From 1a24b41fc598c850e4f5ab99b04a79f4dc85bf98 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 06 十一月 2018 21:22:52 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 补齐第一版

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
index 0d8cff6..7a50f53 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -94,6 +94,7 @@
     # 召唤NPC死亡触发被动技能
     owner = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curNPC)
     if owner:
+        owner.SetDict("summondie", curNPC.GetNPCID())
         PassiveBuffEffMng.OnPassiveSkillTrigger(owner, None, None, ChConfig.TriggerType_SummonDie,
                                                 GameWorld.GetGameWorld().GetTick())
         

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