From 1a3ffe8f1c45c946d9a7286217107bf3e42d86d6 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 12 十一月 2018 21:39:28 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 --- 天赋技能减CD,buff减层关联技能可触发 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4508.py | 18 ++++++++++++++---- 1 files changed, 14 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4508.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4508.py index fdd6126..f01be80 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4508.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4508.py @@ -19,6 +19,20 @@ import IPY_GameWorld def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): + # 先判断概率 + rate = passiveEffect.GetEffectValue(0) + if rate and not GameWorld.CanHappen(rate): + return False + + # 关联技能 + checkSkillID = passiveEffect.GetEffectValue(2) + if checkSkillID: + useSkill = skillkwargs.get("useSkill", None) + if not useSkill: + return False + if useSkill.GetSkillTypeID() != checkSkillID: + return False + curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID) if not curSkill: return False @@ -35,10 +49,6 @@ return False if buff.GetLayer() <= 0: - return False - - rate = passiveEffect.GetEffectValue(0) - if rate and not GameWorld.CanHappen(rate): return False BuffSkill.SetBuffLayer(attacker, buff, buff.GetLayer()-1, skillTypeID=curSkill.GetSkillTypeID()) -- Gitblit v1.8.0