From 1a0ad714b01722f0a1c9bc4777b8e0d11ed15e01 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 04 五月 2021 23:11:13 +0800 Subject: [PATCH] 0312 同步脚本 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IPY_GameObj.py | 13 ++++++++----- 1 files changed, 8 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IPY_GameObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IPY_GameObj.py index 5a2e429..4b47e32 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IPY_GameObj.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IPY_GameObj.py @@ -288,6 +288,7 @@ def GetObjID(self): return _IPY_GameObj.IPY_HurtObj_GetObjID(self) def GetAttackType(self): return _IPY_GameObj.IPY_HurtObj_GetAttackType(self) def GetHurtHP(self): return _IPY_GameObj.IPY_HurtObj_GetHurtHP(self) + def GetHurtHPEx(self): return _IPY_GameObj.IPY_HurtObj_GetHurtHPEx(self) def GetCurHP(self): return _IPY_GameObj.IPY_HurtObj_GetCurHP(self) def GetCurHPEx(self): return _IPY_GameObj.IPY_HurtObj_GetCurHPEx(self) def SetObjType(self, *args): return _IPY_GameObj.IPY_HurtObj_SetObjType(self, *args) @@ -295,7 +296,6 @@ def SetAttackType(self, *args): return _IPY_GameObj.IPY_HurtObj_SetAttackType(self, *args) def SetHurtHP(self, *args): return _IPY_GameObj.IPY_HurtObj_SetHurtHP(self, *args) def SetCurHP(self, *args): return _IPY_GameObj.IPY_HurtObj_SetCurHP(self, *args) - def SetCurHPEx(self, *args): return _IPY_GameObj.IPY_HurtObj_SetCurHPEx(self, *args) def Clear(self): return _IPY_GameObj.IPY_HurtObj_Clear(self) IPY_HurtObj_swigregister = _IPY_GameObj.IPY_HurtObj_swigregister IPY_HurtObj_swigregister(IPY_HurtObj) @@ -423,6 +423,7 @@ def GetID(self): return _IPY_GameObj.IPY_GameObj_GetID(self) def GetIndex(self): return _IPY_GameObj.IPY_GameObj_GetIndex(self) def GetHP(self): return _IPY_GameObj.IPY_GameObj_GetHP(self) + def GetHPEx(self): return _IPY_GameObj.IPY_GameObj_GetHPEx(self) def Move(self, *args): return _IPY_GameObj.IPY_GameObj_Move(self, *args) def ChangePos(self, *args): return _IPY_GameObj.IPY_GameObj_ChangePos(self, *args) def StopMove(self): return _IPY_GameObj.IPY_GameObj_StopMove(self) @@ -963,7 +964,9 @@ def GetPosY(self): return _IPY_GameObj.IPY_Player_GetPosY(self) def GetState(self): return _IPY_GameObj.IPY_Player_GetState(self) def GetMaxHP(self): return _IPY_GameObj.IPY_Player_GetMaxHP(self) + def GetMaxHPEx(self): return _IPY_GameObj.IPY_Player_GetMaxHPEx(self) def GetHP(self): return _IPY_GameObj.IPY_Player_GetHP(self) + def GetHPEx(self): return _IPY_GameObj.IPY_Player_GetHPEx(self) def GetMaxMP(self): return _IPY_GameObj.IPY_Player_GetMaxMP(self) def GetMP(self): return _IPY_GameObj.IPY_Player_GetMP(self) def GetXP(self): return _IPY_GameObj.IPY_Player_GetXP(self) @@ -1532,6 +1535,7 @@ def GetTotalSoulPropretyLV(self): return _IPY_GameObj.IPY_Player_GetTotalSoulPropretyLV(self) def SetTotalSoulPropretyLV(self, *args): return _IPY_GameObj.IPY_Player_SetTotalSoulPropretyLV(self, *args) def GetFightPower(self): return _IPY_GameObj.IPY_Player_GetFightPower(self) + def GetFightPowerEx(self): return _IPY_GameObj.IPY_Player_GetFightPowerEx(self) def SetFightPower(self, *args): return _IPY_GameObj.IPY_Player_SetFightPower(self, *args) def GetSlashRate(self): return _IPY_GameObj.IPY_Player_GetSlashRate(self) def SetSlashRate(self, *args): return _IPY_GameObj.IPY_Player_SetSlashRate(self, *args) @@ -1979,6 +1983,7 @@ def GetObjID(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetObjID(self) def GetObjType(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetObjType(self) def