)//装备位置
- ItemID = 0 #(DWORD ItemID)//物品ID
- IsSuite = 0 #(BYTE IsSuite)//是否已经套装化
- UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)// 附加数据
- data = None
+ _pack_ = 1
+ _fields_ = [
+ ("ItemID", c_int), #物品ID
+ ]
def __init__(self):
self.Clear()
return
- def ReadData(self, _lpData, _pos=0, _Len=0):
+ def ReadData(self, stringData, _pos=0, _len=0):
self.Clear()
- self.Place,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.IsSuite,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- self.UserDataLen,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.UserData,_pos = CommFunc.ReadString(_lpData, _pos,self.UserDataLen)
- return _pos
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
def Clear(self):
- self.Place = 0
self.ItemID = 0
- self.IsSuite = 0
- self.UserDataLen = 0
- self.UserData = ""
return
def GetLength(self):
- length = 0
- length += 1
- length += 4
- length += 1
- length += 4
- length += len(self.UserData)
-
- return length
+ return sizeof(tagEquipInfo)
def GetBuffer(self):
- data = ''
- data = CommFunc.WriteBYTE(data, self.Place)
- data = CommFunc.WriteDWORD(data, self.ItemID)
- data = CommFunc.WriteBYTE(data, self.IsSuite)
- data = CommFunc.WriteDWORD(data, self.UserDataLen)
- data = CommFunc.WriteString(data, self.UserDataLen, self.UserData)
- return data
+ return string_at(addressof(self), self.GetLength())
def OutputString(self):
- DumpString = '''
- Place:%d,
- ItemID:%d,
- IsSuite:%d,
- UserDataLen:%d,
- UserData:%s
+ DumpString = '''//04 34 周围玩家出现合并封包//tagAreaPlayerAppearEx:
+ ItemID:%d
'''\
%(
- self.Place,
- self.ItemID,
- self.IsSuite,
- self.UserDataLen,
- self.UserData
+ self.ItemID
)
return DumpString
@@ -8534,7 +8662,7 @@
TeamID = 0 #(DWORD TeamID)//组队ID
HP = 0 #(DWORD HP)
MaxHP = 0 #(DWORD MaxHP)
- PlayerState = 0 #(BYTE PlayerState)//TClientPlayerState 玩家状态 打坐/马上/人镖合一
+ PlayerState = 0 #(BYTE PlayerState)//TClientPlayerState 玩家状态 打坐/马上/人镖合一
IsHideMask = 0 #(BYTE IsHideMask)
Country = 0 #(BYTE Country)//玩家国家
FamilyID = 0 #(DWORD FamilyID)//家族ID
@@ -8561,6 +8689,12 @@
ExAttr5 = 0 #(DWORD ExAttr5)//预留的扩展属性字段,用来存放项目特定的属性
ServerID = 0 #(DWORD ServerID)//所属区服ID
State = 0 #(BYTE State)// 0.正常在线1.脱机挂在线 2脱机挂死亡
+ ExAttr15 = 0 #(DWORD ExAttr15)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr16 = 0 #(DWORD ExAttr16)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr17 = 0 #(DWORD ExAttr17)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr18 = 0 #(DWORD ExAttr18)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr19 = 0 #(DWORD ExAttr19)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性
data = None
def __init__(self):
@@ -8618,6 +8752,12 @@
self.ExAttr5,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ServerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.ExAttr15,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr16,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr17,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr18,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr19,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8665,6 +8805,12 @@
self.ExAttr5 = 0
self.ServerID = 0
self.State = 0
+ self.ExAttr15 = 0
+ self.ExAttr16 = 0
+ self.ExAttr17 = 0
+ self.ExAttr18 = 0
+ self.ExAttr19 = 0
+ self.ExAttr20 = 0
return
def GetLength(self):
@@ -8712,6 +8858,12 @@
length += 4
length += 4
length += 1
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
return length
@@ -8760,6 +8912,12 @@
data = CommFunc.WriteDWORD(data, self.ExAttr5)
data = CommFunc.WriteDWORD(data, self.ServerID)
data = CommFunc.WriteBYTE(data, self.State)
