From 1a4ac6183072f417c90832baaa8ad8ece44d99b5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 12 二月 2019 11:39:41 +0800
Subject: [PATCH] 2996 【1.6】boss区域重登,伤血被清空
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
index f6214b7..6a09d0a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -3029,7 +3029,7 @@
# GameWorld.DebugLog("伤血玩家血量为0,清除该伤血!playerID=%s" % hurtID)
# return True
- if not hurtPlayer.GetVisible():
+ if hurtPlayer.GetInitOK() and not hurtPlayer.GetVisible():
GameWorld.DebugLog("伤血玩家不可见,清除该伤血!playerID=%s" % hurtID)
return True
@@ -3066,7 +3066,7 @@
#GameWorld.DebugLog("队员不在本线路,不计!playerID=%s" % playerID)
continue
- if not curTeamPlayer.GetVisible():
+ if curTeamPlayer.GetInitOK() and not curTeamPlayer.GetVisible():
#GameWorld.DebugLog("队员不可见,不计!playerID=%s" % playerID)
continue
@@ -3087,7 +3087,7 @@
teamHurtPlayerIDList.append(playerID)
if not teamHurtPlayerIDList:
- GameWorld.DebugLog("伤血队伍没有活着的队员在boss区域内,清除该伤血!teamID=%s,mapTeamPlayerIDList=%s" % (teamID, mapTeamPlayerIDList))
+ GameWorld.DebugLog("伤血队伍没有符合条件的队员在boss区域内,清除该伤血!teamID=%s,mapTeamPlayerIDList=%s" % (teamID, mapTeamPlayerIDList))
return teamHurtPlayerIDList
def RefreshHurtList(self, tick, refreshInterval=3000):
--
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