From 1a4ac6183072f417c90832baaa8ad8ece44d99b5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 12 二月 2019 11:39:41 +0800
Subject: [PATCH] 2996 【1.6】boss区域重登,伤血被清空

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
index f6214b7..6a09d0a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -3029,7 +3029,7 @@
         #    GameWorld.DebugLog("伤血玩家血量为0,清除该伤血!playerID=%s" % hurtID)
         #    return True
         
-        if not hurtPlayer.GetVisible():
+        if hurtPlayer.GetInitOK() and not hurtPlayer.GetVisible():
             GameWorld.DebugLog("伤血玩家不可见,清除该伤血!playerID=%s" % hurtID)
             return True
         
@@ -3066,7 +3066,7 @@
                     #GameWorld.DebugLog("队员不在本线路,不计!playerID=%s" % playerID)
                     continue
                 
-                if not curTeamPlayer.GetVisible():
+                if curTeamPlayer.GetInitOK() and not curTeamPlayer.GetVisible():
                     #GameWorld.DebugLog("队员不可见,不计!playerID=%s" % playerID)
                     continue
                 
@@ -3087,7 +3087,7 @@
                     teamHurtPlayerIDList.append(playerID)
                     
         if not teamHurtPlayerIDList:
-            GameWorld.DebugLog("伤血队伍没有活着的队员在boss区域内,清除该伤血!teamID=%s,mapTeamPlayerIDList=%s" % (teamID, mapTeamPlayerIDList))
+            GameWorld.DebugLog("伤血队伍没有符合条件的队员在boss区域内,清除该伤血!teamID=%s,mapTeamPlayerIDList=%s" % (teamID, mapTeamPlayerIDList))
         return teamHurtPlayerIDList
     
     def RefreshHurtList(self, tick, refreshInterval=3000):

--
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