GetAngryValue(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetAngryValue(self) + def GetAngryValueEx(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetAngryValueEx(self) def GetIsDisable(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetIsDisable(self) def SetObjID(self, *args): return _IPY_GameObj.IPY_NPCAngrityValue_SetObjID(self, *args) def SetObjType(self, *args): return _IPY_GameObj.IPY_NPCAngrityValue_SetObjType(self, *args) @@ -2126,7 +2131,6 @@ def GetCurPatrolIndex(self): return _IPY_GameObj.IPY_NPC_GetCurPatrolIndex(self) def SetCurLV(self, *args): return _IPY_GameObj.IPY_NPC_SetCurLV(self, *args) def SetHP(self, *args): return _IPY_GameObj.IPY_NPC_SetHP(self, *args) - def SetHPEx(self, *args): return _IPY_GameObj.IPY_NPC_SetHPEx(self, *args) def SetCurAction(self, *args): return _IPY_GameObj.IPY_NPC_SetCurAction(self, *args) def SetActionTick(self, *args): return _IPY_GameObj.IPY_NPC_SetActionTick(self, *args) def SetAttackTick(self, *args): return _IPY_GameObj.IPY_NPC_SetAttackTick(self, *args) @@ -2226,7 +2230,6 @@ def SetThunderDef(self, *args): return _IPY_GameObj.IPY_NPC_SetThunderDef(self, *args) def SetWindDef(self, *args): return _IPY_GameObj.IPY_NPC_SetWindDef(self, *args) def SetMaxHP(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxHP(self, *args) - def SetMaxHPEx(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxHPEx(self, *args) def SetMaxMP(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxMP(self, *args) def SetMiss(self, *args): return _IPY_GameObj.IPY_NPC_SetMiss(self, *args) def SetSuperHit(self, *args): return _IPY_GameObj.IPY_NPC_SetSuperHit(self, *args) @@ -2260,9 +2263,7 @@ def GetAttentionPlayersCount(self): return _IPY_GameObj.IPY_NPC_GetAttentionPlayersCount(self) def GetAttentionPlayerByIndex(self, *args): return _IPY_GameObj.IPY_NPC_GetAttentionPlayerByIndex(self, *args) def Notify_HP(self): return _IPY_GameObj.IPY_NPC_Notify_HP(self) - def Notify_HPEx(self): return _IPY_GameObj.IPY_NPC_Notify_HPEx(self) def Notify_MaxHP(self): return _IPY_GameObj.IPY_NPC_Notify_MaxHP(self) - def Notify_MaxHPEx(self): return _IPY_GameObj.IPY_NPC_Notify_MaxHPEx(self) def GetAngryNPCCount(self): return _IPY_GameObj.IPY_NPC_GetAngryNPCCount(self) def GetAngryNPCByIndex(self, *args): return _IPY_GameObj.IPY_NPC_GetAngryNPCByIndex(self, *args) def GetDamReduce(self): return _IPY_GameObj.IPY_NPC_GetDamReduce(self) @@ -2528,6 +2529,7 @@ def GetBaseMissRate(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMissRate(self) def GetBaseSuperHiteRate(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseSuperHiteRate(self) def GetBaseMaxHP(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMaxHP(self) + def GetBaseMaxHPEx(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMaxHPEx(self) def GetBaseHPRestore(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseHPRestore(self) def GetBaseOrgSpeed(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseOrgSpeed(self) def GetMoveType(self): return _IPY_GameObj.IPY_SummonNPC_GetMoveType(self) @@ -2788,6 +2790,7 @@ def Sync_PetTrainingEnd(self): return _IPY_GameObj.IPY_RolePet_Sync_PetTrainingEnd(self) def SetMaxHP(self, *args): return _IPY_GameObj.IPY_RolePet_SetMaxHP(self, *args) def GetMaxHP(self): return _IPY_GameObj.IPY_RolePet_GetMaxHP(self) + def GetMaxHPEx(self): return _IPY_GameObj.IPY_RolePet_GetMaxHPEx(self) def GetGrade(self): return _IPY_GameObj.IPY_RolePet_GetGrade(self) def GetLeftPoints(self): return _IPY_GameObj.IPY_RolePet_GetLeftPoints(self) def SetGrade(self, *args): return _IPY_GameObj.IPY_RolePet_SetGrade(self, *args) -- Gitblit v1.8.0