From 19e0109ec1e936204cb85362d2e3f705b8b9554c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 03 十二月 2020 11:19:38 +0800
Subject: [PATCH] 8585 【主干】【BT】【长尾】【后端】竞技场(封包)
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 212 +++++++++++++++++++++++++++++++----------------------
1 files changed, 124 insertions(+), 88 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 4566fe8..29e074b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -146,6 +146,7 @@
Def_Notify_WorldKey_MapServerScriptReloadVersion = 'MapServerScriptReloadVersion' # MapServer 脚本重读版本标记
Def_Notify_WorldKey_InitGameWorldTime = "InitGameWorldTime" #启动服务器时间
Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名
+Def_Notify_WorldKey_ActionBossRebornSign = "ActBossSign_%s" # 活动boss重生标记,参数为日常活动ID 或 运营活动名
Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID
Def_Notify_WorldKey_CrossDailyActionState = "CrossDailyActionState_%s" # 跨服日常活动状态,参数为日常活动ID
Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表
@@ -167,6 +168,10 @@
Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数
Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据
+Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity" # 仙盟宴会地图成员增加仙盟活跃令
+
+Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品
+Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中
@@ -191,12 +196,16 @@
Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit" # 缥缈仙域限制事件
+
+Def_Notify_WorldKey_AssistBoss = "AssistBoss" # 协助boss
+
#运营活动表名定义
OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
OperationActionName_SpringSale = "ActSpringSale" # 限时特惠活动
OperationActionName_BossReborn = "ActBossReborn" # BOSS复活活动
OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
+OperationActionName_DailyGiftbag = "ActDailyGiftbag" # 每日礼包活动
OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
OperationActionName_NewFairyCeremony = "ActNewFairyCeremony" # 仙界盛典活动
OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
@@ -209,6 +218,7 @@
OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动
OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
+OperationActionName_RechargePrize = "ActRechargePrize" # 充值返利活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords]
#所有的运营活动列表,含节日活动
@@ -218,7 +228,8 @@
OperationActionName_RealmPoint, OperationActionName_FlashSale,
OperationActionName_WishingWell, OperationActionName_TotalRecharge,
OperationActionName_WeekParty, OperationActionName_LoginAward,
- OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \
+ OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
+ OperationActionName_DailyGiftbag, OperationActionName_RechargePrize] \
+ FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
@@ -270,8 +281,11 @@
Def_ViewExpType_Sit , #打坐获取经验 3
Def_ViewExpType_KillNPCSuper, #杀怪获得经验暴击 4
Def_ViewExpType_Sys , #系统给经验-需要展示倍率,实际不享受 5
- Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6
-) = range(0, 7)
+ Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6
+ Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7