+ data = CommFunc.WriteDWORD(data, self.ExAttr15)
+ data = CommFunc.WriteDWORD(data, self.ExAttr16)
+ data = CommFunc.WriteDWORD(data, self.ExAttr17)
+ data = CommFunc.WriteDWORD(data, self.ExAttr18)
+ data = CommFunc.WriteDWORD(data, self.ExAttr19)
+ data = CommFunc.WriteDWORD(data, self.ExAttr20)
return data
def OutputString(self):
@@ -8804,7 +8962,13 @@
ExAttr4:%d,
ExAttr5:%d,
ServerID:%d,
- State:%d
+ State:%d,
+ ExAttr15:%d,
+ ExAttr16:%d,
+ ExAttr17:%d,
+ ExAttr18:%d,
+ ExAttr19:%d,
+ ExAttr20:%d
'''\
%(
self.Head.OutputString(),
@@ -8847,7 +9011,13 @@
self.ExAttr4,
self.ExAttr5,
self.ServerID,
- self.State
+ self.State,
+ self.ExAttr15,
+ self.ExAttr16,
+ self.ExAttr17,
+ self.ExAttr18,
+ self.ExAttr19,
+ self.ExAttr20
)
return DumpString
@@ -9900,7 +10070,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("PlayerID", c_int),
- ("FamilyMemberLV", c_ubyte), #玩家在家族中的职位
+ ("FamilyMemberLV", c_ubyte), #玩家在家族中的职位
]
def __init__(self):
@@ -9948,7 +10118,7 @@
#------------------------------------------------------
-#04 36 周围玩家家族名刷新#tagPlayerFamilyNameRefresh
+#04 36 周围玩家家族名刷新#tagPlayerFamilyNameRefresh
class tagPlayerFamilyNameRefresh(Structure):
Head = tagHead()
@@ -10026,7 +10196,7 @@
PlayerID = 0 #(DWORD PlayerID)
FamilyNameLen = 0 #(BYTE FamilyNameLen)
FamilyName = "" #(String FamilyName)//size = FamilyNameLen
- FamilyMemberLV = 0 #(BYTE FamilyMemberLV)//玩家在家族中的职位
+ FamilyMemberLV = 0 #(BYTE FamilyMemberLV)//玩家在家族中的职位
data = None
def __init__(self):
@@ -12428,6 +12598,8 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("PlayerID", c_int),
+ ("KillerID", c_int),
+ ("KillerType", c_ubyte),
]
def __init__(self):
@@ -12445,6 +12617,8 @@
self.Cmd = 0x06
self.SubCmd = 0x09
self.PlayerID = 0
+ self.KillerID = 0
+ self.KillerType = 0
return
def GetLength(self):
@@ -12457,12 +12631,16 @@
DumpString = '''//06 09 玩家死亡//tagPlayerDie:
Cmd:%s,
SubCmd:%s,
- PlayerID:%d
+ PlayerID:%d,
+ KillerID:%d,
+ KillerType:%d
'''\
%(
self.Cmd,
self.SubCmd,
- self.PlayerID
+ self.PlayerID,
+ self.KillerID,
+ self.KillerType
)
return DumpString
@@ -13362,7 +13540,7 @@
ByObjID = 0 #(DWORD ByObjID)//物品原本在哪个对象身上
DropTick = 0 #(DWORD DropTick)//物品掉落Tick
UserDataLen = 0 #(WORD UserDataLen)//附加属性长度
- UserData = "" #(String UserData)//附加属性 size = UserDataLen
+ UserData = "" #(String UserData)//附加属性 size = UserDataLen
data = None
def __init__(self):
@@ -13780,7 +13958,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("MakeType", c_ubyte), #类型 TMakeItemType
+ ("MakeType", c_ubyte), #类型 TMakeItemType
("Result", c_ubyte), #是否成功
]
@@ -14868,7 +15046,7 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("PlayerID", c_int),
- ("PrepareState", c_ubyte), #准备类型, TPreparingState
+ ("PrepareState", c_ubyte), #准备类型, TPreparingState
("MaxTime", c_int), #最大时间
("PrepareID", c_int), #准备ID, 如果是技能, 则是技能ID
]
@@ -20387,7 +20565,7 @@
FamilyName = "" #(String FamilyName)//size = FamilyNameLen
Job = 0 #(BYTE Job)//职业
FamilyActiveValue = 0 #(DWORD FamilyActiveValue)//本周家族活跃度
- LastWeekFamilyActiveValue = 0 #(DWORD LastWeekFamilyActiveValue)//上周家族活跃度
+ LastWeekFamilyActiveValue = 0 #(DWORD LastWeekFamilyActiveValue)//上周家族活跃度
OfficialRank = 0 #(BYTE OfficialRank)//境界
Exattr1 = 0 #(DWORD Exattr1)//扩展属性
Exattr2 = 0 #(DWORD Exattr2)//扩展属性
@@ -20551,7 +20729,7 @@
Point = 0 #(DWORD Point)//家族战积分
Broadcast = "" #(String Broadcast)//size = BroadcastLen
FamilyActiveValue = 0 #(DWORD FamilyActiveValue)//本周家族活跃度
- LastWeekFamilyActiveValue = 0 #(DWORD LastWeekFamilyActiveValue)//上周家族活跃度
