From 1754cadb92aaf7b5aeada2fbe3b982c770959c02 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 06 六月 2024 11:17:52 +0800 Subject: [PATCH] 10130 【后端】福地争夺资源功能(假人不增加个人记录) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 36 ++++++++++++++++++++++++++++++++---- 1 files changed, 32 insertions(+), 4 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py index 322b1a8..78a97b5 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py @@ -24,10 +24,13 @@ import GameWorldArena import ChPyNetSendPack import PlayerFBHelpBattle +import GameWorldSkyTower +import CrossChampionship import CrossBattlefield import PyGameDataStruct import IpyGameDataPY import PyDataManager +import ShareDefine import ChConfig import json @@ -46,6 +49,12 @@ return True if CrossBattlefield.IsBattlefieldCallPlayer(playerID): + return True + + if CrossChampionship.IsChampionshipPlayer(playerID): + return True + + if GameWorldSkyTower.IsSkyTowerPassPlayer(playerID): return True SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1) @@ -67,6 +76,9 @@ if CrossBattlefield.IsBattlefieldCallPlayer(playerID): return True + if CrossChampionship.IsChampionshipPlayer(playerID): + return True + NeedCheckBillBoardType = IpyGameDataPY.GetFuncEvalCfg("PlayerViewCache", 2) #校验玩家是否上排行榜 billboardMgr = GameWorld.GetBillboard() @@ -77,6 +89,16 @@ if curBillboard.FindByID(playerID): return True + #跨服榜单上的默认保留 + if GameWorld.IsCrossServer(): + billboardMgr = PyDataManager.GetCrossBillboardManager() + for billboardType in ShareDefine.CrossBillboardTypeList: + groupList = billboardMgr.GetBillboardGroupList(billboardType) + for billboardType, groupValue1, groupValue2 in groupList: + billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2) + if billboardObj.FindByID(playerID): + return True + return False def DelOutofTimeViewCacheData(): @@ -106,8 +128,9 @@ GameWorld.DebugLog("删除查看缓存!", playerID) return -def FindViewCache(playerID, isAddNew=False): +def FindViewCache(playerID, isAddNew=False, newPropData={}): ## 查找玩家缓存 + # @param newPropData: 新数据初始PropData {}, key: LV,RealmLV,Job,VIPLV,Name,FamilyID,FamilyName,FightPower curCache = None pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager() playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict @@ -116,11 +139,16 @@ elif isAddNew: curCache = PyGameDataStruct.tagPlayerViewCachePy() curCache.PlayerID = playerID + if newPropData: + curCache.PropData = json.dumps(newPropData, ensure_ascii=False).replace(" ", "") + curCache.PropDataSize = len(curCache.PropData) playerViewCachePyDict[playerID] = curCache return curCache def GetCachePropDataDict(curCache): ## 获取缓存基础属性字典信息 + if not curCache: + return {} if not hasattr(curCache, "PropDataDict"): curCache.PropDataDict = {} if not curCache.PropDataDict and curCache.PropData: @@ -143,8 +171,8 @@ # WORD ItemDataSize1; # char ItemData1[ItemDataSize1]; //1阶装备数据 # ... ... -# WORD ItemDataSize15; -# char ItemData15[ItemDataSize15]; +# WORD ItemDataSize20; +# char ItemData20[ItemDataSize20]; #}; def OnMGUpdatePlayerCache(routeIndex, mapID, curPackData, tick): playerID = curPackData.PlayerID @@ -181,7 +209,7 @@ #GameWorld.DebugLog(" 更新Plus数据: size=%s, %s" % (curCache.PlusDataSize, curCache.PlusData), playerID) # 装备数据存储,不保存装备数据的话则清空 - for classLV in xrange(1, 15 + 1): + for classLV in xrange(1, 20 + 1): if not isSaveAll: itemDataSize = 0 itemData = "" -- Gitblit v1.8.0