+ Def_ViewExpType_LYZS, #烈焰战神 特殊特效 8
+ Def_ViewExpType_Activity, #活跃吸纳 9
+) = range(0, 10)
#物品相关操作类型
@@ -321,9 +335,9 @@
#增加%d体魄
Def_Effect_CON = 4
#增加HP
-Def_Effect_MaxHP = 6
+Def_Effect_MaxHP = 6
#增加%d伤害值(物理和魔法的最大/小),只用到a值
-Def_Effect_Atk = 7
+Def_Effect_Atk = 7
#增加%d防御值
Def_Effect_Def = 8
#命中(A值为具体值)
@@ -361,9 +375,9 @@
#宠物伤害比例提升(A值万分率)
Def_Effect_PetDamPer = 25
#冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替
-Def_Effect_IceAtk = 26
+Def_Effect_IceAtk = 26
#冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替
-Def_Effect_IceDef = 27
+Def_Effect_IceDef = 27
#无视防御几率提升
Def_Effect_IgnoreDefRate = 28
#无视防御抗性, 受击时减少对方的无视防御属性
@@ -503,13 +517,6 @@
Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免
Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免
-Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比
-Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比
-Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比
-Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比
-Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比
-Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比
-
Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1
Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2
Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3
@@ -526,11 +533,13 @@
Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
-Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
-Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
-Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
-Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
-
+## 技能伤害百分比增加的 属性ID 列表
+SkillAddPerAttrIDList = [Def_Effect_SkillAddPer1, Def_Effect_SkillAddPer2, Def_Effect_SkillAddPer3, Def_Effect_SkillAddPer4,
+ Def_Effect_SkillAddPer5, Def_Effect_SkillAddPer6, Def_Effect_SkillAddPer7]
+## 技能伤害百分比减少的 属性ID 列表
+SkillReducePerAttrIDList = [Def_Effect_SkillReducePer1, Def_Effect_SkillReducePer2, Def_Effect_SkillReducePer3, Def_Effect_SkillReducePer4,
+ Def_Effect_SkillReducePer5, Def_Effect_SkillReducePer6, Def_Effect_SkillReducePer7]
+
Def_Effect_Luck = 120 # 气运
Def_Effect_LuckPer = 133 # 气运百分率
@@ -551,14 +560,14 @@
Def_Effect_BurnTimePer = 147 # 延长灼烧时间百分比
Def_Effect_SubSpeedPer = 148 # 减移动速度百分比
+Def_Effect_ReduceSkillCDPer = 149 # 减少技能CD, a值为万分率
+
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
Def_Effect_AddMAtk = 20020
#增加内防
Def_Effect_MagicDef = 20001
-#暴击率抗性(A值为万分率, 永恒为具体数值)
-Def_Effect_SuperHitRateReduce = 20030
#减技能CD(A值固定值)
Def_Effect_ReduceSkillCD = 20031
# 卓越一击倍数(a值为万分率,直接加上)
@@ -629,8 +638,8 @@
Def_BT_Realm, #境界榜
Def_BT_TotalRecharge, #充值排行榜 10
- Def_BT_Campaign_PlusLV, #强化等级(开服活动榜)
- Def_BT_Campaign_HorseLV, #坐骑等级(开服活动榜)
+ Def_BT_Campaign_Plus, #强化战力(开服活动榜)
+ Def_BT_Campaign_Horse, #坐骑战力(开服活动榜)
Def_BT_Campaign_StoneLV, #宝石等级(开服活动榜)
Def_BT_Campaign_LV, #冲级排行(开服活动榜)
Def_BT_Campaign_RealmLV, #境界等级(开服活动榜) 15
@@ -638,15 +647,20 @@
Def_BT_FCCostGold, #消费排行榜(仙界盛典)
Def_BT_Campaign_RuneLV, #符印等级(开服活动榜)
- Def_BT_FBHelpBattle, #助战次数排行榜
+ Def_BT_19,
