From 19e0109ec1e936204cb85362d2e3f705b8b9554c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 03 十二月 2020 11:19:38 +0800
Subject: [PATCH] 8585 【主干】【BT】【长尾】【后端】竞技场(封包)
---
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py | 28 ++++++++++++++++------------
1 files changed, 16 insertions(+), 12 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
index 9f0c1c5..5e225a8 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -23,6 +23,7 @@
import PyGameData
import CrossRealmPK
import AuctionHouse
+import PlayerAssist
import PyGameDataStruct
import CommFunc
@@ -46,8 +47,9 @@
class PlayerAssistThanksPyManager(object):
def __init__(self):
- self.assistThanksDict = {} # 所有感谢 {GUID:tagDBAssistThanks, ...}
+ self.allAssistThanksList = [] # 所有感谢 [tagDBAssistThanks, ...]
self.playerThanksDict = {} # 玩家未感谢的 {playerID:[tagDBAssistThanks, ...], ...}
+ self.assistPlayerThanksDict = {} # 协助玩家未接受感谢的协助 {assistPlayerID:[tagDBAssistThanks, ...], ...}
return
# 保存数据 存数据库和realtimebackup
@@ -56,8 +58,9 @@
cntData = ""
cnt = 0
- for dbData in self.assistThanksDict.values():
+ for dbData in self.allAssistThanksList:
cnt += 1
+ PlayerAssist.OnSaveAssistThanksData(dbData)
savaData += dbData.getBuffer()
GameWorld.Log("Save DBAssistThanks count :%s" % cnt)
@@ -72,13 +75,7 @@
dbData = PyGameDataStruct.tagDBAssistThanks()
dbData.clear()
pos += dbData.readData(datas, pos, dataslen)
-
- self.assistThanksDict[dbData.GUID] = dbData
- playerID = dbData.PlayerID
- if playerID not in self.playerThanksDict:
- self.playerThanksDict[playerID] = []
- playerThanksList = self.playerThanksDict[playerID]
- playerThanksList.append(dbData)
+ PlayerAssist.OnInitAssistThanksData(self, dbData)
return pos
@@ -86,8 +83,11 @@
class PlayerAssistPyManager(object):
def __init__(self):
- self.playerAssistDict = {} # 所有协助 {GUID:tagDBAssist, ...}
+ self.allAssistDict = {} # 所有协助 {GUID:tagDBAssist, ...}
self.familyAssistDict = {} # 仙盟协助缓存 {familyID:[tagDBAssist, ...], ...}
+
+ self.playerNoSaveDBAssistDict = {} # 玩家发布的不存库协助 {playerID:[tagDBAssist, ...], ...}
+ self.playerAssistingDict = {} # 玩家正在协助中的协助,只能存在一条 {playerID:tagDBAssist, ...}
return
# 保存数据 存数据库和realtimebackup
@@ -96,7 +96,9 @@
cntData = ""
cnt = 0
- for dbData in self.playerAssistDict.values():
+ for dbData in self.allAssistDict.values():
+ if not dbData.IsSaveDB:
+ continue
cnt += 1
savaData += dbData.getBuffer()
@@ -113,7 +115,9 @@
dbData.clear()
pos += dbData.readData(datas, pos, dataslen)
- self.playerAssistDict[dbData.GUID] = dbData
+ PlayerAssist.OnInitAssistData(dbData, 1)
+
+ self.allAssistDict[dbData.GUID] = dbData
familyID = dbData.FamilyID
if familyID not in self.familyAssistDict:
self.familyAssistDict[familyID] = []
--
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