From 19e0109ec1e936204cb85362d2e3f705b8b9554c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 03 十二月 2020 11:19:38 +0800
Subject: [PATCH] 8585 【主干】【BT】【长尾】【后端】竞技场(封包)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   14 ++++++++------
 1 files changed, 8 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index bebae61..b34e962 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -125,6 +125,7 @@
     GameLogInfo.Set_Server_Hour()
     
     PlayerFamily.FamilyOnHour()
+    ChPlayer.CheckOnedayJobPlayerLoginoffTimeout()
     return
 
 ## 触发每日事件(参数 -> 当前时间)
@@ -163,7 +164,7 @@
     #GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
     #清理过期补偿
     PlayerCompensation.ClearUpTimeOutCompensation()
-    PlayerGeTui.ClearFMTGeTuiLimit()
+    #PlayerGeTui.ClearFMTGeTuiLimit()
     import PlayerBourse
     PlayerBourse.OverTimeItemsDeal()
     # 仙盟联赛
@@ -178,6 +179,8 @@
     
     #仙魔之争
     PlayerXMZZ.XMZZOndayEx()
+    #boss复活
+    GameWorldBoss.BossRebornOnDayEx()
     return
 
 ## 触发每周事件(参数 -> 当前时间)
@@ -293,8 +296,8 @@
     CrossRealmPK.OnPKMatchProcess(tick)
     
     GameWorldBoss.DoCheckWorldBossReborn(tick)
-    GameWorldBoss.ProcessBossGeTui(tick)
-    PlayerGeTui.ProcessNewGuyCallBackGeTui(tick)
+    #GameWorldBoss.ProcessBossGeTui(tick)
+    #PlayerGeTui.ProcessNewGuyCallBackGeTui(tick)
     #组队副本版本
     PlayerTeam.DoTeamProcess(tick)
     
@@ -353,12 +356,10 @@
     GameWorldAverageLv.OpenWorldAverageLv()
     #倒计时离队处理
     PlayerTeam.DoCountdownLeaveTeamLogic(tick)
-    #副本助战
-    PlayerFBHelpBattle.OnMinuteProcess()
     #红包
     PlayerFamilyRedPacket.OnRedPacketMinuteProcess()
     #拍卖行
-    AuctionHouse.OnAuctionItemMinuteProcess()
+    AuctionHouse.OnAuctionItemMinuteProcess(tick)
     #每5分钟触发一次仙盟总战力更新
     if curMinute % 5 == 0:
         PlayerFamily.UpdFamilyTotalFightPower()
@@ -1253,6 +1254,7 @@
         GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
     GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_GameWorldInitOK, 1)
     
+    AuctionHouse.OnGameServerInitOK()
     # 注意:跨服相关信息的调用需放在最后,不然可能导致服务器未启动功能或者功能未加载成功导致跨服服务器与子服之间的数据同步可能出现异常的情况
     CrossRealmMsg.OnGameServerInitOK()
     return

--
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