Def_BT_Campaign_GodWeaponLV, #神兵等级(开服活动榜) 20
Def_BT_Campaign_Recharge, #累计充值(开服活动榜)
Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜)
Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典)
+ Def_BT_Campaign_LingGen, #灵根总点(开服活动榜)
+ Def_BT_Campaign_StarLV, #升星等级(开服活动榜) 25
+ Def_BT_Campaign_Wash, #洗练战力(开服活动榜)
+
+ Def_BT_SkyTower, #天星塔榜
Def_BT_Max, #排行榜最大类型
-) = range(0, 23 + 2)
+) = range(0, 27 + 2)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -658,7 +672,7 @@
#排行榜Value1存储境界信息的榜单列表
BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin,
Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
- Def_BT_FBHelpBattle,
+ Def_BT_SkyTower,
]
##---比率---
@@ -820,7 +834,7 @@
CDBPlayerRefresh_RealmPoint, # 境界修炼点
CDBPlayerRefresh_Ysog, # 魔精
CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令
-CDBPlayerRefresh_Xianyuancoin, # 仙缘币
+CDBPlayerRefresh_174,
CDBPlayerRefresh_PKState, # 战斗状态 175
CDBPlayerRefresh_BossState, # boss状态
CDBPlayerRefresh_BaseAtkMin, # 基础最小攻击
@@ -861,7 +875,22 @@
CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比
CDBPlayerRefresh_YinjiTime, # 每X秒减少印记时间,毫秒
CDBPlayerRefresh_YinjiCnt, # 当前印记数 214
-) = range(146, 215)
+CDBPlayerRefresh_SkillAddPer1, # 技能伤害增强1 215
+CDBPlayerRefresh_SkillAddPer2, # 技能伤害增强2
+CDBPlayerRefresh_SkillAddPer3, # 技能伤害增强3
+CDBPlayerRefresh_SkillAddPer4, # 技能伤害增强4
+CDBPlayerRefresh_SkillAddPer5, # 技能伤害增强5
+CDBPlayerRefresh_SkillAddPer6, # 技能伤害增强6 220
+CDBPlayerRefresh_SkillAddPer7, # 技能伤害增强7
+CDBPlayerRefresh_SkillReducePer1, # 受到技能伤害减少1
+CDBPlayerRefresh_SkillReducePer2, # 受到技能伤害减少2
+CDBPlayerRefresh_SkillReducePer3, # 受到技能伤害减少3
+CDBPlayerRefresh_SkillReducePer4, # 受到技能伤害减少4 225
+CDBPlayerRefresh_SkillReducePer5, # 受到技能伤害减少5
+CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6
+CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7
+CDBPlayerRefresh_ExAttr17, # ExAttr17
+) = range(146, 230)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -870,7 +899,6 @@
TYPE_Price_Ysog = 14 # 魔精
TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
-TYPE_Price_XianyuanCoin = 17 # 仙缘币
TYPE_Price_Honor = 18 # 荣誉
TYPE_Price_Rune = 23 # 符印精华点
TYPE_Price_RuneSplinters = 24 # 符印碎片
@@ -898,7 +926,6 @@
TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
- TYPE_Price_XianyuanCoin:CDBPlayerRefresh_Xianyuancoin,
TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
@@ -929,6 +956,7 @@
GameFuncID_Friend = 73 # 好友
GameFuncID_SignDay = 81 # 签到
GameFuncID_RefineStove = 87 # 炼丹炉
+GameFuncID_EquipWash = 91 # 洗练
GameFuncID_Treasure = 99 # 寻宝
GameFuncID_FirstGoldTip = 128 # 首充优势提示
GameFuncID_EquipDecompose = 123 # 装备分解
@@ -995,10 +1023,8 @@
rptPet, # 宠物背包(用物品存储宠物的数据) 31
rptDogzItem, # 神兽物品背包 32
rptDogzEquip, # 神兽装备背包 33
-rptZhuXianItem, # 诛仙物品背包 34
-rptZhuXianEquip, # 诛仙装备背包 35
rptMax, # 最大背包类型数量,放在最后一个
-) = range(28, 28 + 9) #C++定义的枚举到27
+) = range(28, 28 + 7) #C++定义的枚举到27
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
@@ -1026,7 +1052,7 @@
Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8,
Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
- Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
+ Def_UniversalGameRecType_SkyTowerPassPlayer, #天星塔过关玩家记录10
Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13
@@ -1046,8 +1072,8 @@
Def_UniversalGameRecType_27,
Def_UniversalGameRecType_28,
Def_UniversalGameRecType_BossInfo, # boss信息29
- Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息
- Def_UniversalGameRecType_31,
+ Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
+ Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
Def_UniversalGameRecType_32,
Def_UniversalGameRecType_33,
Def_UniversalGameRecType_34,
@@ -1160,8 +1186,8 @@
# 开服活动类型标识, 不可超过32
Def_Campaign_Type_List = (
-Def_Campaign_Type_PlusLV, # 强化等级排行 1
-Def_Campaign_Type_HorseLV, # 坐骑等级排行 2
+Def_Campaign_Type_Plus, # 强化战力排行 1
+Def_Campaign_Type_Horse, # 坐骑战力排行 2
Def_Campaign_Type_StoneLV, # 宝石等级排行 3
Def_Campaign_Type_LV, # 冲级等级排行 4
Def_Campaign_Type_RealmLV, # 境界等级排行 5
@@ -1170,12 +1196,15 @@
Def_Campaign_Type_GodWeaponLV, # 神兵等级排行 8
Def_Campaign_Type_Recharge, # 累计充值排行 9
Def_Campaign_Type_PetLV, # 灵宠等级排行 10
-) = range(1, 1 + 10)
+Def_Campaign_Type_LingGen, # 灵根点数排行 11
+Def_Campaign_Type_StarLV, # 升星等级排行 12
+Def_Campaign_Type_Wash, # 洗练战力排行 13
+) = range(1, 1 + 13)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
- Def_Campaign_Type_PlusLV:Def_BT_Campaign_PlusLV,
- Def_Campaign_Type_HorseLV:Def_BT_Campaign_HorseLV,
+ Def_Campaign_Type_Plus:Def_BT_Campaign_Plus,
+ Def_Campaign_Type_Horse:Def_BT_Campaign_Horse,
Def_Campaign_Type_StoneLV:Def_BT_Campaign_StoneLV,
Def_Campaign_Type_LV:Def_BT_Campaign_LV,
Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV,
@@ -1184,6 +1213,9 @@
Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV,
Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge,
Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV,
+ Def_Campaign_Type_LingGen:Def_BT_Campaign_LingGen,
+ Def_Campaign_Type_StarLV:Def_BT_Campaign_StarLV,
+ Def_Campaign_Type_Wash:Def_BT_Campaign_Wash,
}
#队伍最大人数
@@ -1232,6 +1264,7 @@
ClientServerMsg_GMCMD = "GMCMD" # GM命令
ClientServerMsg_ViewPlayerCache = "ViewPlayerCache" # 查看跨服玩家信息
ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配
+ClientServerMsg_PKRobotOver = "PKRobotOver" # 跨服PK机器人结算
ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配
ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕
ClientServerMsg_PKBillboard = "PKBillboard" # 跨服PK排行榜
@@ -1274,13 +1307,19 @@
Def_IudetMapLoaction = 15 # 物品记录地图坐标[mapid, posx, posy]
Def_IudetLegendAttrID = 17 # 物品传奇属性ID列表
Def_IudetLegendAttrValue = 19 # 物品传奇属性值列表
-Def_IudetOutOfPrintAttrID = 21 # 物品绝版属性ID列表
-Def_IudetOutOfPrintAttrValue = 23 # 物品绝版属性值列表
Def_IudetPartSuiteLV = 25 # 部位套装等级 [套装类型1等级, 套装类型2等级, ...]
Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
+Def_IudetLiantaiItemID = 35 # 合成该莲台的所有莲台ID [itemID, itemID, ...]
+Def_IudetAddSkillID = 37 # 可添加的技能ID列表 [skillID, skillID, ...]
+Def_IudetLegendAttrIDShen = 51 # 物品传奇属性ID列表 - 神
+Def_IudetLegendAttrValueShen = 61 # 物品传奇属性值列表 - 神