+ LastWeekFamilyActiveValue = 0 #(DWORD LastWeekFamilyActiveValue)//上周家族活跃度
Member = list() #(vector<tagRoleFamilyMember> Member)//size = MemberCount
Extra1 = 0 #(DWORD Extra1)//附加字段1
Extra2 = 0 #(DWORD Extra2)//附加字段2
@@ -21728,7 +21906,7 @@
class tagFamilyTechInfo(Structure):
Head = tagHead()
TechCount = 0 #(WORD TechCount)//帮会科技数量
- TechInfoList = list() #(vector<tagTechInfo> TechInfoList)//科技信息列表
+ TechInfoList = list() #(vector<tagTechInfo> TechInfoList)//科技信息列表
data = None
def __init__(self):
@@ -22059,7 +22237,7 @@
#10 01 排行榜信息#tagBillboard 对性能影响比较大, 需要限制tick
class tagBillboardList(Structure):
- ID = 0 #(DWORD ID)// 不一定都能用上,目前用于保存宠物NPCID
+ ID = 0 #(DWORD ID)// 不一定都能用上,目前用于保存宠物NPCID
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
Name2 = "" #(char Name2[33])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
@@ -23525,7 +23703,7 @@
MakerNameLen = 0 #(BYTE MakerNameLen)//制造者名字
MakerName = "" #(String MakerName)//size = MakerNameLen
UserDataLen = 0 #(DWORD UserDataLen)
- UserData = "" #(String UserData)//自定义数据
+ UserData = "" #(String UserData)//自定义数据
data = None
def __init__(self):
@@ -24125,7 +24303,7 @@
("SubCmd", c_ubyte),
("Type", c_ubyte), #答题类型
("QuestionNO", c_ushort), # 答题号
- ("FunctionNO", c_ubyte), # 功能号
+ ("FunctionNO", c_ubyte), # 功能号
("FunctionOpt1", c_ubyte), #功能选项1
("FunctionOpt2", c_ubyte), #功能选项2
("FunctionOpt3", c_ubyte), #功能选项3
@@ -26814,8 +26992,8 @@
("PlayerID", c_int), #挂单玩家的id
("FormID", c_int), # 挂单ID
("UnitPrice", c_int), #该单购买元宝的银两单价(每组)
- ("LefGold", c_int), #该单的剩余购买元宝组数
- ("LeftTime", c_ushort), #该单的剩余在架时间
+ ("LefGold", c_int), #该单的剩余购买元宝组数
+ ("LeftTime", c_ushort), #该单的剩余在架时间
]
def __init__(self):
@@ -26949,7 +27127,7 @@
("SubCmd", c_ubyte),
("FormID", c_int), # 挂单ID
("UnitPrice", c_int), #该单购买元宝的银两单价(每组)
- ("LefGold", c_int), #该单的剩余购买元宝组数
+ ("LefGold", c_int), #该单的剩余购买元宝组数
("LeftTime", c_ushort), #该单的剩余在架时间
]
@@ -27238,7 +27416,7 @@
_fields_ = [
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
- ("LabelID", c_int), # 删除标签
+ ("LabelID", c_int), # 删除标签
]
def __init__(self):
@@ -28479,7 +28657,7 @@
class tagHightLadderTopPlayerList(Structure):
Head = tagHead()
Size = 0 #(BYTE Size)
- PlayerList = list() #(vector<tagHightLadderPlayerInfo> PlayerList)//玩家信息列表
+ PlayerList = list() #(vector<tagHightLadderPlayerInfo> PlayerList)//玩家信息列表
data = None
def __init__(self):
@@ -28741,7 +28919,7 @@
class tagVsTeam(Structure):
TeamIndex = 0 #(BYTE TeamIndex)// 竞技队Index
MemberCount = 0 #(WORD MemberCount)// 成员人数
- Members = list() #(vector<tagVsMemberInfo> Members)// 成员列表
+ Members = list() #(vector<tagVsMemberInfo> Members)// 成员列表
data = None
def __init__(self):
@@ -28868,7 +29046,7 @@
Head = tagHead()
MyOrder = 0 #(WORD MyOrder)//自身排名
Size = 0 #(BYTE Size)
- PlayerList = list() #(vector<tagHightLadderPlayerInfo> PlayerList)//玩家信息列表
+ PlayerList = list() #(vector<tagHightLadderPlayerInfo> PlayerList)//玩家信息列表
data = None
def __init__(self):
@@ -29041,7 +29219,7 @@
class tagBourseItem(Structure):
ItemGUID = "" #(char ItemGUID[40])
- PlayerID = 0 #(DWORD PlayerID)//挂单玩家ID
+ PlayerID = 0 #(DWORD PlayerID)//挂单玩家ID
ItemTypeID = 0 #(DWORD ItemTypeID)//物品ID
PriceType = 0 #(BYTE PriceType)//出售价格类型
PriceCount = 0 #(DWORD PriceCount)//出售价格
@@ -29428,4 +29606,4 @@
m_NAtagGMCmdAnswer=tagGMCmdAnswer()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGMCmdAnswer.Head.Cmd,m_NAtagGMCmdAnswer.Head.SubCmd))] = m_NAtagGMCmdAnswer
\ No newline at end of file
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGMCmdAnswer.Head.Cmd,m_NAtagGMCmdAnswer.Head.SubCmd))] = m_NAtagGMCmdAnswer
--
Gitblit v1.8.0