From 1a4ac6183072f417c90832baaa8ad8ece44d99b5 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 12 二月 2019 11:39:41 +0800 Subject: [PATCH] 2996 【1.6】boss区域重登,伤血被清空 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py index f6214b7..6a09d0a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py @@ -3029,7 +3029,7 @@ # GameWorld.DebugLog("伤血玩家血量为0,清除该伤血!playerID=%s" % hurtID) # return True - if not hurtPlayer.GetVisible(): + if hurtPlayer.GetInitOK() and not hurtPlayer.GetVisible(): GameWorld.DebugLog("伤血玩家不可见,清除该伤血!playerID=%s" % hurtID) return True @@ -3066,7 +3066,7 @@ #GameWorld.DebugLog("队员不在本线路,不计!playerID=%s" % playerID) continue - if not curTeamPlayer.GetVisible(): + if curTeamPlayer.GetInitOK() and not curTeamPlayer.GetVisible(): #GameWorld.DebugLog("队员不可见,不计!playerID=%s" % playerID) continue @@ -3087,7 +3087,7 @@ teamHurtPlayerIDList.append(playerID) if not teamHurtPlayerIDList: - GameWorld.DebugLog("伤血队伍没有活着的队员在boss区域内,清除该伤血!teamID=%s,mapTeamPlayerIDList=%s" % (teamID, mapTeamPlayerIDList)) + GameWorld.DebugLog("伤血队伍没有符合条件的队员在boss区域内,清除该伤血!teamID=%s,mapTeamPlayerIDList=%s" % (teamID, mapTeamPlayerIDList)) return teamHurtPlayerIDList def RefreshHurtList(self, tick, refreshInterval=3000): -- Gitblit v1.8.0