+Def_IudetLegendAttrIDXian = 53 # 物品传奇属性ID列表 - 仙
+Def_IudetLegendAttrValueXian = 63 # 物品传奇属性值列表 - 仙
+Def_IudetLegendAttrIDJi = 55 # 物品传奇属性ID列表 - 极
+Def_IudetLegendAttrValueJi = 65 # 物品传奇属性值列表 - 极
Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1305,6 +1344,8 @@
Def_IudetPet_QualityLV = 206 # 品质
Def_IudetPet_Exp = 208 # 经验
Def_IudetPet_Skill = 201 # 技能列表
+
+Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引
# ----------------------------------------------------
# 宠物物品数据状态
@@ -1343,7 +1384,7 @@
Def_MFPType_Plus, # 强化 2
Def_MFPType_Stone, # 宝石 3
Def_MFPType_LingGen, # 灵根 4
-Def_MFPType_Wing, # 翅膀 5
+Def_MFPType_LingQi, # 灵器 5
Def_MFPType_Wash, # 洗练 6
Def_MFPType_Pet, # 灵宠 7
Def_MFPType_Horse, # 坐骑 8
@@ -1442,7 +1483,7 @@
DailyActionID_EquipPlus, # 强化
DailyActionID_FieldFight, # 野外挂机
DailyActionID_OfflineFight, # 脱机挂机
-DailyActionID_RefineStove, # 炼丹材料消耗 6
+DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃)
DailyActionID_Dice, # 我要太极
DailyActionID_Pray, # 祈愿
DailyActionID_WorldBOSS, # 世界BOSS
@@ -1462,7 +1503,12 @@
DailyActionID_SkyTower, # 天星塔 23
DailyActionID_HorsePetBoss, # 骑宠BOSS 24
DailyActionID_FairyDomain, # 缥缈仙域 25
-) = range(1, 25 + 1)
+DailyActionID_AuctionItem, # 拍卖行上架/竞拍 26
+DailyActionID_LeiFaBoss, # 雷罚boss 27
+DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
+DailyActionID_FamilyChuanGong, # 仙盟传功 29
+DailyActionID_FamilyParty, # 仙盟宴会 30
+) = range(1, 30 + 1)
@@ -1478,7 +1524,7 @@
SuccType_KirinHomeEx, #通关麒麟之府X次成就7
SuccType_GodWeapon, # x神器达到X级成就8
SuccType_XXX9, # 废弃9
-SuccType_HorseAllLV, # X坐骑等级达到XX级 10
+SuccType_HorseAllLV, # 坐骑等级达到X级 10
SuccType_XXX11, # 废弃11
SuccType_KillBossHomeBoss, # BOSS之家BOSS击杀成就12
SuccType_XXX13, # 废弃13
@@ -1494,8 +1540,8 @@
SuccType_XXX23 , # 废弃23
SuccType_XXX24 , # 废弃24
SuccType_XXX25, # 废弃25
-SuccType_EquipPlus, # 强化x次成就26
-SuccType_EquipPlusLV, # x件装备强化等级达到x级27 (已废弃)
+SuccType_EquipPlus, # x件x阶x强化等级 26
+SuccType_XXX27, # 废弃27
SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28
SuccType_XXX29, # 废弃29
SuccType_PassWagicWeapon, # 通关法宝副本30
@@ -1506,8 +1552,8 @@
SuccType_Pray, # 祈祷x次35
SuccType_KillSpecificNPC, # 击杀特定NPC36
SuccType_XXX37, # 废弃37
-SuccType_XXX38, # 废弃38
-SuccType_EquipColorItem, #穿戴某阶某品质的装备成就39
+SuccType_EquipPlace, # x件x阶x部位 38
+SuccType_EquipColorItem, # x件x阶x品质 39
SuccType_XXX40, #废弃40
SuccType_XXX41, #废弃41
SuccType_PassRuneTower, #通关符印塔成就42
@@ -1538,9 +1584,9 @@
SuccType_ChaosDemon, #混乱妖域X人以上队伍X评级通关67
SuccType_XXX68, #废弃68
SuccType_CompoundItemEx, #物品X的合成成功X次69
-SuccType_EquipWashLV1, #武器洗练X级(主手+副手)70
-SuccType_EquipWashLV2, #防具洗练X级(防具5件)71
-SuccType_EquipWashLV3, #仙器洗练X级(仙器3件)72
+SuccType_EquipWash, #x件x阶x洗练等级 70
+SuccType_XXX71, #废弃71
+SuccType_XXX72, #废弃72
SuccType_XXX73, #废弃73
SuccType_XXX74, #废弃74
SuccType_XXX75, #废弃75
@@ -1550,17 +1596,17 @@
SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
SuccType_XXX80, #废弃 80
SuccType_FBEncourage, #x副本累计鼓舞X次 81
-SuccType_EquipArmor, #穿戴X颜色X星级X阶防具一套(5件防具) 82
-SuccType_EquipWeapon, #穿戴X颜色X星级X阶武器一套(主手+副手) 83
