From 19542a6633574dd2e625d648cec0ebcdaea89c56 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 八月 2018 17:18:46 +0800
Subject: [PATCH] Fix: 修复活动结束后归属不消失的bug;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
index 3d2fdf0..138d27e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -97,6 +97,13 @@
     callFunc(curNPC,HurtType,HurtID)
     return
 
+def OnNPCSetDead(curNPC):
+    callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnNPCSetDead"))
+    if callFunc == None:
+        return None
+    callFunc(curNPC)
+    return
+
 def OnNPCReborn(curNPC):
     FBLogic.OnNPCRebornInFB(curNPC)
     callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnNPCReborn"))

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