From 1782c735395d735b103c77ec201f31956383b89c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 27 六月 2019 09:53:22 +0800
Subject: [PATCH] 4261 【BUG】【2.0.100】蓬莱仙境里击杀boss,不加活跃

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py |   54 ++----------------------------------------------------
 1 files changed, 2 insertions(+), 52 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index b5e2280..a03c9d4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -50,7 +50,6 @@
     
     if isAll:
         UpdateRuneTowerBillboard(curPlayer)
-        UpdateZhuXianTowerBillboard(curPlayer)
         
         #UpdateTJGBillboard(curPlayer, minuteExp) 脱机效率可不更新
         
@@ -176,14 +175,9 @@
 def UpdateRuneTowerBillboard(curPlayer):
     ##更新玩家符印塔排行榜
     passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
+    if not passLV:
+        return
     UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_TrialTower, passLV) 
-    return
-
-def UpdateZhuXianTowerBillboard(curPlayer):
-    ##诛仙塔榜(通关时长没有的默认50秒)
-    costTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, 50)
-    passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerPassLV)
-    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passLV, 10000-costTime)
     return
 
 
@@ -230,50 +224,6 @@
     cmdList = [playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID]
     GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboardPlayerTruck",
                                                               '%s' % (cmdList), len(str(cmdList)))
-    return
-
-## 更新充值排行特惠排行榜
-#  @param playerID: 玩家ID
-#  @return: 
-def UpdateRechargeRankBillboard(curPlayer, actionID, actionNum, updateGold):
-#    if GameWorld.IsGM(curPlayer):
-#        #GM不上榜
-#        return
-     
-    #排行榜需要数据[玩家ID, 玩家名字, 玩家职业, 击杀数]
-    playerID = curPlayer.GetID()
-    playerName = curPlayer.GetName()
-    playerOpInfo = curPlayer.GetOperateInfo()
-    playerJob = curPlayer.GetJob()
-    playerLV = curPlayer.GetLV()
-    familyName = curPlayer.GetFamilyName()
-    GameWorld.DebugLog("更新特惠充值排行榜: actionID=%s,actionNum=%s,updateGold=%s" 
-                       % (actionID, actionNum, updateGold), curPlayer.GetPlayerID())
-    sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold]) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdRechargeRankBillboard', \
-            sendMsg, len(sendMsg))
-    return
-
-## 更新消费排行特惠排行榜
-#  @param playerID: 玩家ID
-#  @return: 
-def UpdateCostRankBillboard(curPlayer, actionID, actionNum, updateGold):
-#    if GameWorld.IsGM(curPlayer):
-#        #GM不上榜
-#        return
-     
-    #排行榜需要数据[玩家ID, 玩家名字, 玩家职业, 击杀数]
-    playerID = curPlayer.GetID()
-    playerName = curPlayer.GetName()
-    playerOpInfo = curPlayer.GetOperateInfo()
-    playerJob = curPlayer.GetJob()
-    playerLV = curPlayer.GetLV()
-    familyName = curPlayer.GetFamilyName()
-    GameWorld.DebugLog("更新特惠消费排行榜: actionID=%s,actionNum=%s,updateGold=%s" 
-                       % (actionID, actionNum, updateGold), curPlayer.GetPlayerID())
-    sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold]) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdCostRankBillboard', \
-            sendMsg, len(sendMsg))
     return
     
 ##更新玩家充值排行榜

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