+SuccType_EquipStar, #x件x阶x星 82
+SuccType_XXX83, #废弃 83
SuccType_XXX84, #废弃 84
SuccType_XXX85, #废弃85
SuccType_XXX86, #废弃 86
SuccType_XXX87, #废弃 87
SuccType_XXX88, #废弃 88
-SuccType_XXX89, #仙盟宴会答题X题 89
-SuccType_EquipWing, #穿戴X阶X品质羽翼 90
+SuccType_XXX89, #废弃 89
+SuccType_XXX90, #废弃 90
SuccType_MWSkillUp, #X法宝潜力技能提升X级 91
-SuccType_EquipSuit, #套装 X件X阶普通(强化)防具套装 92
+SuccType_EquipSuit, # X件X阶套装 92
SuccType_TalkFamily, # 仙盟频道发言93
SuccType_UseItem, # 使用X物品X次94
SuccType_XXX95, # 废弃95
@@ -1611,7 +1657,8 @@
SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次 140
SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次 141
SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次 142
-) = range(1, 143)
+SuccType_PassSkyTower, #通关天星塔 143
+) = range(1, 144)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -1621,17 +1668,28 @@
# 不向下适配检查的成就类型(指相对较高成就条件不会增加较低成就条件的进度)
UnDownCheckSuccessTypeList = [
- SuccType_EquipPlusLV, SuccType_GodWeapon,
+ SuccType_GodWeapon,
SuccType_MainTaskNode,SuccType_PassWagicWeapon,
SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
SuccType_Pray,SuccType_PetClassLV,
- SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
- SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
+ SuccType_QueenRelics,SuccType_XMZZConWin,
+ SuccType_Collect,SuccType_DogzBattle,
SuccType_UseItem,SuccType_FamilyTechLV,
SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
]
+
+# 部分参数不向下适配检查的成就类型,此配置的类型不能在 UnDownCheckSuccessTypeList 里 {类型:[不向下适配的参数索引, ...], ...}
+PartUnDownCheckSuccessTypeInfo = {
+ SuccType_EquipSuit:[0], # 阶不向下适配
+ SuccType_EquipPlace:[0,1], # 阶、部位不向下适配
+ SuccType_EquipColorItem:[0], # 阶不向下适配
+ SuccType_EquipPlus:[0], # 阶不向下适配
+ SuccType_EquipWash:[0], # 阶不向下适配
+ SuccType_EquipStar:[0], # 阶不向下适配
+ }
+
#传进来的条件满足配置的条件列表中的一个就行的成就类型
ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
@@ -1640,9 +1698,9 @@
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
- SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune,
- SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus,
- SuccType_HorseAllLV, SuccType_EquipPlusLV,SuccType_PetClassLV,SuccType_InlayGatherSoul,
+ SuccType_InlayStone1,SuccType_InlayStone2,SuccType_InlayRune,
+ SuccType_DogzEquipPlus,
+ SuccType_PetClassLV,SuccType_InlayGatherSoul,
]
# 聊天类型, 从100开始, 前100个给c++用
@@ -1694,28 +1752,6 @@
dogzetClaw, # 神兽兽爪
dogzetScute, # 神兽鳞甲
) = range(101, 101 + 5)
-
-# 诛仙装备位定义
-ZhuXianEquipPlace = (
- zxetCloak, # 诛仙披风 121
- zxetMask, # 诛仙面具 122
- zxetGlove, # 诛仙手套 123
- zxetGlove2, # 诛仙手套 124
- zxetRuyi, # 诛仙如意 125
- zxetPendant, # 诛仙吊坠 126
- zxetRing, # 诛仙戒指 127
- zxetRing2, # 诛仙戒指 128
- zxetWeapon1, # 诛仙剑1 129
- zxetWeapon2, # 诛仙剑2 130
- zxetWeapon3, # 诛仙剑3 131
- zxetWeapon4, # 诛仙剑4 132
-) = range(121, 121 + 12)
-
-# 共享通用装备位,可装备同一类型装备
-ShareEquipPlace = [
- [zxetGlove, zxetGlove2],
- [zxetRing, zxetRing2],
- ]
# 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低)
EnterFBAskResult = (
--
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